Yeah, this is working. The deck's weaker than it was previously, but it's got more interesting stuff going on in terms of gameplay dynamics. I'm of the opinion that partner decks can be some of the cooler, more varied, yet still consistent performers - you've got two potential things to synergise with out of the command zone, so you can go modular to support it and still have the requisite enabler at the ready. In this case, it's the combination of Gilanra's desire for big spells and Eligeth's natural gravitating towards low-cost scries. They actually work well together, as you drop in the 6+CMC bomb for Gilanra to draw off of, and then spend the remaining mana on whatever, such as cheap Eligeth scry stuff. Delver Factory
has quite liked seeing the various cheapo spells, and has also liked eating a Spitting Image
(or three). This power of cloning is not something that needs to be Clone Legion
size to be cool, as it turns out. The secret to being able to run a clone-rich deck in 2021 is to have some stuff of your own you wouldn't mind copying. And there's plenty of that here - Ulvenwald Hydra
, the mini-game sphinxes
, Delver Factory, what have you.
Avenger of Zendikar
was earmarked as a potential cut in the last update, I drew him, he didn't spark joy. This frees me up from all landfall win conditions, which is a good thing. This puts more pressure on the Sun Quans
in the deck to help provide whatever mediocrestuff wide with evasion prowess, and that makes games more interesting as that's another piece of the puzzle I sometimes need to find. Clone Legion
is the last of the problematic high-end haymakers, as it can single-handedly undo an opponent's advantage and flip gears on the game. In its last appearance, I had the power to repeatedly recur and cast it 10+ times in one turn, and it managed to yield a board state that was unreasonably powerful and took over an opponent that had no business being caught up with. Marit Lage's Slumber
may be the least obnoxious Tatyova
, but it is still a Tatyova. Migration Path
does not need to draw two on top of ramping two. Nezahal
is a sad one to cut, as he's the original "whenever opponent" card in here, but he is also the most boring of the lot, in fairness. He did not spark joy and sat in hand more often than not recently. Rishkar's Expertise
makes me feel guilty more than anything - it's not that insane a draw spell, even with Eligeth out, but it just feels like a big boy tryhard card and I'm trying to avoid running those that aren't necessary in here.
Most of the new includes are various flavours of clones, as those make for interesting, interactive gameplay. As mentioned, I've got some decent targets for it myself, so I've got a decent fail case if nobody else has anything worth copying. Followed Footsteps
is like a garbage tier Progenitor Mimic
, and is pretty fun because of the badness. Saheeli's Artistry
is the Clone Legion
replacement on account of being less ludicrous. In the interest of thoroughness, I should note that it nominally enables an infinite - given enough mana and a Doubling Cube
, it can be mana positive when cast. Needs appropriate recursion to keep this up, most easily in the form of a recursive body like Eternal Witness
to copy. This is yet to come up in gameplay, and I've put quite a few games on the thing recently, so it's unlikely to need addressing. Stolen Identity
is pretty neat as it can go live on Eligeth. In its debut appearance I kept making Gilded Lotus
es until I had a flipped Delver Factory to start copying instead. In terms of non-clone includes, there's the Eligeth-minded Crystal Ball
. Repeatable scry-draw stuff is quite nice, and this is another piece of that. Kiora's Follower
is the strongest include in a while, as it checks a lot of high power boxes. It's a two-mana ramp spell, helping power out Gilanra haymakers from turn four onward. It actually untaps Gilanra, so said haymaker will draw two cards rather than one. It also untaps various renowned big mana things like Doubling Cube. It's seriously no slouch. But it is also a creature, so it's pretty easy to deal with in the grand scheme of things. It's come out a few times by now, it's quite good, but it's not game-wrecking. And it synergises nicely with what the deck is after, so it stays.
It's unfortunate that all forms of multi-Regrowth
get rid of themselves in some capacity. Reap
has been nothing short of amazing, and once the mana comes together it can be used in intense recursion setups. Remember that mention of 10+ Clone Legion
s in a turn? That was thanks to Reap (and a secondary Regrowth to pick the Reap up). Seeing how the cast angle makes good use of Sharknado
variants, I'm considering Mirage Mirror
as a way to try to get more of those online.