[mtgnexus] Random Card of the Day - North Star

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tstorm823
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Post by tstorm823 » 1 year ago

This card is extraordinary for me in Zedruu. It's a howling mine that scales, it scales at instant speed, it is an upkeep trigger if you run Paradox Haze, defender makes it more donateable, it also makes it stop combat with Mirrorweave, it's an extra golem for Precursor Golem, and it's an infinite mana sink that wins the game.

It is the most versatile and highest ceiling of this style effect.
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Post by 3drinks » 1 year ago

I used to see this in group hug and these days I'd still put it in a deck with the 2/8 soldiers.
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Post by Toshi » 1 year ago

3drinks wrote:
1 year ago
Don't do my boy like that! He got plenty to offer in my The Council of Four build.
Sure, Dictate of Kruphix is more flexible, Howling Mine and Kami of the Crescent Moon take less mana, Faerie Mastermind and Welcoming Vampire come with better bodies and synergy, but this guy is still solid. Once in a while i even get to dump my mana eot before my turn and draw even moar cards!
Come to think of it, it's cards like that i enjoy a lot, especially for the sake of not being run everywhere.

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Post by Treamayne » 1 year ago

3drinks wrote:
1 year ago
I remember my first Sydri deck running this with Retribution of the Ancients to break parity (remove counters to kill stuff - add back with the ability or Power Conduit, proliferate, repeat as necessary).

I miss the fun Rube Goldberg decks. . . and games that would allow you to assemble and enjoy the madness.
V/R

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Post by Igzex » 1 year ago

I ran this in Phelddagrif as a "group hug" card but the thing is I run it with cards like Rule of Law and Teferi, Mage of Zhalfir because the entire gameplan was to make everyone draw their entire deck but make it difficult for them to do anything with all the cards they drew. Other than that you gotta be careful with group draw because cards like that draw instant hate in your direction and you're giving them cards to hate you with.

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Post by 3drinks » 1 year ago

Tuesday, April 18th, 2023; Shriekmaw|tsr



Still the best at the "removal on a body" role? Two mv is a pretty hard rate to beat, and you never truly cared about this body sticking around to compare to the locked four cost of chupacabra. To say it's always better than the 'maw I'd say is incorrect.
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Post by 3drinks » 1 year ago

Toshi wrote:
1 year ago
Don't do my boy like that! He got plenty to offer in my The Council of Four build.
Sure, Dictate of Kruphix is more flexible, Howling Mine and Kami of the Crescent Moon take less mana, Faerie Mastermind and Welcoming Vampire come with better bodies and synergy, but this guy is still solid. Once in a while i even get to dump my mana eot before my turn and draw even moar cards!
Come to think of it, it's cards like that i enjoy a lot, especially for the sake of not being run everywhere.
Me every time I look at Golden Guardian // Gold-Forge Garrison and try to fit it everywhere. (such as the new Brimaz, Blight of Oreskos :fuming:)
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Post by Mookie » 1 year ago

Nonartifact, nonblack removal at sorcery speed is a pretty big limitation, but Shriekmaw is still a cool card. It does compete with Ravenous Chupacabra and black's other, less conditional spot removal options. I don't hate it in decks like Horde of Notions or Chainer, Nightmare Adept that can easily recur it, but I would be hesitant to run it elsewhere.

One thing I'll call out is that Shriemaw is particularly bad at killing commanders, since so many are multicolor. Of the top 10 most played, it only kills two of them (Thrasios, Triton Hero and Kenrith, the Returned King), while missing stuff like Atraxa, Praetors' Voice and Lathril, Blade of the Elves. It may be worth consideration in certain metas, but I feel like it's too much of a restriction to be worth consideration without a specific plan for it.

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Post by onering » 1 year ago

It still serves a purpose on occasion. It's actually relevant to hard cast it from time to time, but the main draw is that it's a 2 mana kill spell that can be rezzed for another go. It's particularly nice in decks that care about creatures dying, since you get a death trigger on top of your kill spell, and if you can blink it reliably (basically 2 mana plus the blink cost to kill two things and get a 3/2 fear, a nice rate). It's at its nastiest with Mimic Vat though, a classic synergy that lets you kill something and attack with an evasive critter every turn. It's benefit there is, again, that evoking it makes it die, so you can cheaply and easily get it under the vat with no extra help, and it can thus kill 2 things and attack for three immediately for 5 mana (the evoke cost and vat activation).

This card is really a symbol of an older era of EDH when grinding value ruled the day, as it was on its own decent value (a kill spell plus an evasive attacker) while being flexible, and it's potential value went way up when paired with some staples. While that style of play has gone from ubiquitous to fringe, the Maw still excels in decks that lean into that style.

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Post by PrimevalCommander » 1 year ago

I still like shriekmaw when creatures dying or permanents sacrificing is part of the plan. I actually still play it quite a bit despite the limitation on the removal for these reasons. For 2 mana, kill a creature, creature ETB trigger, creature death trigger, sacrifice trigger, can create a lot of synergy. I almost consider it 1/2 removal and 1/2 synergy piece, so I don't bank on the removal and just enjoy the value it can bring for the low cost even if I don't hit every relevant target on the battlefield.

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Post by Toshi » 1 year ago

3drinks wrote:
1 year ago
Me every time I look at Golden Guardian // Gold-Forge Garrison and try to fit it everywhere.
Sir, you need a Ich-Tekik, Salvage Splicer or Grothama, All-Devouring deck!

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Post by Hawk » 1 year ago

A pet favorite of mine - love my Lorwyn foil. I play this everywhere, almost as much as Mulldrifter. As noted, "non-artifact, non-creature" is a major limitation and if you don't care about creature count this is more or less strictly worse than the suite of good black removal (Infernal Grasp has no targeting limitations and is instant; Go for the Throat and Heartless Act have significantly easier targeting restrictions and are instant, Feed the Swarm is a sorcery but has no targeting restrictions and can nail enchantments, etc.).

But all my decks, and most black decks, do care about creatures. This guy takes well to blinking, sacrifices itself for aristocrat nonsense or to fill a 'yard, is great value if recurred, and isn't even a terrible evasive body to carry counters or equipment himself. I think I prefer him even to Chups; the flexibility to cast at 1B is nice and the body is slightly better. Plus the self-sacrifice is often a perk in decks like The Gitrog Monster or Nethroi, Apex of Death.

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Post by DirkGently » 1 year ago

I'm pretty off it. Sorcery speed sucks, color restrictions suck. It had less competition in 2009 but these days there are many many better options. If your deck gets value from creatures dying, that's neat, but like all value-added answers it incentivises poor play since it locks that value behind burning your answers.

Not to say there aren't niche decks that want to play it but it's bad as removal unless you generate massive value from the body aspect.
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Phelddagrif - Kaervek - Golos - Wayta - Zirilan

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Eris - Magda - Ghired2 - Xander - Me - Slogurk - Gilraen - Shelob2 - Kellan1 - Leori - Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
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Post by 3drinks » 1 year ago

Wednesday, April 19th, 2023; Food Chain|j18



I just like this art.
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Post by 3drinks » 1 year ago

Toshi wrote:
1 year ago
3drinks wrote:
1 year ago
Me every time I look at Golden Guardian // Gold-Forge Garrison and try to fit it everywhere.
Sir, you need a Ich-Tekik, Salvage Splicer or Grothama, All-Devouring deck!
I do like the big wurm............just a shame no one lets me table it cause it's scary I guess.
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Post by Dunadain » 1 year ago

Combo this combo that.

Ironically, the "only to cast creature spells" clause, which helps reign in the power of these combos also help make sure it'll never be good for anything except combo.

Birthing Pod has a similar flavor of "evolution", and is also rife with combos, but it actually has some more "fair" applications.
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Post by Venedrex » 1 year ago

Activate this ability only once each turn.

I fixed it.
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Post by folding_music » 1 year ago

i think you were meant to use this with, like, Skyshroud Cutter and Vine Dryad to get ahead on mana? lol it's so ridiculous though even before you consider casting from the command zone

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Post by Mookie » 1 year ago

It's theoretically possible to run Food Chain fairly, but its price tag, exile clause, and 'creatures only' limitation makes it a bit difficult to justify running it over Ashnod's Altar. If I see it, I generally assume combo. I guess you could maybe do something weird with cost-reduced creatures like Tasigur, the Golden Fang to ramp into something expensive, but Neoform / Eldritch Evolution generally does a better job.

Anyway, combos with Prossh, Skyraider of Kher, Squee, the Immortal, or some other cards to generate infinite mana, after which you just need Walking Ballista or another mana sink.

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Post by DirkGently » 1 year ago

The only not-technically-combo use I've seen it used for is with Maelstrom Wanderer. You can cast him a decent number of times, but it's not infinite.

I dislike food chain, but it's a card that mostly stays in cEDH land, so I can't get too upset. Unlike something like DEN that is constantly poking its miserable head into casual land.
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Phelddagrif - Kaervek - Golos - Wayta - Zirilan

Flux Decks
Eris - Magda - Ghired2 - Xander - Me - Slogurk - Gilraen - Shelob2 - Kellan1 - Leori - Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
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Post by toctheyounger » 1 year ago

DirkGently wrote:
1 year ago
Unlike something like DEN that is constantly poking its miserable head into casual land.
People still run Navigator???? Jeez. I'd think Displacer Kitten makes it virtually entirely redundant except in like corner cases. There's not even a tangible price difference.

Anyway, yeah Food Chain is laborious and combo-centric. It shouldn't be in casual games. As part of a combo line, it's convoluted and complex with many areas for either opponents to disrupt or yourself to correct course, the latter of which is what keeps it around. It's far from the most efficient combo piece in cedh land, it's slow, it's convoluted and has a lot of surface area for opponents to interact with, but in the words of the Play To Win team, Food Chain wins games. Said in jest but sometimes true.
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Post by DirkGently » 1 year ago

toctheyounger wrote:
1 year ago
People still run Navigator???? Jeez. I'd think Displacer Kitten makes it virtually entirely redundant except in like corner cases. There's not even a tangible price difference.
How does kitten replace DEN? Sure it's more efficient, but it requires more from your deck and doesn't go infinite nearly as easily.

Practically every time I see someone play DEN these days it's alongside Peregrine Drake.
Perm Decks
Phelddagrif - Kaervek - Golos - Wayta - Zirilan

Flux Decks
Eris - Magda - Ghired2 - Xander - Me - Slogurk - Gilraen - Shelob2 - Kellan1 - Leori - Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
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Post by Mookie » 1 year ago

Anecdotally, I'm running Deadeye Navigator as a combo piece in my Tatyova, Benthic Druid 'I hate Simic goodstuff and so will you' pile.... largely because I happen to own a copy, while I don't own a Displacer Kitten. It's in the slightly awkward spot of being too cutthroat for casual, but also not efficient enough for competitive, similar to stuff like Craterhoof Behemoth and Insurrection, so there aren't many other decks I would really want it in.

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Post by DirkGently » 1 year ago

Mookie wrote:
1 year ago
It's in the slightly awkward spot of being too cutthroat for casual, but also not efficient enough for competitive, similar to stuff like Craterhoof Behemoth and Insurrection, so there aren't many other decks I would really want it in.
Craterhoof is boring and DEN is cancer but insurrection is classic casual fun. If you let the board state get so built up that insurrection wins the game that's your own fault. Either you should have been wiping or you should have been swinging.
Perm Decks
Phelddagrif - Kaervek - Golos - Wayta - Zirilan

Flux Decks
Eris - Magda - Ghired2 - Xander - Me - Slogurk - Gilraen - Shelob2 - Kellan1 - Leori - Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

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Post by toctheyounger » 1 year ago

DirkGently wrote:
1 year ago
How does kitten replace DEN? Sure it's more efficient, but it requires more from your deck and doesn't go infinite nearly as easily.
Fair I guess. DEN just seems wildly overcosted in today's commander scene. Unless you're cheating it's cost with reanimation or discount or what have you, you're waiting a long ass time to get that value or combo going. I get why it's still run, it's just a bit of a remnant of a bygone era to me. I get why it's gross though, in casual there's very little that can interact with it meaningfully, and in competitive it just isn't a good rate or efficient enough. In the only home it has its a constant thorn in the side.
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