.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Alchemist 64 (+0)
void_nothing 56 (+4)
netn10 50 (+3)
Shawn.Foster 45
LandellXil0cent 37
EsperCormorant 35
haywire 18
kwanyeegor-ii 16 (+5)
BatBite 13
Apellosine 7
JessWill 4
SinisterSister 3
Nono 2
Ulka 1
barbecube 1
Karnmaker 1
.::Note of the Day::.void_nothing 56 (+4)
netn10 50 (+3)
Shawn.Foster 45
LandellXil0cent 37
EsperCormorant 35
haywire 18
kwanyeegor-ii 16 (+5)
BatBite 13
Apellosine 7
JessWill 4
SinisterSister 3
Nono 2
Ulka 1
barbecube 1
Karnmaker 1
.::Yesterday's Submissions::.
fear or intimidate
netn10 wrote: ↑2 weeks agoVotes: kwanyeegor-ii, void_nothing
Temporal Halberdier
Creature — Human Warrior (Common)
Chronicle (When this creature enters, choose past, present, or future. Creatures you control with chronicle move to that time zone.)
Past — Intimidate
Present — First strike
Future — Frenzy 4
4/1
IIW: Chronicle (When this creature enters, choose past, present, or future. Creatures you control with chronicle move to that time zone.)
Shawn.Foster wrote: ↑2 weeks agoVotes: void-nothing, kwanyeegor-ii
Reach the Target
Instant
Spree (Choose one or more additional costs.)
+ — Target creature has fear until end of turn.
+ — Target creature has intimidate until end of turn.
+ — Target creature can't be blocked this turn.
IIW: additional/alternative costs of different colours
LandellXil0cent wrote: ↑2 weeks agokwanyeegor-ii, void_nothing
IIW: Channel
Path of Fear
Enchantment - Saga
I - Fear - Target creature gains fear until end of turn.
II - Anger - Choose two target creatures that share a color. Put an intimidate counter on one creature. The other creature becomes a Coward in addition to its other types.
III - Hate - Creatures you control gain protection from Cowards
IV - Suffering - Each creature you control deals damage equal to it's power to target Coward.
kwanyeegor-ii wrote: ↑2 weeks agonetn10 voidnothing
Frightening Poltergeist
Creature - Spirit (Uncommon)
Fear
Whenever this creature deals combat damage to a player, you may pay . When you do, return target creature that player controls to its owner's hand.
: Return this creature to its owner's hand.
2/4
iiw three or more subtypes
void_nothing wrote: ↑2 weeks agoVotes: netn10, kwanyeegor-ii
Sigiled Aether-Lich
Artifact Creature - Zombie Knight (M)
Fear; exalted (This creature can't be blocked except by artifact creatures and/or black creatures. Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
At the beginning of your end step, create an X/X blue and black Gargoyle artifact creature token with flying and lifelink, where X is this creature's toughness.
2/1
IIW: Craft or meld
