How many cards would you delete/nerf?
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DirkGently My wins are unconditional
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You have access to a time machine, the ability to hack into R&D's servers, and for some reason don't want to do anything actually productive, like killing baby Hitler, Stalin, or Jake Paul.
How many cards in magic's history would you want to remove or nerf? No one will even be sad that they didn't get to play them, since they will never exist (at least, in their current form). No overhead of a banlist. Broken cards? Poof. Pet peeves? Gone. That commander that you know is fair-ish but you just hate playing against? That'll be our little secret.
What's your (magic card) death toll?
edit: these changes would only affect commander, no other formats would be affected (somehow).
How many cards in magic's history would you want to remove or nerf? No one will even be sad that they didn't get to play them, since they will never exist (at least, in their current form). No overhead of a banlist. Broken cards? Poof. Pet peeves? Gone. That commander that you know is fair-ish but you just hate playing against? That'll be our little secret.
What's your (magic card) death toll?
edit: these changes would only affect commander, no other formats would be affected (somehow).
Last edited by DirkGently 2 years ago, edited 3 times in total.
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan
Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6
Phelddagrif - Kaervek - Golos - Zirilan
Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6
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TheGildedGoose HONK HONK
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None.
Vintage and Legacy are fun, and I wouldn't want those formats - dominated by the most broken cards in the game's history - to not exist. Curated banlists are an elegant solution to the problem of imbalanced design for paper play.
Vintage and Legacy are fun, and I wouldn't want those formats - dominated by the most broken cards in the game's history - to not exist. Curated banlists are an elegant solution to the problem of imbalanced design for paper play.
I would alter an absolutely ludicrous number of cards. First, I'd make a lot of currently one-sided effects into global ones. Narset and Hullbreacher would affect you. So would all other currently-one-sided stax effects. Anthems and tribal lord effects, meanwhile, would also affect your opponents. Be careful with that Master of the Pearl Trident if your opponent has any random merfolk! Indestructible would be turned into the Mossbridge Troll ability -- a permanent regen shield. Hexproof would become Shroud. "Can't be countered" would become "costs more to target on the stack" like Kaervek's Torch or an "if this is countered, draw cards" effect inspired by Multani's Presence. Emblems would be enchantment tokens. I'd also add downside abilities to a ton of recent cards. I'd bring about the return of fading, echo, static upkeep costs, and cumulative upkeep as ways to moderate the costs of otherwise very strong cards. (For example, I'd give Ragavan, Nimble Pilferer Cumulative Upkeep 1 in place of Dash.) I'd also significantly tone down a lot of ETB triggers. Also, while this isn't a direct nerf, it sort of is one anyway -- I'd make Solemnity affect Planeswalkers, and Overwhelming Splendor wouldn't arbitrarily exclude loyalty abilities from its effect. To sum up what I'm aiming for with these changes in a single line -- You will interact, damn it, and you will not just windmill slam whatever you topdeck without any thought, or else you will lose!
Of course, while I was in there, I would also buff some other cards that are really close to being interesting, but just need a little push to be generally applicable enough even in a toned-down environment, but those are much more specific and a little off-topic.
Of course, while I was in there, I would also buff some other cards that are really close to being interesting, but just need a little push to be generally applicable enough even in a toned-down environment, but those are much more specific and a little off-topic.
39 Commander decks and counting. I'm sure this is fine, and not at all a problem.
- Sporegorger_Dragon
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EVERY SINGLE ONE OF THE HUMANOID SLIVERS.
EVERY.
LAST.
ONE.
EVERY.
LAST.
ONE.
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021
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DirkGently My wins are unconditional
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Let's say for sake of argument that these changes affect commander only. Obviously there's no way for that to actually happen, but we're already travelling in time.TheGildedGoose wrote: ↑2 years agoNone.
Vintage and Legacy are fun, and I wouldn't want those formats - dominated by the most broken cards in the game's history - to not exist. Curated banlists are an elegant solution to the problem of imbalanced design for paper play.
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan
Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6
Phelddagrif - Kaervek - Golos - Zirilan
Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6
2001-5000.
There are ~23 thousand non-silver bordered cards in circulation. The Pareto principle would suggest that perhaps as many as 4.6k of them cause 80% of my problems (though I believe the number to be far lower). 571 cards are reserved list, and this is an easy way to abolish the reserved list. I do care about silver bordered cards, but, I can only think of a handful I would obliterate; half the point of silver bordered cards is to be unexpected, or trip you up, though some cards would no longer make sense after I were done (like people would wonder what Blacker Lotus was a reference to, for example).
So, to be safe, 2001-5000. If I find there are far fewer than 2001 cards I would like to obliterate if given the opportunity, there are a million Squire (that is, uninteresting, boring, and essentially unplayable) analogues no one will miss.
There are ~23 thousand non-silver bordered cards in circulation. The Pareto principle would suggest that perhaps as many as 4.6k of them cause 80% of my problems (though I believe the number to be far lower). 571 cards are reserved list, and this is an easy way to abolish the reserved list. I do care about silver bordered cards, but, I can only think of a handful I would obliterate; half the point of silver bordered cards is to be unexpected, or trip you up, though some cards would no longer make sense after I were done (like people would wonder what Blacker Lotus was a reference to, for example).
So, to be safe, 2001-5000. If I find there are far fewer than 2001 cards I would like to obliterate if given the opportunity, there are a million Squire (that is, uninteresting, boring, and essentially unplayable) analogues no one will miss.
- PrimevalCommander
- Posts: 914
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I voted 1-20, just so I could alter or delete some of the recent overly power crept cards that keep getting printed. I have a feeling many who complained (including myself) about certain cards in the ban list thread will offer similar opinions here since they are essentially doing the same thing by removing cards we don't like from the card pool.
I know some of these are banned, but I would erase them anyway as uninspired examples of bad card design.
There are many broken cards that I would leave alone, mostly because they do something that no other card does and anyone looking to play a powerful unique effect like that should get to if they want. Example Ad Nauseam
I know some of these are banned, but I would erase them anyway as uninspired examples of bad card design.
Also I would nerf Primeval Titan to only fetch up ONE land per trigger so it would be unbannable and I'd still get a strong ramp effect and tutor for Diamond Valley. Ulvenwald Hydra is about as close as I get right now.
There are many broken cards that I would leave alone, mostly because they do something that no other card does and anyone looking to play a powerful unique effect like that should get to if they want. Example Ad Nauseam
Decklists
God-Eternal Oketra
Titania, Protector of Argoth
Karador, Ghost Chieftan
Kalamax, the Stormsire
Rocco WILD PAIR
Sefris of the Hidden Ways *Budget*(Page 4)
Zurzoth, Chaos RiderKalamax, the Stormsire
Rocco WILD PAIR
Sefris of the Hidden Ways *Budget*(Page 4)
God-Eternal Oketra
Titania, Protector of Argoth
It's got to be hundreds for me. All the stuff like Rhystic Study that pays off extra in multiplayer and soaks game time, efficient on-the-stack win conditions like Torment of Hailfire, fast ramp like Mana Crypt, tutors like Vampiric Tutor.
So much of this game is propped up by scarcity of old cards and most of these old cards are grotesquely overpowered.
I feel like it would take some serious doing to correctly balance the ramp and tutors but I would definitely make the effort. If I only got one swing at it I'd likely be extra conservative, but an annual balancing patch I think you could get to the point where it's reasonably balanced and doesn't rely on wallet-control. It's tough to say exactly how much of the "fun" of Magic is playing with unbalanced cards, but I played modern for years and it wasn't really a broken format in the way EDH at the high levels is. We still had fun.
So much of this game is propped up by scarcity of old cards and most of these old cards are grotesquely overpowered.
I feel like it would take some serious doing to correctly balance the ramp and tutors but I would definitely make the effort. If I only got one swing at it I'd likely be extra conservative, but an annual balancing patch I think you could get to the point where it's reasonably balanced and doesn't rely on wallet-control. It's tough to say exactly how much of the "fun" of Magic is playing with unbalanced cards, but I played modern for years and it wasn't really a broken format in the way EDH at the high levels is. We still had fun.
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RowanKeltizar Firemind
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hmm... I'm not really in favor of outright deleting too many cards. I'm more of a revisionist. Many cards could to stand to be buffed or nerfed.
I have to agree with turning non-symmetrical cards into global effects. A lot of those type of cards are funner if you are able to break parity on them. I'd also change a lot of cards from "on your upkeep" to "on your end step" Oath of Druids for example.
I would also like to change a lot of cards to "only once each turn." I think that's a good way to balance the format. Still create powerful effects but make us work a little harder to gain benefit and not have them go infinite quite so readily.
Other things could be changed to "except for the first draw/spell/whatever per turn...." especially things like Rhystic Study and Smothering Tithe just to tone down their power a bit more and not hose the player that's topdecking, only punish players who are pushing the edge.
Old Gnawbone is a stupid card. This really just needed to be 2 mana less and make a single treasure any time a creature connected. Attack and connect with three creatures? Make 3 treasures.
There are so many cards that if just tweaked slightly would make them playable in today's world. Older cards with fun effects that are just grossly overcosted.
Furthermore, Gishath, Sun's Avatar needs to have "Eminence: During your draw step you may pay 1. If you do, instead of drawing your first card this turn, name land or non-land. Reveal cards from the top of your library until you a reveal a card of the chosen type. Put that card into your hand, and the rest on the bottom of your library in any order."
That way I would never be land screwed again and would always draw into gas lategame
I have to agree with turning non-symmetrical cards into global effects. A lot of those type of cards are funner if you are able to break parity on them. I'd also change a lot of cards from "on your upkeep" to "on your end step" Oath of Druids for example.
I would also like to change a lot of cards to "only once each turn." I think that's a good way to balance the format. Still create powerful effects but make us work a little harder to gain benefit and not have them go infinite quite so readily.
Other things could be changed to "except for the first draw/spell/whatever per turn...." especially things like Rhystic Study and Smothering Tithe just to tone down their power a bit more and not hose the player that's topdecking, only punish players who are pushing the edge.
Old Gnawbone is a stupid card. This really just needed to be 2 mana less and make a single treasure any time a creature connected. Attack and connect with three creatures? Make 3 treasures.
There are so many cards that if just tweaked slightly would make them playable in today's world. Older cards with fun effects that are just grossly overcosted.
Furthermore, Gishath, Sun's Avatar needs to have "Eminence: During your draw step you may pay 1. If you do, instead of drawing your first card this turn, name land or non-land. Reveal cards from the top of your library until you a reveal a card of the chosen type. Put that card into your hand, and the rest on the bottom of your library in any order."
That way I would never be land screwed again and would always draw into gas lategame
Last edited by RowanKeltizar 2 years ago, edited 1 time in total.
Kaalia, Zenith Seeker - Certified Air Raid Material
Elenda, the Dusk Rose - Drain and Gain
Aurelia, the Warleader - Tokens/Equipment
Niv-Mizzet, Parun - Controlled Burn primer
Henzie, "Toolbox" Torre - Creature Feature
Soul of Windgrace - Lands Matter
Gishath, Sun's Avatar - I'M YOUR DADDY
Atraxa, Praetors' Voice - Artifact Stax Beatdown
Shorikai, Genesis Engine
Elenda, the Dusk Rose - Drain and Gain
Aurelia, the Warleader - Tokens/Equipment
Niv-Mizzet, Parun - Controlled Burn primer
Henzie, "Toolbox" Torre - Creature Feature
Soul of Windgrace - Lands Matter
Gishath, Sun's Avatar - I'M YOUR DADDY
Atraxa, Praetors' Voice - Artifact Stax Beatdown
Budget Starter Decks
Sygg, River CutthroatShorikai, Genesis Engine
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- Posts: 54
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- Location: Charlotte, NC
I went with 21-50. But if I could only erase 1 card it would be Cyclonic Rift Worst mistake ever made. If you are playing blue you probably have a counter in hand when you cast it. The ultimate "I win" out of nowhere card.
Current Commander decks: Zurgo Helmsmasher - Borborgymos Enraged - Elenda, the Dusk Rose - Doran, the Seige Tower - Sliver Overlord - Yarok, the Desecrated - Scion of the Ur-Dragon - Hazoret the Fervent - Purphoros, God of the Forge - Gisela, Blade of Goldnight - Marath, Will of the Wild - Ramos, Dragon Engine - Ruhan of the Fomori - Narset, Enlightened Master - Kokusho, the Evening Star - Mizzix of the Izmagnus - Dragonsoul Knight (Pauper) - Kalemne, Disciple of Iroas (Precon)
Grinding Station . I hate sitting there for a long time just waiting for my opponent to maybe win.
I also dislike repeated fetch effects but mostly because people take to freaking long
I also dislike repeated fetch effects but mostly because people take to freaking long
Easy fix for Cyclonic Rift -- remove the "you don't control" bit from its text. No longer can it be used as a weapon. Maybe make it 3CMC at base to compensate for the fact that it's now a more versatile Disperse, just to avoid invalidating other cards (because I care about that).ConstantMists wrote: ↑2 years agoI went with 21-50. But if I could only erase 1 card it would be Cyclonic Rift Worst mistake ever made. If you are playing blue you probably have a counter in hand when you cast it. The ultimate "I win" out of nowhere card.
39 Commander decks and counting. I'm sure this is fine, and not at all a problem.
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ISBPathfinder Bebopin
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I would mostly not buff any cards so much as tweak down those that are egregious (aka most cards that are on the ban list or talked about commonly)
Signature by Inkfox Aesthetics by Kelzam
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RxPhantom Fully Vaxxed, Baby!
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If I never heard "In response, I'll top" ever again, I'd spontaneously ascend into heaven.
Can you name all of the creature types with at least 20 cards? Try my Sporcle Quiz! Last Updated: 2/18/22 (Kamigawa: Neon Dynasty)
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DirkGently My wins are unconditional
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You're no fun.
How can you do something based on something never happening? What if you start to ascend and someone says "hang on, in response to you ascending…"
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan
Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6
Phelddagrif - Kaervek - Golos - Zirilan
Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6
Honestly, I only loath Jace the mind sculptor and Snapcaster Mage. I'm not fond of cryptic command and its pick two but it's still not being able to reuse it or any other cheap counter with snapcaster. Yes, it takes six, but control decks can get there decently if/when.
Jace if fixed would be fine, it would be fatesteal +1, Brainstorm -1, Unsummon -2, keep ultimate same. Way less able to manipulate its board state in total domination while having to give up something to use the ult. You want to manipulate the deck well you're going to have to actually pay some loyalty. You want Jace safe well it's going to eat a bit more loyalty so you're not going to ult me any time soon nor brainstorm as much.
Snapcaster can all burn in a fire for all I care. There are too many cheap counters or other bothersome cards that I dont need to see you manipulate it from the yard to counter me/draw and effect over and over and over.....
Jace if fixed would be fine, it would be fatesteal +1, Brainstorm -1, Unsummon -2, keep ultimate same. Way less able to manipulate its board state in total domination while having to give up something to use the ult. You want to manipulate the deck well you're going to have to actually pay some loyalty. You want Jace safe well it's going to eat a bit more loyalty so you're not going to ult me any time soon nor brainstorm as much.
Snapcaster can all burn in a fire for all I care. There are too many cheap counters or other bothersome cards that I dont need to see you manipulate it from the yard to counter me/draw and effect over and over and over.....
There are probably about 50 i would nerf, and one ability i would nerf (infect. 15 instead.of 10. 20 os too.much and i find that 10 is too little (i have won games in just a few turns woth my old rafiq.deck. there.is even a game on youtube where i was unimposing a then decimating)
Now that said one card that always jumps to the tip.of my list. I hate it. I hate decks that run it despite how powerful they are. O do everything in my power.to eliminate that player and always will.
Derevi, Empyrial Tactician
No other card has ever generated so.much hate from me. It triggers me. I have PTSD from a deck that ran him as a.commander, so i just haye them out of the game quickly.
Now that said one card that always jumps to the tip.of my list. I hate it. I hate decks that run it despite how powerful they are. O do everything in my power.to eliminate that player and always will.
Derevi, Empyrial Tactician
No other card has ever generated so.much hate from me. It triggers me. I have PTSD from a deck that ran him as a.commander, so i just haye them out of the game quickly.
- toctheyounger
- Posts: 4000
- Joined: 4 years ago
- Pronoun: he / him
- Location: Auckland, New Zealand
I surprised myself with 0. I gave it a little thought but these sort of questions are best going on instinct and gut feeling right off the bat, and I genuinely don't think there's anything gross enough out there that it shouldn't exist at all. I want Kinnan and treasure goblin for bans, but some people enjoy them so whatever I guess. I find increasingly over time its less the cards that bug me, and more the people playing them in an inappropriate setting or in applications beyond the scope of the table.
1. In-house printing.
2. Never sell out to a major corporation.
3. No reserve list.
4. Reword the game to contemporary Mango.
5. Add reminder text to Ring of Ma'rûf: (In tournaments, choose from your sideboard. Otherwise, choose from your collection.)
6. Use white borders for uncards instead of for reprints.
7. Beta border only. No modern or alternate border (other than white border for uncards).
8. No fetches.
9. Much less colored ramp.
10. No color-hosers.
2. Never sell out to a major corporation.
3. No reserve list.
4. Reword the game to contemporary Mango.
5. Add reminder text to Ring of Ma'rûf: (In tournaments, choose from your sideboard. Otherwise, choose from your collection.)
6. Use white borders for uncards instead of for reprints.
7. Beta border only. No modern or alternate border (other than white border for uncards).
8. No fetches.
9. Much less colored ramp.
10. No color-hosers.
“Comboing in Commander is like dunking on a seven foot hoop.” – Dana Roach
“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan
"I want my brain to win games, not my cards." – Sheldon Menery
“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan
"I want my brain to win games, not my cards." – Sheldon Menery
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RxPhantom Fully Vaxxed, Baby!
- Posts: 1521
- Joined: 4 years ago
- Pronoun: Unlisted
- Location: Southern Maryland
DirkGently wrote: ↑2 years agoIf I never heard "In response, I'll top" ever again, I'd spontaneously ascend into heaven.
My ascension will have split second.How can you do something based on something never happening? What if you start to ascend and someone says "hang on, in response to you ascending…"
Can you name all of the creature types with at least 20 cards? Try my Sporcle Quiz! Last Updated: 2/18/22 (Kamigawa: Neon Dynasty)
- hyalopterouslemur
- Posts: 3218
- Joined: 4 years ago
- Pronoun: he / him
I'd say tweak MLD and tweak or ban tutors mostly. With Stax cards it's more debatable, but Winter Orb should probably cost more, maybe or because it has an easy way to break it.ISBPathfinder wrote: ↑2 years agoI would mostly not buff any cards so much as tweak down those that are egregious (aka most cards that are on the ban list or talked about commonly)
Extra turns should all exile themselves for one-shots, while permanents with activated or triggered abilities should probably come with some sort of limiter. (Admittedly, an unbreakable Time Vault sucks.)
Thanks to Feyd_Ruin for the avatar!
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TheAmericanSpirit Supreme Dumb Guy
- Posts: 2222
- Joined: 4 years ago
- Pronoun: he / him
- Location: IGMCULSL Papal Palace
I'd do nothing. The game is what it is and I like it for what it is. There's things I dislike, sure, but deleting them would likely only leave other currently innocuous things to annoy me. Besides, some of magic's mistakes have created great cards. Necropotence ruined the winter of '96, but that's not my problem. The game survived it and now I and everyone else can play Necropotence. That's a net gain if you ask me.
There's no biscuits and gravy in New Zealand.
(Except when DirkGently makes them!)
(Except when DirkGently makes them!)
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3drinks Kaalia's Personal Liaison
- Posts: 4916
- Joined: 4 years ago
- Pronoun: he / him
- Location: Ruined City of Drannith, Ikoria
If we're changing anything, we're gonna go full Thanos and start a new game from the ground up.
I've played this game for over two decades now, and while egregious fast mana, cheap universal tutours, and Golos are obvious classic mistakes that everything is strictly better without, the fact is this game has been what I've known for so long that anything else just wouldn't be the same. Except Golos, because screw that piece of crap easy mode do all the things in all the colours hack ass bullcrap.
I've played this game for over two decades now, and while egregious fast mana, cheap universal tutours, and Golos are obvious classic mistakes that everything is strictly better without, the fact is this game has been what I've known for so long that anything else just wouldn't be the same. Except Golos, because screw that piece of crap easy mode do all the things in all the colours hack ass bullcrap.
Steel Sabotage'ng Orbs of Mellowness since 2011.
Modern
87guide Burn
87guide Burn
Commander
Kellan, the Fae-Blooded // Birthright Boon (local secret santa gift)
Torbran, Thane of Red Fell (Red Deck Wins)
Alesha, Who Smiles at Death (Slivers)
Kaalia HQ
Kellan, the Fae-Blooded // Birthright Boon (local secret santa gift)
Torbran, Thane of Red Fell (Red Deck Wins)
Alesha, Who Smiles at Death (Slivers)
Kaalia HQ