I have been playing my Enchantress deck a lot in my local LGS, but in some pods its power level is a bit too high. That is why I wanted to put back together a blast from the past: good ol' Talrand. The deck got disassembled a few years ago but the time has come to put it back together. I am not an archtypical blue player, but for some reason I really like the way Talrand plays. This time, I opted for a cantrip-heavy build to create an army of drakes more quickly. Great plus for me is that the deck is really cheap, although a few (non-essential) cards like Rhystic Study and Fierce Guardianship drive the price up a bit.
The gameplan is simple: get to four mana, play Talrand, and then churn through the deck with your cantrips and draw spells to create an army of drakes at instant speed. The deck plays all the 'whenever you attack/deal combat damage, draw a card' enchantments like Reconnaissance to capitalise on turning your drakes sideways every turn. The deck plays quite a bit of countermagic. This is used mainly to protect your own boardstate (screw boardwipes), not necessarily to police the table. The deck plays Favorable Winds, Gravitational Shift and Coat of Arms to make your drakes more lethal. Obvious weakness of the deck is Talrand getting removed on turn 4 - been considering to run Lightning Greaves and Swiftfoot Boots.
Without further ado, here is the current list:
Talrand, Sky Summoner - Cantrip Drakes
Approximate Total Cost:
Advice or recommendations are very welcome!