.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
void_nothing 24 (+2)
netn10 22 (+0)
Alchemist 21 (+2)
haywire 19 (+1)
JovialJovian 15
BONDROOD 15 (+4)
Ulka 13 (+5)
BatBite 9 (+2)
LandellXil0cent 8
JessWill 3
barbecube 3
Cazdraak 0
prince_mulan 0
.::Note of the Day::.netn10 22 (+0)
Alchemist 21 (+2)
haywire 19 (+1)
JovialJovian 15
BONDROOD 15 (+4)
Ulka 13 (+5)
BatBite 9 (+2)
LandellXil0cent 8
JessWill 3
barbecube 3
Cazdraak 0
prince_mulan 0
.::Yesterday's Submissions::.
Fight synergy (direct or incidental)
netn10 wrote: ↑3 months agoVotes: void_nothing, Ulka
Blood-Basking Savage
Creature — Elf Warrior (Rare)
Double strike
Whenever a creature you control fights, it deals double damage to the other creature instead, and it deals it first. (This ability triggers before the fight.)
3/3
IIW: Ikoria, enemy color hybrid
BONDROOD wrote: ↑3 months agovotes: void_nothing, Ulka
IVO, Endowed Brawler
Legendary Creature - Mutant Warrior
Each creature you control assigns combat damage equal to its toughness rather than its power.
If a creature you control would deal noncombat damage equal to its power, it uses its toughness instead.
, : IVO fights another target creature.
1/6
IIW: DFC support
BatBite wrote: ↑3 months agoVotes: Ulka, haywire
Gladiator Match
Enchantment (R)
When Gladiator Match enters, choose two creatures controlled by different players.
Both creatures must attack each turn if able and must block when able.
If one of the chosen creatures leaves the battlefield, put two +1/+1 counters on the remaining creature, then exile Gladiator Match.
IIW: Creature - Human Ally (make it interesting)
LandellXil0cent wrote: ↑3 months agoBatbite, BONDROOD
IIW: Bag of Tricks
Bloodboiler Shaman
Creature - Goblin Shaman
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)
At the beginning of combat on your turn, choose a creature you control with lesser power than this creature. The chosen creature fights another target creature.
3/3
void_nothing wrote: ↑3 months agoVotes: Ulka, BONDROOD
Oracle of Skophos
Creature - Minotaur Shaman (U)
If a source you control would deal noncombat damage to a creature an opponent controls, it deals that much damage plus 1 instead. If that creature was the target of an ability of a land you control named Labyrinth of Skophos this turn, the source deals triple that damage instead.
2/3
IIW: Aetherborn
hi1433 wrote: ↑3 months agovotes: BONDROOD, Alchemist
Ravaging Behemoth
Creature — Void Beast {common}
Voidborn (At the beginning of your postcombat main phase, if this creature attacked this turn, exile it. Return it to the battlefield under its owner's control at the beginning of your next upkeep with haste.).
When this enter's it fight's target creature.
7/4
this is from a custom set i made and would like some feed back on the cards i made so please feel free to go see if you want to.
IIW: custom keywords
Alchemist wrote: ↑3 months agoVotes: BatBite, BONDROOD
Barkscale Ankylosaur
Creature - Plant Dinosaur (U)
Trample
Enrage - When this creature is dealt damage, it gets +X/+0 until end of turn, where X is the amount of damage dealt.
: This creature fights target creature you don't control.
0/8
IIW: Plants
