Unreleased and New Card Discussion

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BeneTleilax
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Post by BeneTleilax » 1 month ago

There's enough 1/1s for one with deathtouch and upside now I reckon that the archetype just needs a G/B general to scoop them all up. But yeah, I don't imagine I'll be seeing much of Tinybones in the zone himself.

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Mookie
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Post by Mookie » 1 month ago

MAGUSZANIN wrote:
1 month ago
Edit: honestly, I think the permanent restriction is the biggest killer that definitely wasn't necessary. That means that you usually won't be able to get someone's spot removal or boardwipes out of this, which is a significant negative to the card.
I wonder if it's a text length issue - instants and sorceries usually get an exile clause (see: Wrexial, the Risen Deep), which would add even more words and may not fit in the text box. Alternatively, there may be nonland permanent synergies in the set.

I'll call out that targeting a card in an opponent's graveyard is a crime, so Tinybones may have a role as a cheap crime enabler.

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Ruiner
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Post by Ruiner » 1 month ago

I've got a Zareth San, the Trickster deck, that's got a rogues and theft theme to it. That new Tiny bones is a great addition for the 99. He basically does what the commander does but not for free. Should be fun.

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CommanderMaster999
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Post by CommanderMaster999 » 1 month ago

Well look who's getting another card in Thunder Junction

Image

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5colorsrainbow
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Post by 5colorsrainbow » 1 month ago

I wanna build Obeka 1.0 so excited to see what her new card might do.

Kinda hope we get a new Nashi since the first two version of him where not something I wanted to play.
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Sporegorger_Dragon
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Post by Sporegorger_Dragon » 1 month ago

CommanderMaster999 wrote:
1 month ago
Well look who's getting another card in Thunder Junction
She'll punch you into next week, and that's if you're lucky!
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

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duducrash
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Post by duducrash » 1 month ago

Maro's Teaser for Outlaws of Thunder Junction
Before previews for Outlaws of Thunder Junction officially begin, I thought it would be fun to do another of my Duelist-style teasers where I give tiny hints of things to come. Note that I'm only giving you partial information.

First up, here are some things you can expect:

• A new batch of five related creature types

• A card capable of returning three different card types from the graveyard to the battlefield

• A mechanic players have been asking us to do for many years gets made as the setting was the perfect place to finally do it

• Dual lands with a land subtype that has never been on dual lands before

• A new modal mechanic that introduces something different to think about

• A card that can swap/exchange control of up to three different card types

• A new creature token that has an ability no creature token has ever had before

• A typal card for Skeletons and Zombies

• Creature tokens in the set: (some might have abilities) 1/1 white Sheep, 1/1 blue Bird, 1/1 black Vampire Rogue, 1/1 red Mercenary, 2/1 green Varmint, 2/2 white Ox, 2/2 white Spirit, 2/2 blue and black Zombie, 3/1 red Dinosaur, 3/3 white Angel, 3/3 green Elk, 4/4 red Scorpion Dragon, X/X green Elemental, */* Blue Ox

• Some of the planes with legendary Villains in this set: Dominaria, Eldraine, Fiora, Innistrad, Ixalan, Kaladesh, Kaldheim, Kamigawa, New Capenna, and Ravnica

Next, here are some rules text that will be showing up on cards:

• "Then repeat this process X more times."

• "if it wasn't cast or no mana was spent to cast it."

• "Plotting cards from your hand costs {2} less."

• "You can't cast this spell during your first, second, or third turns of the game."

• "That card gains flashback {0}"

• "Target creature becomes a white Rabbit with a base power and toughness 0/1."

• "When you win that flip, copy that spell."

• "If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time."

• "you get that many additional upkeep steps after this phase."

• "Oxen you control have double strike."

Here are some creature type lines from the set:

• Creature – Armadillo

• Creature – Shark Rogue

• Creature – Plant Bard

• Creature – Coyote

• Creature – Homarid Mercenary

• Creature – Rhino Brawler

• Creature – Ox Angel

• Creature – Porcupine Mount

• Legendary Creature – Kor Advisor

• Legendary Creature – Giant Scout

Finally, here are some names in the set:

• Claim Jumper

• Form a Posse

• Gold Rush

• Great Train Heist

• High Noon

• Quick Draw

• Reach for the Sky

• Resilient Roadrunner

• Shoot the Sheriff

• This Town Ain't Big Enough

Tune-in to our official YouTube and Twitch channels on 3/26 to see Oko and the gang in action with new card reveals. In preparation, catch-up on Outlaws of Thunder Junction's story (https://magic.wizards.com/en/story) to bring yourself into the world.

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duducrash
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Post by duducrash » 1 month ago

• Dual lands with a land subtype that has never been on dual lands before

Dual deserts, here we go.

• A card capable of returning three different card types from the graveyard to the battlefield

stuff like this is usually pretty great value

• "That card gains flashback {0}"
thats the kind of maro teaser we get before cards are banned

• "If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time."
I'm tired boss

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PrimevalCommander
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Post by PrimevalCommander » 1 month ago

duducrash wrote:
1 month ago
• "If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time."
I'm tired boss
I feel this on many levels


"Dual lands with a land subtype that has never been on dual lands before."

For the love of moses just finish the tango lands already

MAGUSZANIN
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Post by MAGUSZANIN » 1 month ago

• "you get that many additional upkeep steps after this phase."

Oh, this is either jank or broken.

Curious to see whether or not this can be put in the command zone. My money is on yes.

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Hermes_
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Post by Hermes_ » 1 month ago

A mechanic players have been asking us to do for many years gets made as the setting was the perfect place to finally do it

Horsemanship?
The Secret of Commander (EDH)
Sheldon-"The secret of this format is in not breaking it. "

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CommanderMaster999
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Post by CommanderMaster999 » 1 month ago

MAGUSZANIN wrote:
1 month ago
• "you get that many additional upkeep steps after this phase."

Oh, this is either jank or broken.

Curious to see whether or not this can be put in the command zone. My money is on yes.
Look 8 post above this one and look at the picture

Fairly safe bet Obeka is this teaser (her lore is she manipulates time with magic to beat up people to next week.)

yeti1069
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Post by yeti1069 » 1 month ago

Hermes_ wrote:
1 month ago
A mechanic players have been asking us to do for many years gets made as the setting was the perfect place to finally do it

Horsemanship?
Didn't we see some mount cards spoiled somewhere? Something like vehicles or equipment? I'm thinking that's the thing here, since the clue isn't "asking us to do again/bring back."

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Serenade
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Post by Serenade » 1 month ago

I just saw some of the newer artwork for Bloomburrow, and I no longer care about Thunder Gun Express anymore.
Mirri, Cat Warrior counts as a Cat Warrior.

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BlackbirdPlaysMTG
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Post by BlackbirdPlaysMTG » 1 month ago

Serenade wrote:
1 month ago
I just saw some of the newer artwork for Bloomburrow, and I no longer care about Thunder Gun Express anymore.
Yeah, I think I am going to enjoy Bloomburrow more than Thunder Junction. Bloomburrow reminds me a bit of the books and series I watched in my childhood two decades ago, so that has some nostalgia value for me. The art also looks pretty cool so far, especially the Great-Night Owl.

I am not the person that regularly buys precons, but the cover art of one them has me interested (a bird... bard?). Hope we get to see some cool (legendary) birds in the set (bonus points if one of them is a duck, would fit the set no?).
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onering
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Post by onering » 1 month ago

I gotta be honest, I'm not feeling the cowboy setting at all. This, New Capenna, and even the last Ravnica set with its goofy old timey detectives just seem to much like Un sets in terms of their setting.

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5colorsrainbow
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Post by 5colorsrainbow » 1 month ago

Serenade wrote:
1 month ago
I just saw some of the newer artwork for Bloomburrow, and I no longer care about Thunder Gun Express anymore.
Westerns stuff isn't my favorite so I knew Outlaws would likely be the set I was lest interested in. That said I'm loving some of the character we are getting for Outlaws (including our first trans man character) and fun to see how the new rules of the multiverse are shaking out.

So far Bloomburrow looks cute, I enjoy seeing magic doing more non traditional fantasy setting like Capenna and Ixalan. Too funny too that the plane seemly has a built in fursona assignment system for off plane travelers.
“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"

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duducrash
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Post by duducrash » 1 month ago

BlackbirdPlaysMTG wrote:
1 month ago
I am not the person that regularly buys precons, but the cover art of one them has me interested (a bird... bard?). Hope we get to see some cool (legendary) birds in the set (bonus points if one of them is a duck, would fit the set no?).
Is that Kykar, Wind's Fury going trough a phase?

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CommanderMaster999
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Post by CommanderMaster999 » 1 month ago

I will put a line up for the characters for the teaser (excluding ones we already know) (warning I'm missing a bunch and it's mostly due to focusing on bad guys and also ones I know

Dominaria:
Braids

Eldraine:
Alela
Korvold

Fiora:
Grenzo
Marchesa

Innistrad:
Edgar
Ormendahl
Odric (he was bitten)
(Note: incase people forgot Old Rustein is confirmed from the pictures)

Ixalan:
Aclazotz
Kumena
Vona
(Most of the legendary pirates are possible)

Kaladesh:
Baral
Kari zev

Kaldheim:
Aegar
Kardur

Kamigawa:
Goro-goro
Greasefang

New capenna:
Evelyn
Henzie
Jolene
Vazi
The beamtown bullies
Any of the demon godfathers
(Quite a bit could work since it's a mob set)

Ravnica:
Etrata
Massacre girl
Lazav

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Serenade
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Post by Serenade » 1 month ago

I love the Wild West. Something about seeing…fewer humans, more critters really felt like a good change-up.
Mirri, Cat Warrior counts as a Cat Warrior.

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CommanderMaster999
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Post by CommanderMaster999 » 1 month ago

Well vraska card was teaser it's a creature card and the cmc is 1bg

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Hermes_
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Post by Hermes_ » 1 month ago

Beadle & Grimm's Bloomburrow Token Set (includes a potential card)
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The Secret of Commander (EDH)
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MAGUSZANIN
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Post by MAGUSZANIN » 1 month ago

SPOILER
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Squad coming to Standard? 🤔

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cheonice
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Post by cheonice » 1 month ago

Spoilers are starting tomorrow! Man, I love that Weird West setting, maybe we even get a Dark Tower reference?

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CommanderMaster999
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Post by CommanderMaster999 » 1 month ago

Ok let's rock and roll due to the sheer amount of previews we get a few eariler before the debut stream

Insatiable Avaric — That is going in every black related deck in existence period! The the 2 Spree cost makes it a budget Imperial Seal and if you got a additional bb your throwing in Ancient Craving

Vraska joins up — What the heck!?!? It gives every single creature you control a Deathtouch counter on ETB and gives all the legends a Curiosity static effect

Escape Illusion — unbelievable the spree gives us Turn to Mist and blasting the highest power creature out of the water.

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