.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
netn10 22 (+2)
void_nothing 22 (+2)
Alchemist 19 (+2)
haywire 18
JovialJovian 15
BONDROOD 11 (+4)
Ulka 8 (+0)
LandellXil0cent 8 (+3)
BatBite 7 (+1)
JessWill 3
barbecube 3
Cazdraak 0
prince_mulan 0
.::Note of the Day::.void_nothing 22 (+2)
Alchemist 19 (+2)
haywire 18
JovialJovian 15
BONDROOD 11 (+4)
Ulka 8 (+0)
LandellXil0cent 8 (+3)
BatBite 7 (+1)
JessWill 3
barbecube 3
Cazdraak 0
prince_mulan 0
.::Yesterday's Submissions::.
Red/Green Connive
netn10 wrote: ↑3 months agoVotes: void_nothing, BatBite
Dwarven Tactician
Creature - Dwarf Warrior (Rare)
When this creature enters, it connives.
Whenever another Dwarf you control attacks, it gets +1/+1 until end of turn if this creature has one or more +1/+1 counters on it, Otherwise, add .
2/1
IIW: +1/+1 counters as a drawback
BatBite wrote: ↑3 months agoVotes: nent10, Alchemist
Packmate Thieves
Creature - Coyote Rogue (U)
When an opponent casts a noncreature spell, you may pay . If you do, this creature connives.
When this creature attacks and isn't blocked, destroy target artifact defending player controls.
3/1
IIW: Coyotes
BONDROOD wrote: ↑3 months agovotes: netn10, LandellXil0cent
Contemptuous Convicts
Creature — Minotaur Rogue
Menace
Whenever an outlaw you control becomes the target of a spell or ability an opponent controls, that creature connives.
3/4
"Anything will get these snide whipcrackers and sardonic fools riled up."
IIW: minotaurs
Ulka wrote: ↑3 months agoVotes: BONDROOD, void_nothing
Goblin Ecoterrorist
Creature - Goblin Villain (U)
Haste
, : This creature connives. If you discard a land this way, destroy target artifact or nonbasic land.
"Flub says that action is the antidote to despair. Flub died from self inflicted poisoning."
2/1
IIW: Discard spells
haywire wrote: ↑3 months agoZyl'Taash, Baron of Scorchfire
Legendary Creature - Human Dragon Noble {M}
Zyl'Taash has flying and menace as long as he's attacking.
Whenever Zyl'Taash attacks, he connives. When he does, if you discarded an instant or sorcery card this way, you may have Zyl'Taash deal damage equal to his power to target creature. Otherwise, you may cast that card until end of turn.
3/2
votes: BONDROOD, LandellXil0cent
iiw: multiple "species" types
Alchemist wrote: ↑3 months agoVotes: LandellXil0cent, BONDROOD
Ridgerunner Fleetfoot
Creature - Elf Scout (R)
Haste
Whenever this creature attacks, it connives.
Whenever you discard a land card while this creature is conniving, return that card from your graveyard to the battlefield tapped.
1/2
IIW: Creatures in colors they are not normally found in (E.g. Green Angels)
void_nothing wrote: ↑3 months agoVotes: BONDROOD, Alchemist
Fleem, Made for Mischief
Legendary Creature - Goblin Villain (R)
Flying
Whenever Fleem deals combat damage to a player, it connives 2.
Whenever you discard a card, you may pay . When you do, target player mills cards and loses life equal to that card's mana value. Do this only once per turn.
1/2
IIW: Creature - [not Human] Citizen
