New Challenge Every Day - October 7th: Epic, but worth it

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void_nothing
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Post by void_nothing » 7 months ago

Today's Challenge: Epic, but worth it

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
Rithaniel 15 (+2)
netn10 13 (+1)
Raptorchan 12 (+3)
LandellXil0cent 9 (+3)
Komandon 8 (+1)
void_nothing 8 (+3)
KB52665 2 (+0)
Apellosine 1
FrostBoss216 1 (+1)
CunningGabe 0
.::Note of the Day::.

EDIT: Given that there is already a post for today I will leave the challenge the same.

.::Yesterday's Submissions::.
Battles, but better
netn10 wrote:
7 months ago
Votes: LandellXil0cent, void_nothing

The Unfathomable 4CCUU
Legendary Creature - Boss Battle (Mythic)
(Any player may attack Bosses. Their toughness is the amount of Defense counters they have. Whenever a creature deals combat damage to a Boss, that boss deals damage equal to its power to that creature. When a boss is defeated, exile it, then cast it transformed.)
Ward CCCC
Flying, vigilance
Only creatures with flying can attack.
T: Draw four cards and each player mill ten cards.
10, {4}
//////////////////
Aetheric Aftershock
(U) Sorcery (Mythic)
The player that defeated The Unfathomable takes two extra turns after this one and draws seven cards.

IIW: Artifact - Totem
FrostBoss216 wrote:
7 months ago
Votes: Raptorchan, void_nothing

The Wardome 8
Legendary Artifact — Arena (R)
(At the beginning of each player's upkeep, that player may send a creature from the battlefield to this Arena. During each combat phase, creatures in the Arena exchange damage.)
At the beginning of each end step, each player with a creature in The Wardome gains 1 life, and each player without a creature loses 1 life.

IIW: That's creature type exists?


Not really a battle but I couldn't think of anything else lol
Komandon wrote:
7 months ago
Votes: Rithaniel , Netn10

Operation Mother Cockatrice 3bb
Battle - Deterrent (Rare)
(Deterrents enter the battlefield under your control. You and planeswalkers you control may not be attacked until your Deterrent is destroyed. You may not block. Spells or abilities that deal noncombat battle, exile or destroy nonbattle permanents don't affect Deterrents. Spells and abilities you control that limit the ability to attack are ignored.)
Any creature that deals combat damage to Operation Mother Cockatrice is destroy that creature at the end of combat.
7

IIW: a new card type or supertype.
kwanyeegor-ii wrote:
7 months ago
frostboss216 landellxil0cent
CunningGabe wrote:
7 months ago
Votes: Raptorchan, Rithaniel

Sweettooth Scuffle GB
Battle - Skirmish (R)
(When this enters the battlefield, you become its protector. Only one creature can attack this each combat, and only one creature can block creatures attacking this each combat.)
At the beginning of your end step, you may sacrifice a Food. If you do, create a 3/1 black Horror creature token. If you don't, create a Food token.
4

IIW: Saga Auras
void_nothing wrote:
7 months ago
Votes: LandellXil0cent, Raptorchan
Rithaniel wrote:
7 months ago
Votes: Komandon, void_nothing

Psychic War of Kjaladmar
Battle - War R
(As a War enters, each player gets a copy to protect. Each player can attack copies they aren't protecting.)
At the beginning of your upkeep, draw a card for each other player who isn't protecting a copy of Psychic War of Kjaladmar.
Whenever the last defense counter is removed from Psychic War of Kjaladmar, the player that removed that counter draws a card.
4

IIW: Battle - War
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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FrostBoss216
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Post by FrostBoss216 » 7 months ago

Votes: Netn10, CunningGabe

Morphing Steel 6
Artifact (R)
Whenever a player casts a permanent, you may have Morphing Steel become a copy of that permanent, except it's called Morphing Steel and has this ability in addition to the new abilities.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

IIW: A new Praetor

netn10
Posts: 4056
Joined: 4 years ago
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Post by netn10 » 7 months ago

Votes: FrostBoss216, Rithaniel

Perfected Hand 1UR
Sorcery (Mythic)
Epic
Choose one or both -
* Discard your hand, then draw seven cards.
* Discard any number of cards, then draw that many cards.
Then, you may reveal your hand. If the total mana value of these cards is exactly 21, you win the game.

IIW: "Choose one or both" and then something happens regardless of the choice.

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Raptorchan
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Post by Raptorchan » 7 months ago

Votes: void_nothing, FrostBoss216

Neverending Story 4ww
Sorcery (M)
Search your library for a Saga card, put it onto the battlefield, then shuffle.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

IIW: Alkabah or Rabiah

KB52665
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Post by KB52665 » 7 months ago

Votes: netn10, Komandon

Rouse the Necrocolossus 3bbb
Sorcery (M)
Amass 2, then amass X, where X is the number of times a spell named "Rouse the Necrocolossus" has been cast this game. Choose a type of counter from among deathtouch, first strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put a counter of that type on an Army creature you control.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

IIW: Rewrite an Alchemy keyword for paper Magic.
Last edited by KB52665 7 months ago, edited 3 times in total.

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LandellXil0cent
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Post by LandellXil0cent » 7 months ago

Votes: CunningGabe, Rithaniel

Chain to Eternity
Sorcery (M)
Exile target permanent. Then create a token copy of each permanent in exile.
If an opponent's life total is less than the amount of tokens Chain to Eternity created, that player loses the game.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability)

IIW: Fortell/Morph like mechanics
________________________________
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Komandon
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Post by Komandon » 7 months ago

Votes: CunningGabe , Rithaniel

Sanguine Agency 4BBB
Sorcery
Until end of turn instants and sorceries in your hand have "Pay X life, Discard this card: activate the effects of the discarded spell as if it was cast where X is equal to the mana value of the card."
You may not gain life this turn. At the end of your turn exile your hand.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

IIW: a new storm like mechanic other than casting spells or Gravestorm which is based of permanents the went to the graveyard.

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Rithaniel
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Post by Rithaniel » 7 months ago

Votes: Komandon, CunningGabe

A Hungry Wind Blows
Sorcery M
You get an experience counter, and then creatures you don't control get -X/-X until end of turn, where X is your number of experience counters. If a creature would die this this turn, instead exile it and return it to the battlefield under your control. You gain life equal to the number of creatures that are exiled this way.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability)

IIW: A land with the main goal of mana-fixing
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MonoRedMage
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Post by MonoRedMage » 7 months ago

Votes - netn10, Rithaniel

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void_nothing
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Post by void_nothing » 7 months ago

Votes: Komandon, CunningGabe

Worlds are Illusory 5GU
Sorcery (R)
Any number of players each draw three cards. You may put a permanent card from your hand onto the battlefield. Then, for each opponent, look at that player's hand and you may put a permanent card from among those cards onto the battlefield under your control.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

IIW: That creature type exists?
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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