New Challenge Every Day - June 9th: Pre-defined tokens (New or existing)

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void_nothing
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Post by void_nothing » 2 years ago

Today's Challenge:
Pre-defined tokens (New or existing)

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
slimytrout 23 (+1)
JovialJovian 21 (+5)
void_nothing 15 (+2)
bravelion83 14 (+3)
haywire 12 (+1)
dyd 11 (+2)
netn10 9 (+1)
Venedrex 4
Pygyzy 1 (+1)
.::Note of the Day::.

.::Yesterday's Submissions::.
Enchantment mechanics
netn10 wrote:
3 years ago
Votes: dyd, JoviaJovian

Mosaic of the Angel 4WW
Enchantment Creature - Angel (Rare)
Flying, vigilance
Other creatures you control have flying and vigilance.
Crystallized 3WW (You may cast this spell for its crystallized cost. If you do, it enters the battlefield with a crystal counter on it and it isn't a creature as long as it has a crystal counter on it.)
4/4

IIW; Crystallized.
dyd wrote:
2 years ago
Votes: bravelion83, JovialJovian


Ascension of Xenagos 1rg
Enchantment - Aura Saga (R)
Enchant permanent you control
I - Put an indestructible counter on enchanted permanent.
II - Enchanted permanent becomes also a God creature with base power and toughness 6/5.
III - Enchanted permanent gains trample and menace. Exile it at the beginning of next end step.


IIW: God artifact creature
bravelion83 wrote:
2 years ago
Votes: JovialJovian, void_nothing

Starlit Beast 5GG
Enchantment Creature — Beast (M)
Constellation — Whenever Starlit Beast or another enchantment enters the battlefield under you control, create a 4/4 green Beast enchantment creature token with haste.
3GG: Each Beast creature you control gains trample until end of turn. If it's an enchantment, it also gains indestructible until end of turn.
4/4

IIW: druids
slimytrout wrote:
2 years ago
bravelion83, dyd (although I feel like the final ability give you a free cast without too much risk)

Prayer of Redemption 1W
Enchantment - Aura (U)
Enchant creature you control
Enchanted creature gets +1/+1 and has lifelink.
Congregation 4WW (When this aura enters the battlefield, if you cast it for its congregation cost, create a copy of it enchanting each other creature you control.)

IIW: Mockery
JovialJovian wrote:
2 years ago
votes: netn10, void_nothing

Dream of Flight U
Enchantment - Aura (C)
Incarnate 2U (You may cast this spell for its Incarnate cost without choosing a target. If you do, create a 1/1 colorless Incarnation creature token as it enters the battlefield and attach it to that token.)
Enchant creature
Enchanted creature gets +1/+0 and has flying.

IIW: Noodles
haywire wrote:
2 years ago
votes: jovialjovian, bravelion83

Sygnas, Blade of Myths
Legendary Planeswalker - Sygnas {M}
Constellation - Whenever an enchantment enters the battlefield under your control, put a loyalty counter on Sygnas.
0: Create 2 1/1 white Soldier enchantment creature tokens.
-2: Until your next turn, target permanent you control gets +2/+2 and gains lifelink and vigilance if it's a creature, and gains indestructible and hexproof if it's an enchantment.
-9: You get an emblem with "At the beginning of each combat, create a 0/0 white Mythblade enchantment creature token with lifelink, vigilance, and "This creature gets +1/+1 for each enchantment you control."
3

IIW: "unless an opponent pays"
void_nothing wrote:
2 years ago
Votes: JovialJovian, haywire

Ferret Umbra GU
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +1/+0 and has ward 1 and "Whenever this creature deals combat damage to a player, draw a card."
Totem armor

IIW: Kamigawa
kwanyeegor-ii wrote:
2 years ago
pygyzy slimytrout
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
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Post by dyd » 2 years ago

Votes: slimytrout, JovialJovian

Boon of Orazca xgg
Sorcery
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Target permanent you control gains hexproof and indestructible until end of turn.
If you have the city's blessing, for each of X target permanents and/or players create an Aegis token attached to it. (They're Aura enchantments with "Enchant permanent or player" and "Enchanted permanent has ward 2".)

IIW: As long as ... isn't on the battlefield, it's a ... in addition to its other types (à la Grist, the Hunger Tide)
Last edited by dyd 2 years ago, edited 2 times in total.

netn10
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Post by netn10 » 2 years ago

Votes: JoviaJovian, void_nothing

Ever-Forging Furnace 3
Artifact (Rare)
R, T: Create a Sword token. (It's an artifact equipment with "Equipped creature get +1/+0" and "Equip 1.")
W, T: Create a Shield token. (It's an artifact equipment with "Equipped creature get +0/+1" and "Equip 1.")

IIW: Vehicle that creates noncreature token/s

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JovialJovian
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Post by JovialJovian » 2 years ago

votes: slimytrout, bravelion83

Bonemass 1BB
Creature - Skeleton Ooze (R)
Whenever Bonemass or another nontoken creature dies, create a Bone token (It's an artifact with T, sacrifice this artifact: Exile target card from a graveyard.)
Bonemass gets +1/+1 for each Bone you control.
Sacrifice four Bones: Return Bonemass from your graveyard to the battlefield tapped.
1/1

IIW: Movies

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bravelion83
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Post by bravelion83 » 2 years ago

Votes: JoviaJovian, void_nothing

Jewel Collector 3RR
Creature — Human (R)
Jewel Collector has haste and trample as long as you control a Clue token, a Food token, and a Treasure token.
At the beginning of your upkeep, if you control exactly two among a Clue token, a Food token, and a Treasure token, you may create one of the kind you don't control.
"My collection must be complete!"
3/3

IIW: druids
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slimytrout
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Post by slimytrout » 2 years ago

JovialJovian, void_nothing

Grindshell Turtle 1U
Creature - Turtle (U)
Whenever you cast a noncreature spell, create a Rasp token. (It's an artifact with "1, T, Sacrifice this artifact: Target player mills two cards.")
Every ponderous step that it takes is accompanied by the shrill creaking of its massive shell.
1/4

IIW: Colorless member of an existing cycle

Pygyzy
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Post by Pygyzy » 2 years ago

Jovialjovian, bravelion83

Artificer's Instinct 2u
Sorcery (U)
Exile target artifact. It's controller creates a tapped token copy of Sol Ring.
It's power transcends the Multiverse.

Iiw: A new take on UBR

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void_nothing
Look On My Sash...
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Post by void_nothing » 2 years ago

Votes: slimytrout, haywire

Reverent Lookout 2W
Creature - Human Rogue (U)
Lifelink
When Reverent Lookout enters the battlefield, investigate.
Whenever you sacrifice a Clue, exile up to one other target creature you control, then return it to the battlefield under your control.
2/1

IIW: Serpents
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

kwanyeegor-ii
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Post by kwanyeegor-ii » 2 years ago

netn10 bravelion83
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I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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