I just added Glasspool Mimic // Glasspool Shore instead of Cairn Wanderer and I'm testing Linvala, Shield of Sea Gate over Feline Sovereign. I just picked up Malcolm, Keen-Eyed Navigator but I'm not sure what I'm going to cut for him. I'm also thinking of testing Coercive Recruiter but I haven't acquired one.shifthappen1 wrote: ↑3 years agoWhat a great deck! its fun to see both the difference in commander (The Ur Dragon vs Morophon) but also the difference in approach, bouncing vs sacrificing for value.
Were there any recent updates on the list?
I aggressively stick to the theme of "it has to be a changeling or allow me to say a creature type when I activate its ability or it ETBs" so I won't play Fist of Suns. I also tend to stay away from combo cards that don't do anything on their own, and fist of suns is really bad outside of exactly Morophon, the Boundless being on the field. I tested Rooftop Storm and found it to be underwhelming and it occupies an extreme similar space.Would Fist of Suns be worth considering?
I consider adding Grim Captain's Call every now and again. The deck doesn't have enough non-changeling cards for it to be worth it. March from the Tomb lines up poorly when compared to Patriarch's Bidding. Currently I run The Scarab God instead of all these cards.How about Grim Captain's Call, or, March From The Tomb for some recursion?
All my changelings are small enough that +1/+1 effectively does nothing in an average game of EDH. Admiral Beckett Brass and Captivating Vampire both require a huge amount of changelings to be on the battlefield. In my experience once you hit 2-3 changelings plus a value engine opponents start getting scared of your board and a wrath happens. Hence, I don't expect to have more than 2 changelings at any time. By that metric, none of the cards you listed have nearly enough of an impact.Were Admiral Beckett Brass, Captivating Vampire , Pheres-Band Warchief and Dryad of the Ilysian Grove ever tested in your list? did they perform somewhat well, or, why were they not tried if you didnt think them worthy
The dryad makes the lands be different lands so it feels like its still on theme, you'd tap your "forest" (which was an ally encampment) and such. Its not a lord, but it does transform stuff into other stuff
I feel like trample and vigilence are worthy of consideration with Pheres-Band Warchief. Attacking with things and still having them untapped to tap for mana for x or y reason later feels like it could help sometimes.
Captivating vampire and the admiral both steal stuff, so its an interesting form of control thats not desctruction, not sure how good they may or may not be. Feels like Coercive Recruiter does the stealing better when it matters however
Coercive recruiter feels like it begs for a sac outlet to not let the opponents get their stuff back.
As for Dryad, I run Chromatic Lantern instead because it's less likely to randomly die to something, although I might give Dryad more of a ponder because I haven't really considered it.
It has been ok, it's more of a pet card than a super optimized pick. I got to twincast a Cyclonic Rift once which felt pretty good. Most of the reason it is in the deck is so I have a non-changeling target for Seahunter. Someday I'm going to tutor for Sigil Tracer in response to Expropriate and blow the table out. Someday. It's definitely on the chopping block. Mostly because it is so hungry.With the amount of creatures you got, is Sigil Tracer performing well? might be worth cutting for Coercive recruiter, maybe.