That said, I think most EDHrec lists are pretty trash. They all go 100% in on goad, which seems doubly pointless - one, many decks either are strong against goad and/or won't often have many creatures to bother goading, and two, the only payoff The Rani has for extra goad is extra clues, which means you're going to be throttled on mana to take advantage of them (without extra support).
Anyway, I've got a couple of angles I want to come at this from. One angle is that effects that limit how many creatures can attack can be used in tandem with goad to completely control combat.
The other angle is to focus on clues primarily as artifact tokens, along with a bunch of ways to trigger on things that care about artifacts, tokens, etc. Having them as draw is a nice bonus but the main gameplan for winning is to use large numbers of artifact tokens in various ways.
Current status (in progress)
Ronny
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