.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Rithaniel 13 (+2)
netn10 12 (+2)
Raptorchan 9 (+4)
Komandon 8 (+1)
LandellXil0cent 6 (+4)
void_nothing 5 (+3)
KB52665 2
Apellosine 1
CunningGabe 0
.::Note of the Day::.netn10 12 (+2)
Raptorchan 9 (+4)
Komandon 8 (+1)
LandellXil0cent 6 (+4)
void_nothing 5 (+3)
KB52665 2
Apellosine 1
CunningGabe 0
This thread is still going up a BIT late, so tomorrow's will once again be earlier. Apologies.
.::Yesterday's Submissions::.
Legendary instants or sorceries
netn10 wrote: ↑8 months agoVotes: void_nothing, Komandon
Back to the Brother's War
Legendary Sorcery (Mythic)
This spell cost less to cast if you control a Teferi planeswalker and less to cast if you control The Temporal Anchor.
Time travel seven times. Take an extra turn after this one. Scry 7. Exile Back to the Brother's War. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it six more times.)
IIW: Time travel
FrostBoss216 wrote: ↑8 months agoVotes: Raptorchan, LandellXil0cent
Luther's Big Heist
Legendary Sorcery (Mythic)
Create X Treasure tokens, then Luther's Big Heist deals X damage to all creatures.
Until end of turn, if a creature dies from a source you control, its controller loses 1 life.
IIW: The next Relentless Rats/Shadowborn Apostle; A deck can have any number of this
KB52665 wrote: ↑8 months agoVotes: Raptorchan, Rithaniel
Brion's Boulder
● Legendary Sorcery (M)
Suspend 10-X —
As long as Brion's Boulder is on the stack, it's not a spell.
Brion's Boulder deals 10 damage to target player and each creature and planeswalker that player controls. Repeat this process if you cast this spell on the same turn it was suspended.
IIW: Man, that's a mean manland
LandellXil0cent wrote: ↑8 months agoVotes: void_nothing, Raptorchan
Price of the Elder Spell
Legendary Sorcery (M)
Mill up to 10 cards, discard up to 10 cards, and exile up to 10 cards from your deck.
If a legendary creature, legendary artifact, planeswalker, and another historic permanent are milled, discarded, or exiled this way, you win the game. (Artifacts, Legendaries, and Sagas are historic)
If you don't win the game, set your life total to 40, shuffle any number of cards from your graveyard into your deck, draw seven cards, and gain control of target permanent.
IIW: Epic, but worth it.
Raptorchan wrote: ↑8 months agoVotes: LandellXil0cent, void_nothing
Narset's Great Revelation
Legendary Sorcery (M)
Discard your hand, then draw cards equal to your life total. You have no maximum hand size for the rest of the game.
IIW: Escape
Komandon wrote: ↑8 months agoVotes: Rithaniel , LandellXil0cent
Wildspeaker's Rampage
Legendary Sorcery
Create a 6/6 green Wurm token. Nonhuman creatures you control gain +2/+2, haste, trample until end of turn. If you control a Garruk planeswalker you may cast this spell less to cast and players may not cast spells during your next combat step.
"Lord Faldus! I am the son of Raklan! Seven years ago you killed my father! Your men are already dead by my hands and died quickly! Your death won't be so merciful!
IIW: a nonlegendary permanent with Grandeur (Future sight mechanic that you discard a card with the same name for an effect.)
Rithaniel wrote: ↑8 months agoVotes: netn10, LandellXilOcent
Taln's Refusal
Legendary Sorcery M
Exile cards from the top of your library until you exile three Aura and/or Equipment cards. Choose one of those cards at random and put it onto the battlefield attached to a legendary permanent you control. Then put one of the remaining two cards into your hand and shuffle all other cards exiled this way into your library.
Taln did not care who or what she faced. She was going to fight.
IIW: Lands with the main goal of mana fixing
void_nothing wrote: ↑8 months agoVotes: netn10, Raptorchan
Windgrace's Binding with Urborg
Legendary Sorcery (R)
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Put all land cards from each player's graveyard onto the battlefield tapped under your control. Then, unless an opponent sacrifices all lands they control, create Windgrace Reborn, a legendary Cat Avatar creature token with trample, indestructible, haste, and "This creature has power and toughness each equal to the number of lands you control."
IIW: Text changing