.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Alchemist 32 (+2)
JessWill 27 (+2)
SinisterSister 27 (+4)
Shawn.Foster 26 (+3)
BatBite 26 (+3)
void_nothing 23 (+4)
DARKING 20
netn10 19 (+2)
LandellXil0cent 18
haywire 7
Lord_Xenagos 7
.::Note of the Day::.JessWill 27 (+2)
SinisterSister 27 (+4)
Shawn.Foster 26 (+3)
BatBite 26 (+3)
void_nothing 23 (+4)
DARKING 20
netn10 19 (+2)
LandellXil0cent 18
haywire 7
Lord_Xenagos 7
.::Yesterday's Submissions::.
Giants with mana value 3 or less
Shawn.Foster wrote: ↑1 day agoVotes: BatBite, void_nothing
Avatar of Storms
Enchantment Creature - Giant Avatar
Impending 3— (If you cast this spell for its impending cost, it enters with three time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Trample
Avatar of Storms's power and toughness are equal to the number of Giants you control.
Whenever a counter is removed from Avatar of Storms, create a 2/2 green Giant creature token.
Giants in the Kingdom of Storms gather when they learn it is coming.
IIW: Time counters
LandellXil0cent wrote: ↑1 day agoSo hard to pick, so many great designs!
JessWill, SinisterSister
IIW: Boats
Irradiated Titan
Creature - Giant Warrior
Trample, haste
When this creature enters, you get 2 rad counters.
At the beginning of your end step, sacrifice this creature unless you have one or more rad counters.
Warp
4/3
Once poisoned, it's how we learn to survive.
SinisterSister wrote: ↑1 day agoVotes: BatBite, JessWill
Edgecliff Titan
Creature - Giant Warrior (U)
You may only play this card from exile.
Trample, haste
This creature must attack each combat if able.
5/4
IIW: You may only play this card
somedue1019 wrote: ↑1 day agoVotes: SinisterSister, Shawn.Foster
Gargantuan Junker
Kindred Artifact — Giant
Station.
If this artifact is stationed by a Giant, put a charge counter on it.
1+: Trample. This creature gets +1/+1 for each counter on it.
10+: Double all combat damage delt by this creature.
Giants aren't usually ones for piolting, but turns out "Big Smash!" is still an effective strategy in space.
0/0
IIW: Music Appreciation Day! Make a Magic card out of your favorite song.
Lord_Xenagos wrote: ↑1 day agoVotes: Alchemist, SinisterSister
Slumbering Knoll
Creature - Giant
Trample
This creature enters with three sleep counters on it.
As long as this creature has a sleep counter on it it's a land with ": Add ."
At the beginning of your upkeep remove a sleep counter from this permanent.
6/6
IIW: Legendary battles
void_nothing wrote: ↑1 day agoVotes: Shawn.Foster, SinisterSister
Emptyheaded Pair
Creature - Zombie Giant (U)
Menace
When an opponent draws their second card in a turn, sacrifice this creature.
They are stupid, but it's not just figurative.
4/4
IIW: The least-used creature types

