Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
I need to get some work done before Monday rolls around.
RattingRots 24 (+5)
Rithaniel 24 (+3)
void_nothing 22 (+2)
bravelion83 21 (+2)
netn10 21 (+1)
OneAndOnly 20
Caspernicus 8 (+1)
marioguy3 8 (+5)
marioguy3 wrote: ↑4 months agoVotes: Rithaniel, bravelion83
Wizard Tank
Artifact (Mythic Rare)
Hexproof
Wizard Tank enters the battlefield with X Investment counters on it.
At the beginning of your upkeep, flip a coin. If you win the flip, double the number of Investment counters on Wizard Tank.
, Sacrifice Wizard Tank: Draw a card for each Investment counter on Wizard Tank.
OneAndOnly wrote: ↑4 months agoVotes: wizyard, marioguy3
.
Chillblood Spectre --
Creature - Spirit {R}
Fear
Whenever Chillblood Spectre is dealt damage, exile that many cards from the top of that source's controller's library.
3/3
netn10 wrote: ↑4 months agoVotes: bravelion83, RattingRots
Leyline of the Scholars
Enchantment (Rare)
Leyline of the Scholars is in your opening hand, you may begin the game with it on the battlefield.
Change the text of each spell and permanent you control from "discard a card, then draw a card" and "Draw a card, then discard a card" to "draw a card".
Whenever you draw your second card each turn, draw a card.
Rithaniel wrote: ↑4 months agoVotes: RattingRots, void_nothing
Ontonid
Artifact Creature - Sand Golem R
Indestructible
, : Put two stun counters on Ontonid: Target player skips their next draw step.
, , Put two stun counters on Ontonid: It deals damage equal to the number of cards in your hand divided as you choose among one, two, or three target creatures.
, , Put two stun counters on Ontonid: Create a token that's a copy of target nonartifact nonland permanent you control.
3/3
bravelion83 wrote: ↑4 months agoVotes: wizyard, RattingRots
You all should have gotten that it's a whole ten-card cycle and how it goes by now... today is the fourth one, six more to go (I've got them all ready already...) in the next six days.HMsShowHidenetn10 - Very original win condition, I would have voted for it if I didn't like the other two cards even more. This could have been a real vote on a different day.
Caspernicus - For the idea of planeswalker offering. I believe the rest of the card is mechanically mono-blue or white-blue, it shouldn't be able to be cast using only black mana.
void_nothing - For the perfect flavor. Not easy to do in a card frame that is supposed to tell a story but has no actual room for flavor text.
Fire in the Woods
Sorcery (U)
If was spent to cast this spell, Fire in the Woods deals 3 damage to any target. It deals 5 damage instead if that target is a creature with flying.
If was spent to cast this spell, create a 3/3 green Beast creature token. That token gains trample and haste until end of turn.
Flames from the canopies burn those who live in the sky, flames from the roots hide those tho live on the ground.
RattingRots wrote: ↑4 months agoCaspernicus, Rithaniel (although both cards would be more on color if Casp gave his black pips to Rithaniel)
Exiled Ronin
Creature - Human Samurai (C)
Mettle-- : ~ gets +1/+0 and gains first strike until end of turn. Activate this ability only if - blocked or became blocked this turn.
1/1
Caspernicus wrote: ↑4 months agoVotes: marioguy3, netn10
Jeers from the Crowd
Enchantment
Creatures you control have provoke. (Whenever a creature with provoke attacks, you may have target creature defending player controls untap and block it if able.)
Whenever a creature an opponent controls dies during combat, you may draw a card and put a +1/+1 counter on target creature you control.
void_nothing wrote: ↑4 months agoVotes: wizyard, RattingRots
Remora Wraith
Creature - Wraith (U)
Remora Wraith can't be blocked as long as you've paid life this turn.
Whenever you pay life for the second time in a turn, put a +1/+1 counter on Remora Wraith.
2/2