PrimevalCommander wrote: ↑2 months ago
Sorry to be a negative nancy, but the play style does not look appealing to me.
Don't worry, I get that this is not everyone's cup of tea
. Thank you for making some interesting points about the deck and the gameplan. The decks that I currently own tend to be light on boardwipes as they have different ways of dealing with or protecting themselves from big boardstates, so I want to try a different strategy. The in-store meta currently revolves around snowballing creatures/value engines, and I barely see wipes during my games in general. There is one guy with a
Child of Alara deck and blowing up stuff seems to be highly effective right now.
With how many wraths you are playing, your opponents won't have anything to use their spot removal on except your over costed and threatening commander. Depending on the playgroup, I suspect Avacyn to get removed in response to the wrath a fair number of times, leaving the other 2 wraths in your hand less useful when you need to drop 10 for Avacyn to break parity. 8 mana commanders that draw that many eyes aren't long for this world when it takes a decent bit of set up to get them in play.
Play style doesn't look that different from Kalia + Armageddon, where the table nukes your commander into oblivion, or you set up a soft lock and everyone can't play. Bit less powerful, but in the same vein. More pillowfort and less wraths will give players a bit more false sense of security if you don't guarantee a wrath the second Avacyn hits play. Let them overcommit a turn or two to try and get past your 8/8 vigilance commander before you dash their hopes and dreams.
I guess I have to see how the deck performs in an actual game and balance the amount of pillowfort and wraths through experience. You make valid points about Avacyn having a big bullseye on her head. She is still susceptible to bounce and exile of course. I do have some protection in the deck for her, but not that much. I wonder how difficult it will be to close games out.