Search found 117 matches
- 3 years ago
- Forum: Contest Archives
- Topic: New Challenge Every Day - April 12th: 6th color of mana
- Replies: 8
- Views: 862
- 3 years ago
- Forum: Contest Archives
- Topic: New Challenge Every Day - April 10th: another card in the Figure of Destiny design space
- Replies: 10
- Views: 1029
Re: New Challenge Every Day - April 10th: another card in the Figure of Destiny design space
venedrex, jovial god-seeker ascendant [sym=r] legendary creature - azra [sym=r][sym=r]: god-seeker ascendant becomes a azra Warrior with base power and toughness 3/2. [sym=r][sym=r][sym=r][sym=r]: if godseeker ascendant is a warrior, it becomes a demigod azra Warrior with menace and first strike. [s...
- 3 years ago
- Forum: Contests & Games
- Topic: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Gnomes
- Replies: 10309
- Views: 636402
Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains
breakneck anarchist [sym=2][sym=r] creature - human rebel first strike extinguish - you may return a sorcery card from your graveyard to your hand. (this ability triggers whenever a creature dealt damage by this card dies this turn.) 2/2 valias, celestial traitor [sym=4][sym=r][sym=rw][sym=w] legend...
- 3 years ago
- Forum: Contest Archives
- Topic: New Challenge Every Day - April 9th: Shards of Alara new mechanic
- Replies: 10
- Views: 1016
Re: New Challenge Every Day - April 9th: Shards of Alara new mechanic
grilazkx, field of the cursed [sym=5][sym=b][sym=b] legendary creature - elemental zombie spirit menace, deathtouch grilazkx, field of the cursed's power is equal to the number of creature cards in all graveyards plus 3, and it's toughness is equal to the number of creature cards in all graveyards p...
- 3 years ago
- Forum: Contest Archives
- Topic: New Challenge Every Day - April 8th: Cowards
- Replies: 8
- Views: 833
Re: New Challenge Every Day - April 8th: Cowards
netn10, haywire Varian, tanglefell brewer - [sym=2][sym=g] legendary creature - human shaman ward [sym=2] [sym=1][sym=wb][sym=wb]: put a deathtouch or lifelink counter on target creature. it becomes a coward and can't attack or block until the beginning of your next upkeep.. "my potions will gi...
- 3 years ago
- Forum: Custom Cards
- Topic: [Assorted][Daily] SecretInfiltrator's SecretBase
- Replies: 2220
- Views: 237859
Re: [Assorted][Daily] SecretInfiltrator's SecretBase
that's no jaguar...
- 3 years ago
- Forum: Contests & Games
- Topic: The MCC Discussion Thread
- Replies: 1911
- Views: 138053
Re: The MCC Discussion Thread
I like your design for bold ghastspeaker @kaburi inktreader!
- 3 years ago
- Forum: Contest Archives
- Topic: April MCC Round 1 - Fools
- Replies: 19
- Views: 2127
Re: April MCC Round 1 - Fools
Squirlkin Horderaiser
Creature — Squirrel Druid (C)
, Sacrifice Squirlkin Horderaiser: For each nontoken creature you control, create a 1/1 green Squirrel creature token.
"As the humans cut deeper into the woods, the squirlkin pushed back ever harder."
1/1
Creature — Squirrel Druid (C)
, Sacrifice Squirlkin Horderaiser: For each nontoken creature you control, create a 1/1 green Squirrel creature token.
"As the humans cut deeper into the woods, the squirlkin pushed back ever harder."
1/1
- 3 years ago
- Forum: Custom Cards
- Topic: The Shattered Realm: Mechanical
- Replies: 249
- Views: 21212
Re: The Shattered Realm: Mechanical
what is everyones opinion on dfcs for the set?
- 3 years ago
- Forum: Contest Archives
- Topic: New Challenge Every Day - April 1st: Prophecy
- Replies: 8
- Views: 782
- 3 years ago
- Forum: Contests & Games
- Topic: Commander Game
- Replies: 605
- Views: 47602
Re: Commander Game
slryg, dripping one [1][w.][b.] legendary creature - germ warrior when slryg, dripping one enters the battlefield, attach all equipment on the battlefield to slryg. intervene - [1][w/b] target player creates a blade token. (it's a artifact equipment with "equipped creature gets +1/+1" and ...
- 3 years ago
- Forum: Custom Cards
- Topic: a mechanic I thought up
- Replies: 2
- Views: 504
a mechanic I thought up
just a mechanic I thought up. thoughts, ideas? karfian lurker [1][b.] creature - human warlock karfian lurker gets +2/-1 and is a wolf in addition to it's other types as long as it is night. (it's day as long as the player with the highest life total is the active player. otherwise, it is night.) 2/...
- 3 years ago
- Forum: Custom Cards
- Topic: The Shattered Realm: Creative
- Replies: 133
- Views: 17210
Re: The Shattered Realm: Creative
Starsilk Spiders are in size similar to dogs, smaller and larger specimen alike, so the elves don't use them as mounts. They weave finer webs than the spider mounts though, and filter the air for their primary prey: faeries. The magical energies of those are drained into silk, once caught, and give...
- 3 years ago
- Forum: Contest Archives
- Topic: New Challenge Every Day - March 29th: One-mana legendary creatures
- Replies: 8
- Views: 827
Re: New Challenge Every Day - March 29th: One-mana legendary creatures
writhing soil, forge pest
alfie, paladin of paperwork ::W::
legendary artifact creature - clue spirit knight
flying
::2::, Sacrifice this artifact: Draw a card.
1/1
if i win: universes beyond the owl house (or warlocks)
alfie, paladin of paperwork ::W::
legendary artifact creature - clue spirit knight
flying
::2::, Sacrifice this artifact: Draw a card.
1/1
if i win: universes beyond the owl house (or warlocks)
- 3 years ago
- Forum: Contests & Games
- Topic: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Gnomes
- Replies: 10309
- Views: 636402
Re: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Galaxy Brains
wake-up, fierce legend
legendary snow enchantment creature - saga cat
first strike
[1-3]: put a +1/+1 counter on target snow creature you control.
[4]: snow creatures you control get +2/+2 until the end of the turn.
2/2
😄
legendary snow enchantment creature - saga cat
first strike
[1-3]: put a +1/+1 counter on target snow creature you control.
[4]: snow creatures you control get +2/+2 until the end of the turn.
2/2
😄
- 3 years ago
- Forum: Custom Cards
- Topic: The Shattered Realm: Mechanical
- Replies: 249
- Views: 21212
Re: The Shattered Realm: Mechanical
Something like Embodiments would be a big help for the as-fan and keying to CMC rather than power is quite clever. I think we would need to nail it with the flavor though, as well as possibly doing some mechanical tweaking - I can tentatively support the concept. the flavor I thought of for it was ...
- 3 years ago
- Forum: Custom Cards
- Topic: The Shattered Realm: Mechanical
- Replies: 249
- Views: 21212
Re: The Shattered Realm: Mechanical
heres a idea I had for a mechanic that I believe would fit well! it's my take on a enchamtment equivelant for vehicles. animate N (Tap any number of creatures you control with total mana value N or more: This embodiment becomes an enchantment creature until end of turn.) and some examples! geyser-bl...
- 3 years ago
- Forum: Custom Cards
- Topic: The Shattered Realm: Mechanical
- Replies: 249
- Views: 21212
Re: The Shattered Realm: Mechanical
I wouldn't hate if the uncommon dual cycle, for example, were: "ETB tapped with a flying counter on it. T : Add M or N. 2 , T : Move a flying counter from this onto target creature." This could be adjusted in a number of ways to move the rarity if we so desire. At rare for example we coul...
- 3 years ago
- Forum: Custom Cards
- Topic: The Shattered Realm: Mechanical
- Replies: 249
- Views: 21212
Re: The Shattered Realm: Mechanical
I also has a suggestion for a general creature mechanic that I think would work well with both the tribal aspects and the enchantment theme. It basically gives the creature with the ability a small power/toughness boost if you control a specific type of permanent (or a specific permanent, it's open...
- 3 years ago
- Forum: Custom Cards
- Topic: The Shattered Realm: Creative
- Replies: 133
- Views: 17210
Re: The Shattered Realm: Creative
Reminder: The soltari/etc that we saw on Rath happened over 400 years ago. While some of their core should remain the same so we recognize them, we do not have to be at all restricted to who they were. 400 years is a lot of time to grow, etc. I was thinking the same, however that is more of a discu...
- 3 years ago
- Forum: Custom Cards
- Topic: The Shattered Realm: Mechanical
- Replies: 249
- Views: 21212
Re: The Shattered Realm: Mechanical
I have a few ideas for mechanics, as seen below. first of all, is foresight, a ability associated with the thalaktos. I think this would be a interesting ability word, and its unique. foresight - whenever you name a card or scry, [effect]. for dauthi, a more flexible monstrosity/adapt/renown variant...
- 3 years ago
- Forum: Custom Cards
- Topic: The Shattered Realm: Creative
- Replies: 133
- Views: 17210
Re: The Shattered Realm: Creative
when are we going to make the mechanics thread? cause I have some ideas for some cool mechanics!
- 3 years ago
- Forum: Custom Cards
- Topic: The Shattered Realm: Creative
- Replies: 133
- Views: 17210
Re: The Shattered Realm: Creative
I came up with a soltari planeswalker based on Feyd_Ruin 's concept for their religion! it's my first draft for his backstory, and I'm not completely happy with it, but I thought I'd show you guys! -------------------------------------------------------------------- "a day unlike any other has ...
- 3 years ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1176
- Views: 60605
Re: The Alphabetical Card Game
cascalian egg - [symg][symg]
creature - egg
defender
when cascalian egg dies, you may search your library for a hydra, pheonix, or dinosaur with mana value X or less and put it into your hand, were X is this creatures toughness. shuffle.
0/1
creature - egg
defender
when cascalian egg dies, you may search your library for a hydra, pheonix, or dinosaur with mana value X or less and put it into your hand, were X is this creatures toughness. shuffle.
0/1
- 3 years ago
- Forum: Custom Cards
- Topic: The Shattered Realm: Creative
- Replies: 133
- Views: 17210
Re: The Shattered Realm: Creative
I kinda like the idea of near mindless kobolds that swarm and consume. Considered by most sapient races as more of a natural disaster or a plague of vermin that needs to be dealt with immediately than another sapient race. That's a good way to distinguish them from Goblins as we normally see them, ...