New Challenge Every Day - April 9th: Shards of Alara new mechanic

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void_nothing
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Post by void_nothing » 3 years ago

Today's Challenge:
Shards of Alara new mechanic

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
JovialJovian 21 (+2)
bravelion83 19 (+1)
Venedrex 16 (+3)
dyd 15 (+2)
haywire 14 (+4)
netn10 13 (+4)
void_nothing 9
wizyard 3
ahyangyi 2
.::Note of the Day::.

.::Yesterday's Submissions::.
Cowards
dyd wrote:
3 years ago
Votes: bravelion83, Venedrex

Scared to the Bone (u/b)
Enchantment - Aura
Enchant creature you don't control
: Enchanted creature becomes a Coward and can't block this turn.
: If enchanted creature is a Coward, it loses all abilities, becomes a 0/1 Coward Skeleton and can't attack or block this turn
, Return Scared to the Bone to its owner's hand: If enchanted creature is a Skeleton, its controller sacrifices it.


IIW: another card in the Figure of Destiny / Warden of the First Tree / Ascendant Spirit design space
bravelion83 wrote:
3 years ago
Votes: netn10, Venedrex

Courageous Knight 3R
Creature — Human Knight (U)
Cowards can't block.
Courageous Knight can't be a Coward.
R: Another target creature becomes a Coward until end of turn.
R: Target Coward loses all its creature types.
In the court of Embereth, lacking courage is the greatest shame for a knight.
3/3

IIW: party
dangerousdice wrote:
3 years ago
netn10, haywire

Varian, tanglefell brewer -
legendary creature - human shaman
ward
: put a deathtouch or lifelink counter on target creature. it becomes a coward and can't attack or block until the beginning of your next upkeep..
"my potions will give you great powers, at a... minimal cost."
2/3

IIW: four color factions
JovialJovian wrote:
3 years ago
votes: netn10, haywire

Fear Realized 3WB
Creature - Incarnation (T)
Vigilance
Fear Realized can block an additional creature each combat.
When Fear Realized attacks, return all Cowards to their owners' hands, put a +1/+1 counter on Fear Realized for each creature returned this way.
Whenever Fear Realized blocks or is blocked by a creature, that creature becomes a Coward until Fear Realized leaves the battlefield.
0/6

IIW: Turkey
ahyangyi wrote:
3 years ago
JovialJovian, Venedrex

Lumbering Slug
Creature - Slug (U)
Protection from Cowards, Vigilance
Whenever a opponent casts their second spell each turn, you may choose a target creature they control. That creature becomes a Coward until the end of the turn.
: Add for each Coward on the battlefield.

"The slug might look slow, but you'd better be as slow when you fight it."
1/3

IIW: A Ravnica guild mechanic in non-guild color combinations (colorless included)
netn10 wrote:
3 years ago
Votes: dyd, haywire

Terrifying Truth 8
Creature - Eldrazi (Mythic)
Non-Eldrazi creatures are Cowards, lose all abilities and have base power and toughness 1/1. The same is true for creature spells and creature cards that aren't on the battlefield.
Cowards can't block.
7/7

IIW: Colorless lesson
void_nothing wrote:
3 years ago
Votes: dyd, JovialJovian

Poltroon of Ors-Paak 2R
Creature - Ogre Coward (U)
Poltroon of Ors-Paak can't block or be blocked by Berserkers, Soldiers, or Warriors.
Whenever Poltroon of Ors-Paak blocks or becomes blocked by an Archer, Assassin, or Rogue, exile Poltroon of Ors-Paak and that creature.
3/2

IIW: Astronomy
kwanyeegor-ii wrote:
3 years ago
netn10 haywire
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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dyd
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Post by dyd » 3 years ago

Votes: bravelion83, JovialJovian

Inspiring Behemoth 3rgw
Creature - Dinosaur Beast
(r/g)(r/g): Put a trample counter on target creature.
(g/w)(g/w): Put a vigilance counter on target creature.
(r/w)(r/w): Put a first strike counter on target creature.
Impress (Once each turn you may reveal this card from your hand during your main phase and activate one of its abilities.)
6/6

IIW: a mechanic named desire
Last edited by dyd 3 years ago, edited 1 time in total.

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bravelion83
OTJ MCC going on now
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Post by bravelion83 » 3 years ago

Votes: netn10, void_nothing

The Sword tokens I had created last month are perfect for Bant!

Giver of Swords 1GWU
Creature — Human Soldier (R)
When Giver of Swords enters the battlefield or attacks, create a Sword token. (It's an artifact with "2, T, Sacrifice this artifact: Put a +1/+1 counter on target creature you control.")
GWU, T, Sacrifice a Sword token: Until end of turn, another target creature you control gains +3/+3 and has flying and vigilance.
2/2

IIW: party
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Riria
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Post by Riria » 3 years ago

Votes: dyd, void_nothing

Ryshad, Compeller of Truth 2WUB
Legendary Artifact Creature - Sphinx (MR)
Deterministic (You may reveal this card as you draw it. It stays revealed. It cannot be cast unless it is either in a public zone or revealed in a private zone.)
Flying, vigilance, deathtouch
Play with the top three cards of your library revealed. You may change their order at any time.
Whenever Ryshad deals combat damage to a player or planeswalker, you may cast a deterministic spell you own from any zone.
2/7

IIW: Cards that explicitly interact with other cards with the same name

ahyangyi
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Post by ahyangyi » 3 years ago

Votes: dyd, netn10

Vivid Thoughts
Sorcery (C)
Draw a card.
Lifestorm 7. (When you cast this spell, copy it for every 7 points of life you have gained this turn. You may choose new targets for the copies.)
Watermark: Esper

IIW: Lessons

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void_nothing
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Post by void_nothing » 3 years ago

Votes: dyd, netn10

Varakna Monitor 3BG
Creature - Zombie Lizard (U)
As long as Varakna Monitor is on the battlefield or in a graveyard, whenever one or more creatures dealt damage by Varakna Monitor this turn die, draw a card.
Deathfury 1BG (When this creature dies, you may pay 1BG. If you do, this creature deals 1 damage to each creature and each player.)
3/3

IIW: Nontoken Clues
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Venedrex
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Post by Venedrex » 3 years ago

Votes: bravelion83, dyd

Rotfield Dragon
Creature — Elemental Dragon (R)
Flying
When Rotfield Dragon enters the battlefield you may search your library for a basic land card, reveal it and put it onto the battlefield tapped.
Territory — If you control more lands than an opponent, Rotfield Dragon has deathtouch.
4/4

IIW: Dogs
Last edited by Venedrex 3 years ago, edited 2 times in total.
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Post by dangerousdice » 3 years ago

grilazkx, field of the cursed
legendary creature - elemental zombie spirit
menace, deathtouch
grilazkx, field of the cursed's power is equal to the number of creature cards in all graveyards plus 3, and it's toughness is equal to the number of creature cards in all graveyards plus 4.
undeath - each player loses 10 life. (this ability triggers when this card leaves the graveyard)
*/*

bravelion83, dyd

IIW: four color factions

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JovialJovian
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Post by JovialJovian » 3 years ago

votes: dyd, ahyangyi

Waystone of Progenitus 4
Artifact (U)
Manalink (Damage dealt by this permanent also causes you to add that amount of mana in any combination of this permanent's colors.)
T: Waystone of Progenitus deals 1 damage to any target.
1: Waystone of Progenitus becomes the color of your choice in addition to its other colors until end of turn.
2: Waystone of Progenitus becomes a Golem artifact creature with base power and toughness 3/3 until end of turn.
They mark where the soul of the world has passed, and where it may pass again.

IIW: Ooze

netn10
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Post by netn10 » 3 years ago

Votes: void_nothing, ahyangyi

Esper Grand Architect WUB
Artifact Creature - Vedalken Artificer (Rare)
Cog (Each other artifact you control have each activated ability of this artifact)
Each other artifact you control have Cog.
WUB: Untap this artifact. You may put a +1/+1 counter or a charge counter on it.
2/2

IIW: Fractals.

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Post by kwanyeegor-ii » 3 years ago

jovialjovian ahyangyi
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I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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