I'm not sure that it is better than Aether Adept because bouncing your own creature sometimes is so incredibly strong (like when you can a game-breaking sorcery that's in manifest mode).Hawk wrote: ↑3 years agoIt's wild this was banned in Standard...but then, it was in a Standard with Collected Company spamming them in at instant speed to totally break the opponent's tempo followed by the "UW Flash" deck of Kaladesh/SoI/BfZ standard.
In Commander it is obviously better than an Aether Adept but, like, HOW MUCH better? You'll never hit an opponent running duplicates of a card. Its best use is probably to block a commander for a whole round (shipping back to the 'zone doesn't save them from getting silenced off of it) but Commander rarely rewards those small tempo plays, meaning you'd need to see this guy in a deck like Roon of the Hidden Realm or Brago, King Eternal where you can use it over and over again. It's good there although probably not noticeably better than spamming Reality Acid at the same CMC or Stonehorn Dignitary or Venser, Shaper Savant for one more.
If it was a UB card I'd be excited to run it in Inalla, but UW doesn't have an obvious candidate for Wizard Tribal. Still, if you are playing a UW blink or bounce strategy, this card should probably get a look. At 5000 decks on EDHRECs, I'm not sure that's surprising or unknown - if anything I'm surprised at that level of play, as we never see it in my metagame.
It is in a very awesome set of tribes though. Wizard and Human is very nice.