There are pros and cons to the refill your hand tactics. Ultimately I think they work a lot better in decks that plan to deplete their hands quickly though as a tempo refill. My goal with this deck is to keep a high hand size turn after turn so I don't think they work quite as well as I would want here. Original Kozilek might be a thought though as a static draw 4 seems more useful than drawing back to 7 given if I am at 3 or less cards with this deck something probably went wrong.
Infiltration Lens - yea that might be fun to see how it goes. I would not be bummed to kill a chump blocker, draw 2, and gain 7.
xeroxedfool wrote: ↑4 years ago
I can only see two targets for
Thalia's Lancers.
You might be a little removal light? I think you have plently to survive but you're sacrificing some of whites best cards for theme. Which is totally fine and I like the cantrip removal you have included.
Thalia's Lancers - I am going to leave them in for now and look closer as I get closer to finished with a list to test. I generally have a few legendary lands at the minimum that I don't mind getting and I am going to add a few more legends right now so I will look at it closer as the list gets closer to ready to run.
Removal - I am still trying to figure out where I want to be with removal. I might contemplate some things like
Cataclysmic Gearhulk and or
Divine Reckoning. I am not really sure where I want to be one standard sweepers but I am still trying to figure it out. I don't have that one completely figured out yet.
CHANGES:
+
Rogue's Passage
+
Kor Haven
+
Nykthos, Shrine to Nyx
+
Homeward Path
+
Arch of Orazca
+
Strip Mine
+
Tectonic Edge
+22
Plains
+
Thought Vessel
+
Infiltration Lens
Tower of Fortunes ->
Kozilek, Butcher of Truth
+
Recruiter of the Guard
EDIT: +
Idyllic Tutor
The lands are getting closer. I need to look a bit deeper on the utility lands and I probably want to allow for a few more yet. It looks like I am at 94 cards right now so I still have room.