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https://magic.wizards.com/en/articles/a ... 2019-09-19
You need one of each color in play too but that's just simply your commander or any of the following
This is very strange and it is more cards than is just a coincidence at this point.ISBPathfinder wrote: ↑4 years agoSeriously, can you stop making white rares be actually 5 color cards. Why does this keep happening to white of late?
IIRC Maro said something on the line that White being the color of community and working together tends to favor cards that are white but secretly all colors combinedISBPathfinder wrote: ↑4 years agoSeriously, can you stop making white rares be actually 5 color cards. Why does this keep happening to white of late?
Well this is suppose to be the start of a new story arc;Serenade wrote: ↑4 years agoI'm fine with this story, of course. Just want to confirm that we just run into a little mischief and finally don't have to deal with some Big Bad over a course of years. I just want...to observe and explore new planes. Meet new peoples. That's what "being the player/planeswalker" means to me!
Fun fact: The way intervening if-clauses work the ability won't even go onto the stack unless you already have the condition at the beginning of your upkeep, so the only reason you need to activate these after the ability is on the stack is after an opponent removed a color condition in response to the triggered ability.CommanderMaster999 wrote: ↑4 years agoAnd Scrapbasket or Scuttlemutt (Activate while happily ever after check is on the stack)
You know what? That's not a bad hypothesis. He procs off general sacrifice, making him a more generally useful legend. I think I let my disappointment at white's "new thing" being parley get the better of me and cloud my judgment a bit.
Yep I just learned that so these will be Incase we loose the 5-color creature triggersSecretInfiltrator wrote: ↑4 years agoFun fact: The way intervening if-clauses work the ability won't even go onto the stack unless you already have the condition at the beginning of your upkeep, so the only reason you need to activate these after the ability is on the stack is after an opponent removed a color condition in response to the triggered ability.CommanderMaster999 wrote: ↑4 years agoAnd Scrapbasket or Scuttlemutt (Activate while happily ever after check is on the stack)
Couldn't you just use scuttlemut in your untap step?CommanderMaster999 wrote: ↑4 years agoYep I just learned that so these will be Incase we loose the 5-color creature triggersSecretInfiltrator wrote: ↑4 years agoFun fact: The way intervening if-clauses work the ability won't even go onto the stack unless you already have the condition at the beginning of your upkeep, so the only reason you need to activate these after the ability is on the stack is after an opponent removed a color condition in response to the triggered ability.CommanderMaster999 wrote: ↑4 years agoAnd Scrapbasket or Scuttlemutt (Activate while happily ever after check is on the stack)
I believe the untap phase ends in the blink of a eye and immediately goes straight upkeeps phaseThe_Greasy_Strangler wrote: ↑4 years agoCouldn't you just use scuttlemut in your untap step?CommanderMaster999 wrote: ↑4 years agoYep I just learned that so these will be Incase we loose the 5-color creature triggersSecretInfiltrator wrote: ↑4 years ago
Fun fact: The way intervening if-clauses work the ability won't even go onto the stack unless you already have the condition at the beginning of your upkeep, so the only reason you need to activate these after the ability is on the stack is after an opponent removed a color condition in response to the triggered ability.
Players don't get priority during the untap step, so no.The_Greasy_Strangler wrote: ↑4 years agoCouldn't you just use scuttlemut in your untap step?CommanderMaster999 wrote: ↑4 years agoYep I just learned that so these will be Incase we loose the 5-color creature triggersSecretInfiltrator wrote: ↑4 years agoFun fact: The way intervening if-clauses work the ability won't even go onto the stack unless you already have the condition at the beginning of your upkeep, so the only reason you need to activate these after the ability is on the stack is after an opponent removed a color condition in response to the triggered ability.
theMarc wrote: ↑4 years agoPlayers don't get priority during the untap step, so no.The_Greasy_Strangler wrote: ↑4 years agoCouldn't you just use scuttlemut in your untap step?CommanderMaster999 wrote: ↑4 years ago
Yep I just learned that so these will be Incase we loose the 5-color creature triggers
Back before Sixth Edition, the rules were all kinds of weird, so I wouldn't be surprised.The_Greasy_Strangler wrote: ↑4 years agoMy bad. Back in ye olden days, you could. I think.Now i'm doubting myself.