.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Alchemist 16 (+0)
netn10 15 (+4)
void_nothing 14 (+5)
JovialJovian 12 (+3)
haywire 10
Ulka 8
BatBite 5 (+1)
LandellXil0cent 3 (+0)
JessWill 3
barbecube 3
BONDROOD 3 (+3)
Cazdraak 0
prince_mulan 0
.::Note of the Day::.netn10 15 (+4)
void_nothing 14 (+5)
JovialJovian 12 (+3)
haywire 10
Ulka 8
BatBite 5 (+1)
LandellXil0cent 3 (+0)
JessWill 3
barbecube 3
BONDROOD 3 (+3)
Cazdraak 0
prince_mulan 0
.::Yesterday's Submissions::.
Common with a mechanic 8 or more on the storm scale
JovialJovian wrote: ↑3 months agoParclivian Legion
Creature - Dwarf Soldier (C)
Bands with other Dwarves
A deck can have any number of cards named Parclivian Legion.
The Legions of Parclive are never wanting for recruits eager to serve their immortal Queen.
2/3
vote: netn10, bondrood
iiw: A deck can have any number of cards named...
netn10 wrote: ↑3 months agoVotes: BONDROOD, void_nothing
Kinscaer's Keep
Battle - Siege (Common)
Level up (: Put a defense counter on this. Level up only as a sorcery.) 3
Level 2-4: At the beginning of your upkeep, each player draws a card. 3
Level 5+: At the beginning of your upkeep, draw a card. 3
IIW: Fuse
LandellXil0cent wrote: ↑3 months agoJovialJovian, void_nothing
IIW: Fast Food
Maniacal Laugh
Sorcery (C)
Gain control of target creature until end of turn. Untap it, it gains haste until end of turn. Sacrifice that creature at the beginning of the next end step.
Madness
BONDROOD wrote: ↑3 months agovotes: netn10, void_nothing
Soulbound Hieromancers
Creature - Human Cleric
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Soulbound Hieromancers is paired with another creature, each of those creatures has "Whenever this creature attacks, tap target creature an opponent controls."
2/2
IIW: Nods to iconic Magic cards
haywire wrote: ↑3 months agoBoonblood Hydra
Creature - Ooze Hydra {C}
Graft 5 (This creature enters with 5 +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
When this creature dies, if it had no +1/+1 counters on it, draw two cards.
The rewards for dedication to the Combine may be great, but the cost can be even greater.
0/0
votes: jovialjovian, void_nothing
iiw: lord/buff effects for a specific keyword. ( i.e. Proud Wildbonder)
void_nothing wrote: ↑3 months agoVotes: netn10, JovialJovian
Netted by the Sun
Instant (C)
Choose one -
• Tap up to four target creatures.
• Netted by the Sun deals 4 damage to target tapped creature. If that creature would die this turn, exile it instead.
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
IIW: "one of them"
