
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
The daily thread is posted between 7 and 8 am CET (1-2 am EDT). Sorry but I have to post the thread a little earlier today. Blame real life.
Leo's Chemical Element of the Day: Z = 115 is moscovium (Mc).
DCC Scoreboard
netn10 60
Indighost 58 (+1)
Rithaniel 57 (+1)
Alchemist 54 (+1)
bravelion83 49 (+6)
void_nothing 40
wizyard 17
OneAndOnly 15 (+3)
CunningGabe 12
Ulka 2
Indighost 58 (+1)
Rithaniel 57 (+1)
Alchemist 54 (+1)
bravelion83 49 (+6)
void_nothing 40
wizyard 17
OneAndOnly 15 (+3)
CunningGabe 12
Ulka 2
bravelion83 wrote: ↑1 day agoVotes: Alchemist, Rithaniel
Map the Marsh
Sorcery (U)
Draw two cards.
Triad — If mana of exactly three different colors was spent to cast this spell, draw three cards instead.
"Everybody who tried before ended up eaten by crocodiles, but I will succeed where they failed!"
—Pyanon, expert cartographer
Indighost wrote: ↑1 day agoV: Bravelion, OneAndOnly
Harrison, Intrepid Delver
Legendary Creature - Human Rogue Ally (R)
Whenever you cast an adventure spell, discover, explore, scry, or surveil, choose one -
• Draw a card, then discard a card.
• Create a 1/1 white ally creature token.
• Put a +1/+1 counter on target creature.
3/4
netn10 wrote: ↑23 hours agoVotes: bravelion83, Indighost
Uncle Ben, the Canon Event
Legendary Creature - Human Citizen (Mythic)
While an opponent is choosing targets as part of casting a spell they control, that player must choose at least Uncle Ben if able.
Whenever Uncle Ben dies, if it was by a crime commited against him, put two +1/+1 counters on each Spider Hero creature you control.
As long as Uncle Ben is in your graveyard, each Spider Hero creature you control enters with an additional +1/+1 counter on it.
0/2
Alchemist wrote: ↑20 hours agoVotes: bravelion83, OneAndOnly
Half-Life
Sorcery (M)
Target player gets X rad counters, where X is half that player's life total, rounded up. (At the beginning of your precombat main phase, if you have any rad counters, mill that many cards. For each nonland card milled this way, you lose 1 life and a rad.)
Flashback
Rithaniel wrote: ↑12 hours agoVotes: bravelion83, OneAndOnly
Dwarven Industrialist
Creature - Dwarf Spellshaper R
Haste
: Target land you control that entered the battlefield this turn becomes a nonbasic land named "Stripe Mine" and gains ": Add " and ", Sacrifice this land: Destroy target land."
, , Discard a card: Create an artifact token named "Smokestack" with "At the beginning of your upkeep, you may put a soot counter on this artifact" and "At the beginning of each player's upkeep, that player sacrifices a permanent of their choice for each soot counter on this artifact."
3/6