Oh god we're spaghettifying.
Treamayne wrote: ↑11 months ago
DirkGently wrote: ↑11 months ago
Even if you're playing at a public LGS <snip>
I never said LGS, just MTGO as previously discussed.
Why did you <snip> when the next two words would have made clear my intention? "OR ONLINE" were my next two words. Kinda feels like you are intentionally trying to make me look bad.
I can't comment very directly on the MTGO experience because I have little interest in playing magic online, especially commander, so I primarily relate it to playing in public LGSs which is probably the closest analogue in paper. But I would define a meta as essentially synonymous with "environment". No matter how chaotic it may be, everywhere there is a finite number of people playing, there is a meta of some sort.
DirkGently wrote: ↑11 months ago
But any time you play
Wrath of God and have noncreature permanents on the board (even lands, potentially),
Disagree. Breaking Parity is "destroy all <something>" and some portion of your <something> evades destruction (or it's a resource your deck doesn't require - like Superfriends).
That's such a fuzzy line though. My Nahiri deck still ultimately wins via beating down with creatures in combat - it does require creatures ultimately. It just doesn't put much weight on any individual one of them since it can replace them fairly easily. Usually when Nahiri board wipes, she does blow up some of her own creatures, she just doesn't care very much.
And even if you are blowing up permanents that you genuinely care about - say a superfriends deck with a decent number of real, valuable creatures - if you have significantly more value left behind after and/or are blowing up significantly more value in your opponents creatures than your own, I'd still say that's breaking parity, just to a lesser extent. It's not so black and white. Really, if you aren't breaking parity in some way, then you wouldn't bother playing the board wipe in the first place. Breaking parity is kinda the point of playing anything.
Your definition impugns a pretty high proportion of how people tend to use wipes.
DirkGently wrote: ↑11 months ago
Decks that are good at breaking parity on creature wipes are more incentivized to run a lot of creature wipes, but it's ultimately the frequency and not the parity that's the issue imo.
Concur - after all frequency was the original issue -
you brought up parity.
Treamayne wrote: ↑11 months ago
- One-Sided Wraths = WinCon (if not used to win in a turn - this is egregious)
Treamayne wrote:DirkGently wrote: ↑11 months ago
But all that aside, my main point of confusion here is that you keep bringing up really specific combos as "machine guns"
No, I didn't. I saw multiple posts expressing confusion about a single example (Glissa) and I explained my experience with that one example. I then commented on your question of "where's the line" with my personal "lines."
Please don't speak on my behalf.
Treamayne wrote:me wrote:What is a CMG deck?
Uh. . . Did you not just use the term two paragraphs ago? Creature Machine Gun. (
TM Pokken - all rights reserved
If you're answering my question with Pokken's definition then I assume you agree with that definition, and his definition involved the things I described. If you disagree with his definition then you failed to make that clear.
Treamayne wrote:DirkGently wrote: ↑11 months ago
I think it's unfair to demand that any decks that focus around a type other than creatures not run board wipes,
I never said that
Treamayne wrote: ↑11 months ago
- One-Sided Wraths = WinCon (if not used to win in a turn - this is egregious)
Treamayne wrote:Disagree. Breaking Parity is "destroy all <something>" and some portion of your <something> evades destruction (or it's a resource your deck doesn't require - like Superfriends).
Treamayne wrote:DirkGently wrote: ↑11 months ago
or not play them unless they're literally going to win off them.
I also never said that.
Treamayne wrote: ↑11 months ago
- One-Sided Wraths = WinCon (if not used to win in a turn -
this is egregious)
Treamayne wrote:DirkGently wrote: ↑11 months ago
you're really going to say that a planeswalker deck player "wants to play a solitaire spectator sport" because they're running 2 board wipes?
Never said that either.
Treamayne wrote: ↑11 months ago
My apologies, I was not clear. There
is an obvious difference between "I'm wiping because I'm behind" (one sided or otherwise) and what I was referencing - which is much more like your examples. "Breaking parity" (indes critters, Planeswalkers, etc.) to make one sided wraths just because the player thinks that EDH should be a Solitaire spectator sport is the problem with this category.
Breaking Parity is "destroy all <something>" and some portion of your <something> evades destruction (or it's a resource your deck doesn't require - like Superfriends).
You said that wipes from behind are fine, but then I guess it's not fine if they break parity at all? It reads to me like if the planeswalker player has a couple planeswalkers on the board, using a wrath even when other players are ahead is breaking parity, and so they "think that EDH should be a Solitaire spectator sport". If there's more nuance to your position I don't think it's been conveyed. Every time you talk about breaking parity on wraths you seem to think it's bad, without mention of frequency or degree.
Treamayne wrote:
I don't recall seeing that anywhere in the thread (but may have missed it). I certainly never said that.
You didn't say it directly, but you did redirect me to Pokken's definition when I asked you to clarify what you meant be a machine gun. If you don't agree with that definition then why direct me to it?
Treamayne wrote:
DirkGently wrote: ↑11 months ago
1) I don't buy that glissa capsule, let alone DS + SoFI, are the worst things that have ever happened in the format
Never said that. Can't speak for @pokken, but I don't think he said that either.
The definition that you referred me to. For the #1 entry in a thread titled "The top three worst strategies to play against".
^After I asked him what the "glissa machine gun" was. And glissa was the thing he used to define the category.
treamayne wrote:--- My belief (or at least my version of a similar concept) is that it sucks to play against decks that a) deny many/all creatures over multiple turns - while also b) not winning - causing c) Spectator magic because you sit and watch them durdle turn after turn while locked out of keeping creatures (in his example). Personal take: To me, this would be worded as "Stax Lite - denying a single resource (usually creatures) to everybody else, while not impeding your own use of that resource - but also not winning (either through a need to "show off" or "bad deck/no wincon cookie" or whatever reason)
All of that is reasonable (dependent on meta), but saying things like
Treamayne wrote: ↑11 months ago
- One-Sided Wraths = WinCon (if not used to win in a turn - this is egregious)
Seems like a completely different thing. Using a wrath that doesn't dramatically effect your board in order to reign in your opponents boards as a one-time thing doesn't seem at all problematic to me. Wraths are important and using ones that minimize impact to yourself is just smart magic. The only way it becomes egregious imo is if you're running a ton of them, but there's no mention of frequency and the post you made - in particular, the "if not used to win in a turn" - implies that you're talking about a single use of a asymmetrical wipe, not an excessive number of them.
treamayne wrote:---Corollary: I believe Pokken's point was that #1 is not as objectively bad/harsh/Staxy as other archetypes, it's nature as pertains to creatures means it is more ubiquitous in the casual setting - and those players are less often called on their shenanigans (for the same reason you cite - "it's only removal/interaction") Personal opinion: Sure, it's interaction taken to extreme and causing unfun games - generally because (as you said) they rarely describe their own deck that way before hand so it comes off as a pubstompy bait-and-switch waste of time.
I mean honestly the number of times I've played against a deck looping removal is extremely rare but maybe y'all are seeing it more often. Decks running an abundance of control are more common though I don't typically find them a problem unless I'm running pretty low powered.
Btw I did try to get clarification on it and he said:
pokken wrote:I think that's *part* of what makes creature machine gunning worse than sweeper tribal and even grave pact[...]
So it seems like he's firmly in the definition of machine guns as defined in the OP, not the broader "decks which are very hostile to enemy creatures" definition, and excludes grave pact.
treamayne wrote:-- Based on the confusion about the specific Glissa example (which, if you consider context he was referencing as his first strongest memory of this kind of deck - so consider EDH circa 2010 - not Commander circa 2023 for context) I was simply trying to help explain the example (and seemed to get attacked for it)
Well he had already answered my question (he meant capsule not thornbite staff). Given that, I took your explanation to mean the combo YOU find problematic with Glissa.
Honestly I think you two are basically talking about completely separate things. He's talking about specific machine-gun combos, and you're talking about any strategy that heavily controls creatures. So you referring to pokken's definitions etc just adds to my confusion.
-- I also (same post, separate concept) replied to your question on where my personal line is in not wanting further games against a player/deck (which, on MTGO is synonymous since there is no rule 0 - you can't discuss and ask before hand - you can only avoid a player that has pubstomped casual games in the past. Personally I give most players three strikes - which may all be used up in a single game if they are verbally abusive while also piloting a pubstomp deck and playing like an [expletive deleted] - such as LD on the manascrewed player "cause he's weakest and first to go" (or some such nonsense)) I have very few hours for MtG - these games are not how I want to spend them.
Sure, that all seems fair. But your post that I responded to explicitly said:
I would never play a second game against somebody piloting a CMG deck
Not 3 strikes.
I'm glad you've clarified these points (though I still don't think I follow where your line is for parity-breaking wipes), but I don't think I've put any words in your mouth. Maybe I'm interpreting your words too literally? I don't mind you clarifying your position, but I do find it frustrating that you completely deny having even said this stuff.