Anti-deck V1: What's for Gluntch?

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DirkGently
My wins are unconditional
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Post by DirkGently » 2 years ago

The goal is to suck, but also be fun to play.

A quick restatement of my main takeaways from previous experiments with my playgroup:

-Anything that can give me a sudden boost of power is likely to give me a window to win the game.
-Things which overly clutter the board with abilities can easily become a surprise when the board gets too complicated.
-To that end, utility lands which have immediate board impact are probably a bad idea.
-Having too much removal can make it too easy to dominate (especially vs a single opponent).
-Having too much draw/resources can do the same.

Okay, so with that in mind: Gluntch, the Bestower.

I like Gluntch because he gives a lot of options while also being pretty weak. I've always been a fan of using resource donation as a way to subtly manipulate the board to help the opponents who are doing what you want, as a tricky way to pit enemies against each other rather than challenging them directly. That's obviously a big part of Phelddagrif, but he uses a very effective push-pull technique of removal alongside very efficient resource donation via the commander. This deck is going one direction only - every card involves giving an opponent a resource in some form or another. If we want to win, we've got to donate our way to success.

I will point out that I'm not that interesting in running cards like Howling Mine because there's not much strategic value to casting them, so they aren't very interesting. I'm not trying to group hug just for the sake of group hug. When I'm lowering my win% by choosing to cast the cards in my deck, that's not very fun imo. Something like Temple Bell, while outwardly very similar, ends up being very different since I can choose whether and when to activate it.

Because of the pretty tight restriction on what sorts of cards qualify, there's not much of a gameplan here - nor should there be one, really. So I'll eschew my normal grouping and just go by type.

Oh, and I'm going to challenge myself to avoid making any kind of deals while playing this deck. Strictly making decisions based on what I think will give me the best chance, with no putting my thumb on the scale.
Gluntch

Commander (1)

Approximate Total Cost:

As I'm typing this out, I'm realizing that Generous Patron is almost certainly a big problem in this deck and unfortunately probably has to go. Anyway, besides that though, I think this is a deck that Gluntch would be proud of. I am a little concerned about how much removal there is in the deck, but I don't have a lot of alternatives that I actually like to replace them. So any good suggestions for cards that fit the criteria would be much appreciated.
Perm Decks
Phelddagrif - Kaervek - Golos - Wayta - Zirilan

Flux Decks
Eris - Magda - Ghired2 - Xander - Me - Slogurk - Gilraen - Shelob2 - Kellan1 - Leori - Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

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Ruiner
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Post by Ruiner » 2 years ago

A friend of mine just ran his Gluntch deck for the first time this past weekend and it was pretty cool. Anyway, some cards you might want to consider, some of which he ran and some i just think might be neat:

Duelist's Heritage
Beckoning Will-o'-Wisp
Cut a Deal
Squallmonger
Wishmonger

My friend didn't run the Mongers but they could be neat in a more casual low power group like the one you are making this for.

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DirkGently
My wins are unconditional
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Post by DirkGently » 2 years ago

@Ruiner

Duelist's heritage I decided to cut because it didn't feel quite right - I prefer cards where I'm giving something away that might be used against me in the future, whereas heritage doesn't really have any risks involved. Same thing is true for Beckoning will-o-wisp although I forgot about that one since I haven't picked one up yet. I do like it a bit more, though, since I direct my opponents rather than the other way around, so I might throw it in if I find one.

Cut a deal is fine I guess. I definitely prefer Secret Rendezvous since I don't get to make any decisions with it. At the end of the day it's basically just a crappy divination. It might be better to run it versus removal, although then I can draw into more removal lol.

The mongers are perfect, I wish I'd thought of them earlier. Don't have either of them (think I have the black one, not that it matters), but it looks like my LGS has some copies, so I might pick those up.
Perm Decks
Phelddagrif - Kaervek - Golos - Wayta - Zirilan

Flux Decks
Eris - Magda - Ghired2 - Xander - Me - Slogurk - Gilraen - Shelob2 - Kellan1 - Leori - Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

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Aethernaut
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Post by Legend » 2 years ago

“Comboing in Commander is like dunking on a seven foot hoop.” – Dana Roach

“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan

"I want my brain to win games, not my cards." – Sheldon Menery

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Sefir
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Location: Kavala, Greece

Post by Sefir » 2 years ago

I really like it!!!

You give treasures. Viridian Revel is an obvious inclusion, though if you think Generous Patron can be a problem, that might apply here as well.....
EDIT 1: To the mongers' spirit (and not to the Spiritmonger- sorry for the pun), how about cards that can be used in general by everyone? There are many. Saproling Cluster is an old favorite of mine. Well of Knowledge and Samite Sanctuary are notable others.
EDIT 2: Why not Selvala, Explorer Returned? You run 0 combos to exploit her. She will be fair.
EDIT 3: I use a somewhat similar philosophy in my Mathas Choices deck. I find cards like Death or Glory or Make an Example can be great for thinking around the table. Search for similar cards in your colors.
EDIT 4: Another card I use in my Mathas and might interest you, is Stalking Leonin. It is a very fun card that it can be used in many ways (even if you do not play flicker shenanigans)
Zedruu the Greathearted 4-Card Combos Puzzlebox
Gluntch, the Bestower Controlled Hug
Sliver Queen Enchantress
Dakkon Blackblade Miracles Control
Teneb, the Harvester Pestilence
Soul of Windgrace Loam Balance
Kynaios and Tiro of Meletis Saclands
Phelddagrif Hippo Factory Lifegain
Riku of Two Reflections Dragon's Approach
Damia, Sage of Stone Casual Food Chain

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DirkGently
My wins are unconditional
Posts: 4747
Joined: 5 years ago
Pronoun: he / him

Post by DirkGently » 2 years ago

Got to play it for the first time tonight. The good news is that I didn't win, it was fun to play, and everyone had a good time. The bad news is that we spent 4 hours on a single game that we didn't finish, and honestly had no end in sight, aside from perhaps our slowly dwindling libraries.

I do blame this partly on the decks they were playing. Not a lot of big ways to push through a win, though no down me having removal helped a bit. It was only a 3p game, too, so normally that would be easier to resolve. Honestly for a good portion things got kinda stalled simply because no one had a wipe to clear the board up and there were a million token chump blockers and whatnot clogging up the board to where no one had good attacks. Anyway, I'm going to try it again. At the very least, it's a good deck for toning down my competitive side a bit.

@Sefir a lot of those are fun cards, but I think the only ones that fit the theme of the deck (all my cards give my opponents something) are selvala and saproling cluster type stuff. I'm not big on the latter since I don't have any control over how my opponents use it. Selvala is a good idea, though, I should throw her in.
Perm Decks
Phelddagrif - Kaervek - Golos - Wayta - Zirilan

Flux Decks
Eris - Magda - Ghired2 - Xander - Me - Slogurk - Gilraen - Shelob2 - Kellan1 - Leori - Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

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Ruiner
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Post by Ruiner » 2 years ago

Have you considered Assault Suit?

Suit up Gluntch and pass it around. Now everyone gets to use its triggers. Potentially you are passing around an evasive commander damage threat if Gluntch starts getting +1/+1 counters.

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