New Challenge Every Day - September 12th: Kindred Lands

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Post by void_nothing 4 days ago

Today's Challenge: Kindred Lands

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
Alchemist 26 (+4)
JessWill 22 (+4)
Shawn.Foster 21 (+3)
BatBite 19 (+1)
DARKING 18
SinisterSister 18 (+1)
void_nothing 17 (+0)
LandellXil0cent 15 (+2)
netn10 12 (+3)
haywire 7
Lord_Xenagos 7
.::Note of the Day::.

.::Yesterday's Submissions::.

A Legend in your favourite color combination
SinisterSister wrote:
5 days ago
Votes: JessWill, Shawn.Foster

Dravokus Dreadhorn
Legendary Creature - Minotaur Shaman (R)
Creature cards in your graveyard have Vengeance. The Vengeance cost is equal to its mana cost. ([Cost]: Exile this creature card from your graveyard, then create a token copy of it tapped and attacking target player. You may only activate this ability during your combat step before blockers are declared.)
2/4

IIW: During your combat step
DARKING wrote:
5 days ago
Votes: Shawn.Foster, netn10

Fautomni of the Ghost Council
Legendary Creature - Spirit Advisor (R)
Vigilance
: You and target opponent each draw a card. That opponent puts a debt counter on a nontoken creature they control without a debt counter on it.
Whenever a creature with a debt counter on it dies, you may put that creature card onto the battlefield under your control. This ability triggers only once each turn.
3/3

IIW: A Dragon
JessWill wrote:
5 days ago
Votes: LandelXilOCent, SinisterSister

Jax, Barbarous Ringleader
Legendary Creature - Human Barbarian (R)
Whenever another creature enters under your control, you may have it fight target creature controlled by an opponent. If it wins the fight, either put a +1/+1 counter on it or create a treasure token.
"The rush of adrenaline from a good round of combat makes life worth living."
3/3

IIW: Non-red direct damage
netn10 wrote:
5 days ago
Votes: BatBite, JessWill

Nix, The Expanded Theory 1GWUB
Legendary Creature - Fractal (Mythic)
Nix has all activated and triggered abilities of all permenants and all cards in all graveyards.
It is the union of all things that approaches infinity.
2/2

IIW: Five mana 2/2
BatBite wrote:
4 days ago
Votes: Shawn.Foster, Alchemist

Teferi, Time Unraveled
Legendary Creature - Human Sorcerer (M)
Prowess
Whenever you cast a spell, target creature phases out.
Whenever you cast your fifth spell each turn, take an extra turn after this one.
"Time is no more than something to be messed with."

IIW: Echoverse Characters
Shawn.Foster wrote:
4 days ago
Votes: Alchemist, LandellXilOcent

Arlinn, Returned to Avacyn 1{r/g}g{g/w}
Legendary Creature - Human Werewolf
Vigilance
Each other Human you control enters with an additional +1/+1 counter on it.
Whenever Arlinn blocks a creature, create a 1/1 white Human creature token that's blocking that creature.
3/3
//
Arlinn, Hope of Innistrad
Legendary Creature - Werewolf
Haste, trample
Each other Werewolf. Wolf or Human you control enters with an additional +1/+1 counter on it.
Whenever Arlinn attacks, create a 2/2 green Wolf creature token that's tapped and attacking.
4/4

IIW: A creature representing a pre-ignition or desparkened planeswalker
Alchemist wrote:
4 days ago
Votes: netn10, JessWill

Keskia, The Soaring Range 4GUR
Legendary Creature - Elemental Drake (M)
Flying, trample
Cascade
Keskia enters with two +1/+1 counters for each spell that was cast this turn.
Return three lands you control to your hand: Return Keskia to its owner's hand.
1/1

IIW: Cascade
LandellXil0cent wrote:
4 days ago
Alchemist, JessWill

IIW: High mana value, basic effects

Rotirii, Devourer
Legendary Creature - Dragon
Flying, trample, haste
At the beginning of your end step, if Rotirii didn't attack, sacrifice another creature. If a creature was sacrificed this way, put a +1/+1 counter on Rotirii.
Whenever Rotirii attacks, you may sacrifice a land. If you do, add for each +1/+1 counter on Rotirii. Until end of turn, you don't lose this mana as steps and phases end.
Whenever you cast a Dragon spell, you may pay . If you do, each opponent sacrifices a creature.
3/3
void_nothing wrote:
4 days ago
Votes: netn10, Alchemist

Klangvint, Smithy Smuggler RW
Legendary Creature - Dwarf Rogue (R)
Whenever an artifact or enchantment an opponent controls becomes the target of a spell or ability, destroy that permanent.
XXU, T: Up to X target artifacts, enchantments, equipped creatures, and/or enchanted creatures phase out.
3/1

IIW: Mundane animals
Psst, check the second page of Custom Card Contests & Games for more quick reply games! | Collaborative Create-A-Booster | My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type, Kindred is a card type, and typal is a general term for caring about subtypes.

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Post by Alchemist 4 days ago

Votes: SinisterSister, netn10

Broadtop Butte
Kindred Land - Giant (U)
This land enters tapped.
T: Add R or W
6RW: This land becomes a 5/5 red and white creature in addition to its other types and gains vigilance and menace. This ability costs X less, where X is the power of a Giant you control.

IIW: Giants with mana value 3 or less.
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Post by JessWill 4 days ago

Votes: SinisterSister, Netn10

Serpentine Isle
Kindred Land - Serpent (R)
This land enters tapped unless you control another Serpent.
: Add or .
Biogenesis 5 - This creature can't be blocked so long as you played a nonbasic land this turn. Whenever this creature deals combat damage to a player, it explores. (: This land becomes a creature in addition to its other types with base power and toughness 5/5 and gains the following additional text. Use this ability as a sorcery.)

IIW: Black mana acceleration

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Post by netn10 4 days ago

Votes: BatBite, DARKING

Molehill
Kindred Land — Mole (Rare)
This land enters tapped.
2, T: Create a token that's a copy of target Molehill.
4, T: Target Molehill becomes a Mountain.

IIW: An expression

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Post by BatBite 3 days ago

Votes: DARKING, void_nothing

Changeling Flats
Kindred Land - Shapeshifter (R)
Changeling (This card is every creature type.)
: Add .
: Add one mana of any color. Activate only if you control five or more permanents of the same creature type.

IIW: Mana Rocks
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Post by SinisterSister 3 days ago

Votes: JessWill, Netn10

Elven Camp
Kindred Land - Elf (R)
This land enters tapped unless you control another Elf.
: Add . You may only spend this mana to cast elf spells or activate an ability of an elf.

IIW: You may only spend this mana

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Post by LandellXil0cent 3 days ago

SinisterSister, netn10

IIW: Magical Accessories

Wizard's Tower
Kindred Land - Wizard
This land enters tapped with a stun counter on it.
: Add . Spend this mana only to cast instant, sorcery, or Wizard spells.
, : Search your library for an instant or sorcery card and reveal it. Then you may cast it without paying it's mana cost if it's mana value is equal to or less than the total power among Wizards you control. If you don't cast it this way, put it on top of your library.
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Post by Shawn.Foster 3 days ago

I forgot to write "daybound" and "nightbound" on my submission yesterday. Rip

Tovolar's Den
Kindred Land - Werewolf
This land enters tapped unless you control a legendary red or green creature or planeswalker.
: Add or .
2rg, t: Target Wolf or Werewolf you control gets +X/+0 until end of turn, where X is the number of Wolves and Werewolves you control.

Votes: LandellXilOcent, BatBite
IIW: Take a dig at a character in the MTG lore

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Lily-and-Pearl Prince
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Post by void_nothing 3 days ago

Votes: JessWill, netn10

Mistform Limen
Kindred Land - Illusion (R)
T: Add C.
T: Add U. Spend this mana only to cast an Illusion spell.
T: Add UU. Spend this mana only to activate abilities from Illusion sources.
1, T: Target Illusion you control becomes the creature type of your choice until end of turn.

IIW: Secondary Magic characters
Psst, check the second page of Custom Card Contests & Games for more quick reply games! | Collaborative Create-A-Booster | My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type, Kindred is a card type, and typal is a general term for caring about subtypes.

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