Yeah I know but it costs 3maeos wrote: ↑3 years agoAncestral mask also counts your opponent's enchantments too. So if you know your playgroup has a decent amount of enchantments (one my friends play a rb group slug deck which has tons of enchantments) having ancestral mask can be really strong. ive had it come into play with only one other enchantment on my side of the field, but my friend had 5 on his so i was able to kill other people with commander damage before i turned to kill him. I use it in sigarda who naturally has evasion and protection so cards like eth armor, while cheap in mana dont really add much else outside of the pt buff
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Much like Blackblade Reforged costing minimum of 5 to cast and equip (or some kinda enabler), I ain't got time for that.
Krark, the Thumbless
I struggle to imagine a worse designed card, honestly. Like what were they thinking? Does anyone actually enjoy storm and coin flipping more than once?
Monopolizing game time is like the cardinal sin in EDH, and this one is designed to ridiculously maximize that. Resolve extra spells and also resolve coin flips to enable them. I'll just go get some food while you finish up.