
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Thread posting time is between 7 and 9 am CET, please adjust for your time zone. That time might shift during the month, if it does I'll try to give advance warning the day before.
Leo's Mineral of the Day: hematite.
DCC Scoreboard
Alchemist 22 (+2)
Rithaniel 21 (+2)
JessWill 18 (+2)
netn10 18 (+6)
bravelion83 16 (+2)
SinisterSister 13 (+2)
wizyard 8
Rithaniel 21 (+2)
JessWill 18 (+2)
netn10 18 (+6)
bravelion83 16 (+2)
SinisterSister 13 (+2)
wizyard 8
Submissions up for voting today:
bravelion83 wrote: ↑1 week agoVotes: Alchemist, SinisterSister
Mythological Lair
Enchantment — Room (U)
When you unlock this door, create a 3/3 green and white Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)
//
Foggy Expanse
Enchantment — Room (U)
Flash (You may cast this half anytime you could cast an instant. This does not apply to the other half.)
: Prevent all combat damage that would be dealt this turn. This ability costs to activate if you unlocked this door this turn.
SinisterSister wrote: ↑1 week agoVotes: Netn10, Alchemist
Fateful Rapture
Kindred Instant - Spirit (U)
Exile target creature you control, then create a token copy of it, except it's a Spirit in addition to its other types and gains flying.
"I want to fly away into the sky, and I don't care if I die."
- Epitaph of Argon Braveheart
JessWill wrote: ↑1 week agoVotes: SinisterSister, Bravelion83
Phaedra, the Rainbow Chaser
Legendary Creature - Human Scout (R)
Whenever you cast a creature spell, if was spent to cast that spell, it has lifelink. If was spent to cast that spell, it has hexproof. If was spent to cast that spell, it has deathtouch. If was spent to cast that spell, it has haste.
2/2
netn10 wrote: ↑6 days agoVotes: JessWill, Rithaniel
Alhammarret, Jace's Nightmare
Legendary Creature — Sphinx Nightmare (Mythic Rare)
Flying, menace
When Alhammarret enters, if you cast it, target opponent exiles their hand. Search that opponent's library for any number of cards with total mana values equal to the total mana value of cards exiled this way, then that player puts those cards into their hand. If you didn't, you lose the game.
5/5
