Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Posting a little bit early today.
Rithaniel 21 (+4)
OneAndOnly 20
netn10 20 (+1)
void_nothing 20 (+8)
bravelion83 19 (+3)
RattingRots 19 (+1)
Caspernicus 7
marioguy3 3
RattingRots wrote: ↑4 months agowizyard, Rithaniel
Scripture Guardian
Creature - Spirit (U)
When ~ enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until ~ leaves the battlefield.
At the beginning of your upkeep, each player draws a card.
2/3
bravelion83 wrote: ↑4 months agoVotes: wizyard, void_nothing
Ransacking at the Library
Enchantment (U)
When Ransacking at the Library enters the battlefield, if was spent to cast it, you may draw a card. If you do, discard a card.
When Ransacking at the Library enters the battlefield, if was spent to cast it, you may discard a card. If you do, draw a card.
Whenever you cast a noncreature spell, you may pay . If you do, draw a card.
OneAndOnly wrote: ↑4 months agoVotes: wizyard, Rithaniel
.
That Unbearable Stench! -
Instant {C}
Suspect target creature. Whenever another creature blocks it this turn, that creature gets-2/-2 until the end of turn.
Caspernicus wrote: ↑4 months agoVotes: bravelion83, RattingRots
Patron of Interplanar Travel
Legendary Creature — Serpent God (R)
Planeswalker offering (You may cast this spell as though it had flash by sacrificing a planeswalker and paying the difference in mana costs between this and the sacrificed planeswalker. Mana cost includes color.)
When Patron of Interplanar Travel enters the battlefield, exile each non-Legendary creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
It offers the poor passage for the blood of its enemies.
2/7
Rithaniel wrote: ↑4 months agoVotes: bravelion83, void_nothing
Whomber Smub
Instant U
Destroy target land that was tapped for mana this turn. Then destroy each nonland permanent that entered the battlefield this turn if mana from that land was spent to cast it.
"A smub is an ancient rite, used to quell unruly leylines. A whomber smub is simply the rudest and most forceful kind of smub."
—Bedod, giant magi
marioguy3 wrote: ↑4 months agoVotes: wizyard, void_nothing
Consider it Gone
Instant (Rare)
Choose target creature. Exile cards from the top of your library until you exile cards with total mana value greater than or equal to the targeted creature's combined power and toughness, then exile that creature face-down.
void_nothing wrote: ↑4 months agoVotes: netn10, Rithaniel
Sarkhan's Time Journey
Enchantment - Saga (M)
I - If you cast Sarkhan's Time Journey, take an extra turn after this one.
II - Draw two cards.
III - Sarkhan's Time Journey deals 5 damage to any target.
IV - You may put a Dragon card from your hand or graveyard onto the battlefield. It gains haste until end of turn.
V - Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.