Chromaticus wrote: ↑2 years agoAlms Collector? More expensive hate-cat, but he does draw cards.
Treasure Nabber probably needs to drag his butt in here.
I also kind of like the idea of Planar Chaos - more up my friends' ally than mine, but it just wrecks people if they go to wrath and fail the flip. Meanwhile if we've got any board we can add to it with Winota, Joiner of Forces.
Alms Collector - I have always been sort of displeased at how questionable it doing anything is. It is designed to hit cards that draw two or more cards in one effect like Wheels, Sea Gate Restoration, and Rishkar's Expertise. I don't like how it doesn't stop a lot of synergy based draw though like Tatyova, Benthic Druid, Fact or Fiction, Rhystic Study, or Necropotence though. I feel like its probably a meta call at best because there are just so many things it doesn't interact with especially if you are repeatedly drawing one card or putting cards to hand. I have had very poor results with it in my own meta but that isn't to say it couldn't be appropriate depending on the meta. I just hate how it is very random if it works or not based on what sort of draw they are using. I do like hatebears but my opinion of Alms Collector has always been that its a total crapshoot if he does anything.Chromaticus wrote: ↑2 years agoA double post? How rude!
Rummaging through my box for a couple last minute includes and came across one that I think is legitimately great:
Impulsive Pilferer - giving us three hasty Winota, Joiner of Forces triggers on his second go around is awesome - and if people don't want to enable that, he has semi-evasion on his front half.
Treasure Nabber - Maybe, I haven't really been personally impressed with the card and he does lack evasion. I don't think its wrong but I do think that the meta and the opponents you face on the regular will dictate how useful or not he is based on their deck design. I don't love relying on opponents to do something for a card to be good. There are cards that regardless of opponents choices they are still good but I haven't ever been that keen on Treasure Nabber personally. If the card works for someone I think its fine, I just haven't been impressed myself.
Impulsive Pilferer - It could work. I feel like its a little bit harder card to analyze without playing with it. Its a one drop which tend to get worse as the game goes on but the encore is decent. I still think that its a card that drawn after turn three is kind of weak but that is often the case with one drops. I would probably need to test it to say much more but I think that paying the encore and casting winota in the same turn is still going to be hard and anytime I cast winota tends to be a situation that I am going to be fairly happy if I make it to combat and circle back to the next turn with a board still. I think we usually want things we can cast before winota to make use of rather than pre casting her and hoping she stays in play. I am just pointing out that the encore can be a little like a swarm of hastey tokens in that it isn't normally something that has a lot of synergy with what we are doing. I would usually go for quantity, evasion, or quality over a haste push with this deck concept due to the setup costs. I can't help but to compare it against Hordeling Outburst even though its different and there is a payoff that makes treasure tokens the fact that it costs four and they are used up in the same turn rather than being able to pre play the encore. Its not accurate from the standpoint that its still a one drop that can be played out beforehand but I think a lot of the incentive is in the encore and I am not sure how well that plays to our setup needs.