Each and every Magic format is greater than the sum of its parts. So how much more useless would a cube be if all of its cards were useless? Why not just sleeve up 360 Wastes and call them a cube? Obvious Answer: Because no one would play it. The same logic applies to this cube, the premise of which predisposes it to consisting of too many useless cards. Hence, the challenge to creating and curating a cube like this is to include enough cards that drafters will value, and therefore maindeck, over a Wastes. But only just barely.
That's right, despite dubious motivations, Cube of Legend has been created and curated with a purpose. To induce cringing provide a novel draft and play experience by forcing challenging drafters to play with garbage discern the relative and contextual strength of cards that suck are considered by many to be among the weirdest and worst ever printed.
Cube of Legend still has a long way to go in terms of curating based on draft and play data. I still hope to eventually develop unconventional archetypes within the immutable constraints of "weird and worst".
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WHITE
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BLUE
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BLACK
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GREEN
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LAND
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