Unreleased and New Card Discussion

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Serenade
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Post by Serenade » 2 years ago

I just realized the return-to-hand ability can be used at instant speed. Neat!
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BeneTleilax
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Post by BeneTleilax » 2 years ago

UG loam-type decks have been getting a ton of support recently, I hope it replaces goodstuff ramp as the default archetype for the pair.

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Serenade
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Post by Serenade » 2 years ago

Getting a new Fleshbag Marauder variant (Gravelighter) every 18 months or so is nice! I run them all in a janky Kels, Fight Fixer deck, but maybe I make it monoB and/or try out Erebos, Bleak-Hearted at the helm instead.
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BeneTleilax
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Post by BeneTleilax » 2 years ago

BeneTleilax wrote:
2 years ago
because then Channel would be backed up with some discard support so it could work with Blood decks
Containment Construct
Complaint withdrawn. What a neat card!

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vandertroll
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Post by vandertroll » 2 years ago

Does Containment Construct converts Lion's Eye Diamond into a Black Lotus? Loot decks are going to have a field day with it!
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Post by tstorm823 » 2 years ago

Unforgiving One looks like it could fit in my Good Olivia deck, in the perfect "this card is not generally great but in that one specific application could be really strong" way.
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Hawk
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Post by Hawk » 2 years ago

Bag of Holding is frequently the best card to see in Daretti, Scrap Savant and Quintorius, Field Historian - a re-buy and for Quintorius a trigger for a cheap cost. Containment Construct is a little less powerful than Bag for those decks in some regards, but in other regards the efficient critter and the ability to get immediate value (including out of lands!) should make this better. Excited to slam it in those decks and probably also The Gitrog Monster (cycle a land, draw 2 cards, then play it from exile!).

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DirkGently
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Post by DirkGently » 2 years ago

Wait, so they made new myojin, specifically in a commander product, but left them nonfunctional as commanders?
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan

Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
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Post by Dunadain » 2 years ago

Reinforced Ronin is an upgraded/second copy Glitterfang for decks that care about etbs (mostly Purphoros, God of the Forge).
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Important decks: Ebondeath, Dracolich, Emiel, The Blessed, Phelddagriff
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Post by 5colorsrainbow » 2 years ago

Shrine commander is cute, not my thing but I'm glad they have been trying to fit in commanders for niche but popular decks.
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Post by Wallycaine » 2 years ago

DirkGently wrote:
2 years ago
Wait, so they made new myojin, specifically in a commander product, but left them nonfunctional as commanders?
They're *more* functional, since there's a handful of ways to hand out indestructible counters and will likely be more in the future. They likely wanted to be careful with repeatable, if expensive, powerful effects from the command zone, and erred on the side of focusing them on being swingy cards in the 99, rather than commanders.

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duducrash
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Post by duducrash » 2 years ago

WOTC employs such a big team of great professionals, IDK how they see all these treasure cards and thini "yeah, thats okay." Not a fan of Ruthless technomancer as of right now

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BeneTleilax
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Post by BeneTleilax » 2 years ago

duducrash wrote:
2 years ago
WOTC employs such a big team of great professionals, IDK how they see all these treasure cards and thini "yeah, thats okay." Not a fan of Ruthless technomancer as of right now
I don't think Treasure is as powerful, or as dangerous, as draw, and Disciple of Bolas is fine. Dockside Extortionist and Old Gnawbones are a problem, and I hope we don't see any more of their sort, but this doesn't even seem to exacerbate their problems.

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DirkGently
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Post by DirkGently » 2 years ago

duducrash wrote:
2 years ago
WOTC employs such a big team of great professionals, IDK how they see all these treasure cards and thini "yeah, thats okay." Not a fan of Ruthless technomancer as of right now
I mean, it costs 4 and sacrificing a high-powered creature is a significant cost. Certainly nowhere near dockside which costs half as much and has no additional cost.

The second ability is cute, though. Could use something like Inferno Project to get a huge fatty for a low cost. And if you sac it first, you'll have enough treasure to bring it back over and over again.

Anyway, it requires enough hoop-jumping that I really doubt it'll be a problem. The issue with dockside is that it requires nothing from you for the value it provides.
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan

Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

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duducrash
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Post by duducrash » 2 years ago

This and a sac outlet loop with a dockside, but not only that. Cards like Daemogoth Titan provide too much value. I think treasures are too Strong and should be very careful when designing

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UnfulfilledDesires
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Post by UnfulfilledDesires » 2 years ago

I'm excited for Go-Shintai of Life's Origin. I've wanted an enchantment commander with more colors to use with Umori, the Collector as companion. I'll have a blast as long as I don't run into Presence of the Master|Legends

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Myllior
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Post by Myllior » 2 years ago

At first, I was thrillled to see Go-Shintai of Life's Origin, but I've realised it enables a OHKO in my Sisay Shrines deck that only requires Sisay, non-summoning sick Jegantha and one white mana, with some extra cards available in the deck for Sisay to search up.

Tap Jeg > Find Derevi with Sisay > Untap Jeg with Derevi > Tap Jeg > Find Sakashima as a copy of Derevi > Untap Jeg with Sakashima > Tap Jeg > Find Samut > Pay W to untap Jeg with Samut > Tap Jeg > Find Medomai > Attack with Sisay, 2 x Derevi and Medomai > Up to 8 untaps on Jeg and an extra turn. (Adding another Sakashima as a third Derevi increases the last set of untaps on Jeg to 15, or allows for a second extra turn).

With your 8-15 Sisay activations, you can search up Go-Shintai of Life's Origin, Sanctum of All and another 6 Shrines, giving you 21 Shrines and making Sanctum of Stone Fangs lethal on your extra turn. (If you only used one Sakashima when getting your activations, you can use the second here to get 20 Shrines in 5 activations by going GSLO > Sakashima (copy GSLO) > SoA > 2 more Shrines).

I'm not really a fan of deterministic combos, so now I'm at an interesting cross-roads: Omit Go-Shintai of Life's Origin from the deck and so not be running every Shrine, or replace Sisay, Weatherlight Captain as the commander, which would require significant changes to the deck. Or accept that, rather than powering down my deck like I was hoping the extra Shrines would do, it will be powered up instead. Hmm...

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Serenade
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Post by Serenade » 2 years ago

I am looking forward to Go-Shintai of Life's Origin for two constellation triggers and recursion. And also the shrine stuff. Glad they got that right unlike Lynde, Cheerful Tormentor...who is missing white, the best curse color.

Also excited for the good boi partner.
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Post by Hermes_ » 2 years ago

now i want a legends copy of that due to its art of Albert Einstein
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DirkGently
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Post by DirkGently » 2 years ago

farewell is likely to be very popular. I guess if you're running a lot of creatures that fit under/over Austere Command that might still be better, but the flexibility of farewell is pretty nuts. Possibly good enough for Phelddagrif although 6 is kinda steep. But having universal exile has been something I've wanted in the deck for a while. Doesn't even self-exile like Perilous Vault.
Myllior wrote:
2 years ago
At first, I was thrillled to see Go-Shintai of Life's Origin, but I've realised it enables a OHKO in my Sisay Shrines deck that only requires Sisay, non-summoning sick Jegantha and one white mana, with some extra cards available in the deck for Sisay to search up.

Tap Jeg > Find Derevi with Sisay > Untap Jeg with Derevi > Tap Jeg > Find Sakashima as a copy of Derevi > Untap Jeg with Sakashima > Tap Jeg > Find Samut > Pay W to untap Jeg with Samut > Tap Jeg > Find Medomai > Attack with Sisay, 2 x Derevi and Medomai > Up to 8 untaps on Jeg and an extra turn. (Adding another Sakashima as a third Derevi increases the last set of untaps on Jeg to 15, or allows for a second extra turn).

With your 8-15 Sisay activations, you can search up Go-Shintai of Life's Origin, Sanctum of All and another 6 Shrines, giving you 21 Shrines and making Sanctum of Stone Fangs lethal on your extra turn. (If you only used one Sakashima when getting your activations, you can use the second here to get 20 Shrines in 5 activations by going GSLO > Sakashima (copy GSLO) > SoA > 2 more Shrines).

I'm not really a fan of deterministic combos, so now I'm at an interesting cross-roads: Omit Go-Shintai of Life's Origin from the deck and so not be running every Shrine, or replace Sisay, Weatherlight Captain as the commander, which would require significant changes to the deck. Or accept that, rather than powering down my deck like I was hoping the extra Shrines would do, it will be powered up instead. Hmm...
FWIW I would have scooped up my cards around the time you searched up Medomai and started digging around in my pack for a deck with more removal, so the shrines don't really make any difference imo.
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan

Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

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tstorm823
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Post by tstorm823 » 2 years ago

Myllior wrote:
2 years ago
I'm not really a fan of deterministic combos, so now I'm at an interesting cross-roads: Omit Go-Shintai of Life's Origin from the deck and so not be running every Shrine, or replace Sisay, Weatherlight Captain as the commander, which would require significant changes to the deck. Or accept that, rather than powering down my deck like I was hoping the extra Shrines would do, it will be powered up instead. Hmm...
I faced a similar situation with Sisay as general of a bands with other legends deck. I went with changing the general, but only because my deck is basically built around attack triggers, so cutting all the enablers like Derevi wouldn't have been reasonable.

Like, without Sisay at the helm, you probably aren't going to play all the ways to untap and spam her in a shrine theme deck, so you're going to end up making major deck changes anyway. The question becomes do you prefer a different general or prefer playing Sisay without things like Derevi and Medomai?
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folding_music
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Post by folding_music » 2 years ago

ran a pernicious little search and Goro-Goro is the 27th commander that creates flying creature tokens. I hope whoever it is on the design team has finally designed their dream dude this time lol

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BeneTleilax
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Post by BeneTleilax » 2 years ago

Ok and? Flying is a fairly common ability, and creating tokens is sort of a basic game mechanic? I'm not sure why you're acting as though this is anything remarkable. ~2% of legendary creatures make some sort of token with the most common keyword in the game; what's your point?

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folding_music
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Post by folding_music » 2 years ago

Not sure I want to talk to a post phrased as defensively as that

edit: cos they print too many commanders for the number of abilities they've put together. most of them token generators are from the last five years, almost all from the last ten and it's boring and I disapprove of the massive dutifully imagination-free glut of stuff that only ever accelerates

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Post by TheAmericanSpirit » 2 years ago

folding_music wrote:
2 years ago
Not sure I want to talk to a post phrased as defensively as that

edit: cos they print too many commanders for the number of abilities they've put together. most of them token generators are from the last five years, almost all from the last ten and it's boring and I disapprove of the massive dutifully imagination-free glut of stuff that only ever accelerates
Gonna have to agree with @BeneTleilax here, what are hou talking about? No one can deny the power creep in the last 5 years, but how are flying tokens in anyway more egregious than cheating mana costs, drawing cards, untapping permanents, or straight up winning the game (all of which we've seen a bit of lately)? Man, if flying tokens are getting your goat, your meta must be mythically casual. I mean, I kinda envy that, but I also don't want to live in a world where flying tokens are a gamebreaking menace.

What a world.
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