Unreleased and New Card Discussion

yeti1069
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Post by yeti1069 » 3 months ago

I was going to say that I'd consider a couple of the Bobbleheads for Osgir, but then reread them, and realized the activation costs aren't the same for each. 5 mana to draw 2 cards (assuming I've copied Intelligence Bobblehead) is much too expensive.


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Dunadain
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Post by Dunadain » 3 months ago

Wait, so we can have an ability that triggers whenever a creature evolves???

The wording on Sharp-Eyed Rookie is even more stupid now that I know that.
All cards are bad if you try hard enough.

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Dunadain
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Post by Dunadain » 3 months ago

C.A.M.P. is interesting, it costs 6 mana to get going (albeit split between two turns), which is a lot, but then it's a draw engine that also buffs a creature.

The first extra card each turn costs you 0 mana, but then you can fortify a different, untapped land to get a new junk token for 3 mana each.

It's clunky, but between the ability to be a late game mana sink, and provide some reasonable buffs, It's probably worth a shot in Ebondeath, Dracolich.

Junk tokens and interactive spells aren't the best match though.
All cards are bad if you try hard enough.

Important decks: Ebondeath, Dracolich, Emiel, The Blessed, Phelddagriff
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CommanderMaster999
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Post by CommanderMaster999 » 3 months ago

DirkGently wrote:
3 months ago
Toshi wrote:
3 months ago
Struggle for Project Purity looks wild if you choose "Brotherhood" - which you propably should.
Yeah that card is pretty gnarly. Honestly wtf is the point of the other mode lol, why would anyone choose that? I guess if someone else has gone mega-wide and you're holding a fog?
same thought why on earth anyone not pick draw 4 cards ability (3 from the ability at least 1 from draw step)

and Radstag is just ridiculous there's a truckload of token producing cards that trigger it.

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aliciaofthevast
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Post by aliciaofthevast » 3 months ago

Oh man when 3drinks sees that Hail Caesar deck he's gonna fall in love all over again. 🥰😂

Meanwhile me: oh great, get ready for more 12min Salvaging Station turns. 🙄😐💀

ilovesaprolings
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Post by ilovesaprolings » 3 months ago

Dunadain wrote:
3 months ago
Wait, so we can have an ability that triggers whenever a creature evolves???
That was always the case: Renegade Krasis

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Cyberium
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Post by Cyberium » 3 months ago

DirkGently wrote:
3 months ago
Toshi wrote:
3 months ago
Struggle for Project Purity looks wild if you choose "Brotherhood" - which you propably should.
Yeah that card is pretty gnarly. Honestly wtf is the point of the other mode lol, why would anyone choose that? I guess if someone else has gone mega-wide and you're holding a fog?
Maybe in 1v1 where you're on the receiving end of combat pressure... maybe. Rad only mills on opponent's turn so not even Captain N'ghathrod can steal things with it.

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duducrash
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Post by duducrash » 3 months ago

Sierra, Nuka's Biggest Fan art looks like AI, her thumb is a bit weird

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Post by NZB2323 » 3 months ago

Power Fist seems good for my Legolas, Counter of Kills voltron deck.
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rg Morophon, the infinite Kavu Eowyn, human tribal Legolas, voltron control Wb Tymna/Ravos cleric tribal Neheb, Chicago Bulls tribal Ug Edric pauper

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Edgar Markov Kaalia, angel board wipes Ghen, prison Captain Sisay Ub Nymris, draw go Sarulf, voltron control Niv-Mizzet, combo Winota Sidisi, Zombie Tribal

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DirkGently
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Post by DirkGently » 3 months ago

duducrash wrote:
3 months ago
Sierra, Nuka's Biggest Fan art looks like AI, her thumb is a bit weird
Oh god, we're in the era of art paranoia now. I wish I wasn't so bad at drawing hands...
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Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
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yeti1069
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Post by yeti1069 » 3 months ago

Cyberium wrote:
3 months ago
DirkGently wrote:
3 months ago
Toshi wrote:
3 months ago
Struggle for Project Purity looks wild if you choose "Brotherhood" - which you propably should.
Yeah that card is pretty gnarly. Honestly wtf is the point of the other mode lol, why would anyone choose that? I guess if someone else has gone mega-wide and you're holding a fog?
Maybe in 1v1 where you're on the receiving end of combat pressure... maybe. Rad only mills on opponent's turn so not even Captain N'ghathrod can steal things with it.
Yeah, I got a little excited about the rad/mill stuff here for Captain, and although plan A is kill everyone out, mill that specifically dodges Cap's trigger isn't desirable.

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Serenade
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Post by Serenade » 3 months ago

Wow, Vault 12: The Necropolis is outstanding for Xavier Sal, Infested Captain. That thing checks all the boxes.

I also feel like we should be nabbing any good mutants...before the Marvel/X-Men stuff arrives next year.
Mirri, Cat Warrior counts as a Cat Warrior.

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CommanderMaster999
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Post by CommanderMaster999 » 2 months ago

The Master, Transcendent thats a decent theft theme commander
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For a little leak info one of the commander decks of Outlaws of Thunder Junction is Sultai and its theme is Theft with Gonti at the helm

So depending on how the deck works the master could be a upgrade for that deck.

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3drinks
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Post by 3drinks » 2 months ago

aliciaofthevast wrote:
3 months ago
Oh man when 3drinks sees that Hail Caesar deck he's gonna fall in love all over again. 🥰😂

Meanwhile me: oh great, get ready for more 12min Salvaging Station turns. 🙄😐💀
Ah ha. Not just station, but trading post|brc too. And urza's saga, voltaic key|usg, dang for not knowing anything about Fallout, I think I talked myself into the deck. Provided it's not some $60 gouge.

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DirkGently
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Post by DirkGently » 2 months ago

In case anyone missed it, Mariposa Military Base is a strictly-better Arch of Orazca. So Phelddagrif getting more UB cards. I guess I'm happy.

Yay.
CommanderMaster999 wrote:
2 months ago
The Master, Transcendent thats a decent theft theme commander
It would be, except that you can reanimate from your own graveyard. So there's not much incentive to rely on other people.
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan

Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

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CommanderMaster999
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Post by CommanderMaster999 » 2 months ago

Ok the mutant precon is defintely the chase one

They reprinted Branching Evolution again along with Guardian Project and Inexorable Tide

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Mookie
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Post by Mookie » 2 months ago

DirkGently wrote:
2 months ago
In case anyone missed it, Mariposa Military Base is a strictly-better Arch of Orazca. So Phelddagrif getting more UB cards. I guess I'm happy.
Mmmm, good catch. It's a pretty minor upgrade, but it is technically better. The self-mill can also be relevant for some decks. That said, I think I'm going to take this as an opportunity to try to find a different alternative instead - Minas Tirith and War Room are both reasonable options. Hmmm...

Contaminated Drink makes me wonder how I value rad counters. Self-mill is good, life loss is bad. Is the former worth the latter? It's essentially free bonus cards in Kess, so it seems like an upgrade over Pull from Tomorrow, but that deck also puts a fair amount of pressure on its life total. Probably worth testing just based on rate alone. Not sure how I feel about it in Tasigur / Sharuum though - they do have graveyard synergies, but random mill isn't as immediately valuable.

Tato Farmer is a Ramunap Excavator that doesn't take a land drop. Less consistent though, unless you're aggressively milling yourself (or your opponents).

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CommanderMaster999
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Post by CommanderMaster999 » 2 months ago

WHAT THE?!?!
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folding_music
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Post by folding_music » 2 months ago

i made a stupid joke about this ages back
was not prepared for leonardo da vinci to be 3/3 though

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Venedrex
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Post by Venedrex » 2 months ago

I think this thread has aged well lol.

viewtopic.php?p=464169&hilit=leonardo#p464169

There is a huge conspiracy I'm telling you :P
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Cyberium
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Post by Cyberium » 2 months ago

DirkGently wrote:
2 months ago
In case anyone missed it, Mariposa Military Base is a strictly-better Arch of Orazca. So Phelddagrif getting more UB cards. I guess I'm happy.

Yay.
You'd need a steady supply of Rad counters though. You lose a counter (and 1 life) each time you mill a nonland card via Rad. A win for those who benefit from self-mill, but is it strictly better than Arch?

Enters the battlefield is apparent just "enters" now.

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pokken
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Post by pokken » 2 months ago

man, rads mill you?? christ that's so strong.

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Post by yeti1069 » 2 months ago

Cyberium wrote:
2 months ago
DirkGently wrote:
2 months ago
In case anyone missed it, Mariposa Military Base is a strictly-better Arch of Orazca. So Phelddagrif getting more UB cards. I guess I'm happy.

Yay.
You'd need a steady supply of Rad counters though. You lose a counter (and 1 life) each time you mill a nonland card via Rad. A win for those who benefit from self-mill, but is it strictly better than Arch?

Enters the battlefield is apparent just "enters" now.
Arch is 5 to draw, and requires the city's blessing to activate. Mariposa is 5 to draw (or less, if you had rad counters), and doesn't have any prerequisites to activate. It also can enter tapped to give you 2 rad counters if you'd like them, which gives you a draw for 3 mana next turn, and 4 mana the turn after. It's better in literally every way.

Also, where are you seeing "enters" without "the battlefield"?

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CommanderMaster999
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Post by CommanderMaster999 » 2 months ago

…… guys……..


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