I've had a Yeva "Mono-Green Control" deck for years. My recommendations are;
-Run "untap lands every turn" effects
-Not run "all creatures", instead run value orientated noncreature permanents alongside primarily creatures
-Focus your 'value' package on card draw to get a snowball effect
-Focus on "when a creature enters the battlefield" draw instead of things like
Ohran Viper (which I say as a die hard combat damage draw fan)
Some of the best value engines in Green are non-creatures.
Elemental Bond or
Wilderness Reclamation or
The Great Henge or
Wild Pair. Going all creature means skipping these.
But more importantly, one creature wipe won't clean up your entire board presence. If you have
Soul of the Harvest as your draw engine, or
Elemental Bond as your draw engine, only one of those dies alongside your creatures to a wrath of god and the other sticks around, allowing you to turn another creature in your hand into a new snowballing effect.
I focused on ETB draw and ETB triggered Draw because, with how Wraths can totally wreck your day, the best strategy I've found with the deck is to be able to rebuild effectively from just one or two creatures in hand. You do this by having permanents that survive the wrath, which turn those creatures into additional cards and creatures to flash out. I like ETB draw over combat draw (with the exception of
Ohran Frostfang due to such high scaling) because its better to get some value instantly than theoretically more value over time, given how often I get wiped.