New Challenge Every Day - August 30th: fear or intimidate

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Post by void_nothing 2 weeks ago

Today's Challenge: fear or intimidate

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
Alchemist 64 (+2)
void_nothing 52 (+0)
netn10 47 (+0)
Shawn.Foster 45 (+3)
LandellXil0cent 37
EsperCormorant 35
haywire 18
BatBite 13
kwanyeegor-ii 11 (+3)
Apellosine 7
JessWill 4
SinisterSister 3
Nono 2
Ulka 1
barbecube 1
Karnmaker 1
.::Note of the Day::.

.::Yesterday's Submissions::.

new cards for universes within/through the omenpaths legends
netn10 wrote:
2 weeks ago
Votes: Alchemist, kwanyeegor-ii

Chizak's Crystal 2G
Artifact (Common)
When this artifact enters with a reach, trample and ward 2 counters on it.
T: Move a counter from this artifact onto target creature. Activate only as a sorcery.
Cycling 1G
Whenever you cycle this card, put a reach, trample or ward 2 counter on target creature.

IIW: Green artifact common
Alchemist wrote:
2 weeks ago
Votes: kwanyeegor-ii, Shawn.Foster

Rashel's Runeplate 2WW
Artifact - Equipment (R)
When this Equipment becomes attached to a creature, you may search your library for an Aura card with mana value 3 or less that can enchant this Equipment or equipped creature and put it onto the battlefield attached to one of them, then shuffle.
Equipped creature gets +0/+3
Equip (4)

IIW: Artifacts and enchantments
kwanyeegor-ii wrote:
2 weeks ago
shawn.foster alchemist

Lazlo, Zeroed In 3RR
Legendary Creature - Human Citizen (Rare)
You may pay 0 rather than pay the mana cost of a spell with menace if it's the first spell you've cast this turn.
Whenever a creature with menace you control attacks alone, it gets +5/+0 until end of turn.
2/5

iiw soltari/thalakos/dauthi
void_nothing wrote:
2 weeks ago
Votes: Shawn.Foster, kwanyeegor-ii

Immard, Crusading Conduit 2U
Legendary Creature - Human Soldier (R)
Whenever Immard attacks, put a charge counter on each of any number of target permanents you control.
R, T, Remove a charge counter from Immard: It deals 3 damage to any target.
W, T, Remove a charge counter from Immard: Exile target creature. Its controller gains life equal to its power.
3/2

IIW: Universes Beyond for anime
Psst, check the second page of Custom Card Contests & Games for more quick reply games! | Collaborative Create-A-Booster | My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type, Kindred is a card type, and typal is a general term for caring about subtypes.

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Post by netn10 2 weeks ago

Votes: kwanyeegor-ii, void_nothing

Temporal Halberdier 3R
Creature — Human Warrior (Common)
Chronicle (When this creature enters, choose past, present, or future. Creatures you control with chronicle move to that time zone.)
Past — Intimidate
Present — First strike
Future — Frenzy 4
4/1

IIW: Chronicle (When this creature enters, choose past, present, or future. Creatures you control with chronicle move to that time zone.)

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Post by Shawn.Foster 2 weeks ago

Votes: void-nothing, kwanyeegor-ii

Reach the Target 1
Instant
Spree (Choose one or more additional costs.)
+ b — Target creature has fear until end of turn.
+ r — Target creature has intimidate until end of turn.
+ 1u — Target creature can't be blocked this turn.

IIW: additional/alternative costs of different colours

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Post by LandellXil0cent 2 weeks ago

kwanyeegor-ii, void_nothing

IIW: Channel

Path of Fear 2br
Enchantment - Saga
I - Fear - Target creature gains fear until end of turn.
II - Anger - Choose two target creatures that share a color. Put an intimidate counter on one creature. The other creature becomes a Coward in addition to its other types.
III - Hate - Creatures you control gain protection from Cowards
IV - Suffering - Each creature you control deals damage equal to it's power to target Coward.
________________________________
Obsessively Diversified, Creatively Unified
First Deck Ranar the Everwatchful
Favorite Deck Quintorius, History Chaser
Current Deck The War Doctor + K-9, Mark I

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Post by kwanyeegor-ii 2 weeks ago

netn10 voidnothing

Frightening Poltergeist 2UU
Creature - Spirit (Uncommon)
Fear
Whenever this creature deals combat damage to a player, you may pay 1U. When you do, return target creature that player controls to its owner's hand.
1U: Return this creature to its owner's hand.
2/4

iiw three or more subtypes
Always remember to keep your mind open to magic

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Post by Alchemist 2 weeks ago

Votes: netn10, kwanyeegor-ii

Opalescent Machina (4)
Artifact Creature - Manticore Construct (U)
Intimidate
When this creature enters, choose a color. This creature becomes that color.
Your devotion to the chosen color is increased by 1.
3/3

IIW: Devotion
Infinite notions, recombining and blossoming anew. Innumerable reasons to keep going.
Be kind. We are all here to create.

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Lily-and-Pearl Prince
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Post by void_nothing 2 weeks ago

Votes: netn10, kwanyeegor-ii

Sigiled Aether-Lich 1WW
Artifact Creature - Zombie Knight (M)
Fear; exalted (This creature can't be blocked except by artifact creatures and/or black creatures. Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
At the beginning of your end step, create an X/X blue and black Gargoyle artifact creature token with flying and lifelink, where X is this creature's toughness.
2/1

IIW: Craft or meld
Psst, check the second page of Custom Card Contests & Games for more quick reply games! | Collaborative Create-A-Booster | My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type, Kindred is a card type, and typal is a general term for caring about subtypes.

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