New Challenge Every Day - October 6th: Battles, but better

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void_nothing
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Post by void_nothing » 8 months ago

Today's Challenge: Battles, but better

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
Rithaniel 13 (+2)
netn10 12 (+2)
Raptorchan 9 (+4)
Komandon 8 (+1)
LandellXil0cent 6 (+4)
void_nothing 5 (+3)
KB52665 2
Apellosine 1
CunningGabe 0
.::Note of the Day::.

This thread is still going up a BIT late, so tomorrow's will once again be earlier. Apologies.

.::Yesterday's Submissions::.
Legendary instants or sorceries
netn10 wrote:
8 months ago
Votes: void_nothing, Komandon

Back to the Brother's War 8UU
Legendary Sorcery (Mythic)
This spell cost 1U less to cast if you control a Teferi planeswalker and 1U less to cast if you control The Temporal Anchor.
Time travel seven times. Take an extra turn after this one. Scry 7. Exile Back to the Brother's War. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it six more times.)

IIW: Time travel
FrostBoss216 wrote:
8 months ago
Votes: Raptorchan, LandellXil0cent

Luther's Big Heist XRRR
Legendary Sorcery (Mythic)
Create X Treasure tokens, then Luther's Big Heist deals X damage to all creatures.
Until end of turn, if a creature dies from a source you control, its controller loses 1 life.

IIW: The next Relentless Rats/Shadowborn Apostle; A deck can have any number of this
KB52665 wrote:
8 months ago
Votes: Raptorchan, Rithaniel

Brion's Boulder
Legendary Sorcery (M)
Suspend 10-X — xrr
As long as Brion's Boulder is on the stack, it's not a spell.
Brion's Boulder deals 10 damage to target player and each creature and planeswalker that player controls. Repeat this process if you cast this spell on the same turn it was suspended.

IIW: Man, that's a mean manland
LandellXil0cent wrote:
8 months ago
Votes: void_nothing, Raptorchan

Price of the Elder Spell
Legendary Sorcery (M)
Mill up to 10 cards, discard up to 10 cards, and exile up to 10 cards from your deck.
If a legendary creature, legendary artifact, planeswalker, and another historic permanent are milled, discarded, or exiled this way, you win the game. (Artifacts, Legendaries, and Sagas are historic)
If you don't win the game, set your life total to 40, shuffle any number of cards from your graveyard into your deck, draw seven cards, and gain control of target permanent.

IIW: Epic, but worth it.
Raptorchan wrote:
8 months ago
Votes: LandellXil0cent, void_nothing

Narset's Great Revelation 4urw
Legendary Sorcery (M)
Discard your hand, then draw cards equal to your life total. You have no maximum hand size for the rest of the game.

IIW: Escape
Komandon wrote:
8 months ago
Votes: Rithaniel , LandellXil0cent

Wildspeaker's Rampage 5GGG
Legendary Sorcery
Create a 6/6 green Wurm token. Nonhuman creatures you control gain +2/+2, haste, trample until end of turn. If you control a Garruk planeswalker you may cast this spell 1G less to cast and players may not cast spells during your next combat step.
"Lord Faldus! I am the son of Raklan! Seven years ago you killed my father! Your men are already dead by my hands and died quickly! Your death won't be so merciful!

IIW: a nonlegendary permanent with Grandeur (Future sight mechanic that you discard a card with the same name for an effect.)
Rithaniel wrote:
8 months ago
Votes: netn10, LandellXilOcent

Taln's Refusal
Legendary Sorcery M
Exile cards from the top of your library until you exile three Aura and/or Equipment cards. Choose one of those cards at random and put it onto the battlefield attached to a legendary permanent you control. Then put one of the remaining two cards into your hand and shuffle all other cards exiled this way into your library.
Taln did not care who or what she faced. She was going to fight.

IIW: Lands with the main goal of mana fixing
void_nothing wrote:
8 months ago
Votes: netn10, Raptorchan

Windgrace's Binding with Urborg 3BRG
Legendary Sorcery (R)
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Put all land cards from each player's graveyard onto the battlefield tapped under your control. Then, unless an opponent sacrifices all lands they control, create Windgrace Reborn, a legendary Cat Avatar creature token with trample, indestructible, haste, and "This creature has power and toughness each equal to the number of lands you control."

IIW: Text changing
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

netn10
Posts: 4114
Joined: 4 years ago
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Post by netn10 » 8 months ago

Votes: LandellXil0cent, void_nothing

The Unfathomable 4CCUU
Legendary Creature - Boss Battle (Mythic)
(Any player may attack Bosses. Their toughness is the amount of Defense counters they have. Whenever a creature deals combat damage to a Boss, that boss deals damage equal to its power to that creature. When a boss is defeated, exile it, then cast it transformed.)
Ward CCCC
Flying, vigilance
Only creatures with flying can attack.
T: Draw four cards and each player mill ten cards.
10, {4}
//////////////////
Aetheric Aftershock
(U) Sorcery (Mythic)
The player that defeated The Unfathomable takes two extra turns after this one and draws seven cards.

IIW: Artifact - Totem

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FrostBoss216
Makes too many games
Posts: 1365
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Location: Somewhere in Ixalan

Post by FrostBoss216 » 8 months ago

Votes: Raptorchan, void_nothing

The Wardome 8
Legendary Artifact — Arena (R)
(At the beginning of each player's upkeep, that player may send a creature from the battlefield to this Arena. During each combat phase, creatures in the Arena exchange damage.)
At the beginning of each end step, each player with a creature in The Wardome gains 1 life, and each player without a creature loses 1 life.

IIW: That's creature type exists?


Not really a battle but I couldn't think of anything else lol

Komandon
Posts: 1536
Joined: 1 year ago
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Post by Komandon » 8 months ago

Votes: Rithaniel , Netn10

Operation Mother Cockatrice 3bb
Battle - Deterrent (Rare)
(Deterrents enter the battlefield under your control. You and planeswalkers you control may not be attacked until your Deterrent is destroyed. You may not block. Spells or abilities that deal noncombat battle, exile or destroy nonbattle permanents don't affect Deterrents. Spells and abilities you control that limit the ability to attack are ignored.)
Any creature that deals combat damage to Operation Mother Cockatrice is destroy that creature at the end of combat.
7

IIW: a new card type or supertype.

kwanyeegor-ii
Posts: 1959
Joined: 5 years ago
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Post by kwanyeegor-ii » 8 months ago

frostboss216 landellxil0cent
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

CunningGabe
Posts: 452
Joined: 3 years ago
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Post by CunningGabe » 8 months ago

Votes: Raptorchan, Rithaniel

Sweettooth Scuffle GB
Battle - Skirmish (R)
(When this enters the battlefield, you become its protector. Only one creature can attack this each combat, and only one creature can block creatures attacking this each combat.)
At the beginning of your end step, you may sacrifice a Food. If you do, create a 3/1 black Horror creature token. If you don't, create a Food token.
4

IIW: Saga Auras
Winner of August '22 DCC and September '22 NCED

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void_nothing
Undersea Emperor
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Location: Lodrux, Arakanta

Post by void_nothing » 8 months ago

Votes: LandellXil0cent, Raptorchan
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Rithaniel
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Post by Rithaniel » 8 months ago

Votes: Komandon, void_nothing

Psychic War of Kjaladmar
Battle - War R
(As a War enters, each player gets a copy to protect. Each player can attack copies they aren't protecting.)
At the beginning of your upkeep, draw a card for each other player who isn't protecting a copy of Psychic War of Kjaladmar.
Whenever the last defense counter is removed from Psychic War of Kjaladmar, the player that removed that counter draws a card.
4

IIW: Battle - War
And a Few Quotes
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

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― Stephen Jay Gould

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