.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Ink-Treader 25 (+3)
Subject16 21 (+3)
void_nothing 20 (+0)
JovialJovian 18 (+2)
netn10 17 (+1)
OneAndOnly 11 (+3)
Apellosine 6
Avacyn Believer 6 (+3)
kwanyeegor-ii 6 (+2)
Ulka 3
MonoRedMage 1 (+1)
.::Note of the Day::.Subject16 21 (+3)
void_nothing 20 (+0)
JovialJovian 18 (+2)
netn10 17 (+1)
OneAndOnly 11 (+3)
Apellosine 6
Avacyn Believer 6 (+3)
kwanyeegor-ii 6 (+2)
Ulka 3
MonoRedMage 1 (+1)
.::Yesterday's Submissions::.
Kaldheim Gods
JovialJovian wrote: ↑1 year agovotes: MonoRedMage, Subject16
Valki, Compleat
Legendary Creature - Phyrexian God (M)
Haste
When Valki, Compleat enters the battlefield, choose another target creature or planeswalker. Exile that permanent with a puppet counter on it.
: Until end of turn, Valki Compleat becomes a copy of an exiled card with a puppet counter on it with mana value X, except it's still a Phyrexian if it's a creature. At the beginning of the next end step, return Valki to its owner's hand if it's on the battlefield or in a graveyard.
2/2
//MDFC//
Chains of Glistening Oil
Legendary Artifact (M)
: Put a creature or planeswalker card with a puppet counter on it onto the battlefield under your control. If it's a creature, gains haste and is a Phyrexian in addition to its other types.
Sacrifice Chains of Glistening Oil: Put a puppet counter on a creature or planeswalker card in exile.
Nothing is beyond the reach of Phyrexia.
IIW: Compleat a character
Avacyn Believer wrote: ↑1 year agoVotes: Subject16, OneAndOnly
Kesa, God of Summer
Legendary Creature - God (Rare)
Protection from snow
Snow permanents do not untap during their controller's untap step.
3/3*
Crown of Flowers
Legendary Artifact
, : Return target snow permanent with mana value equal to X to its owner's hand. You may put a permanent with mana value X or less from your hand onto the battlefield.
"Where snow melts, new life blossoms."
IIW: Poison matters
*(not forgetting power and toughness this time)
Ink-Treader wrote: ↑1 year agoVote: Avacyn Believer, kwanyeegor-ii (lots of great choices for this challenge)
Esika, Bridger of Realms
Legendary Creature - God (M)
Protection from legendary
: Add two mana in any combination of colors. Spend this mana only to cast legendary spells or to activate abilities of legendary permanents.
"I will see the worlds united, but not by, but against, Phyrexia."
2/3
//MDFC//
The Tyrite Veil
Legendary Artifact (M)
Legendary permanents you control have ward .
, : Legendary creatures you control get +3/+3 and have indestructible until your next turn. Activate as a sorcery.
What scraps escaped Vorinclex's pillaging became a symbol of resistance.
IIW: Weather
Ulka wrote: ↑1 year agoVotes: Ink-Treader, kwanyeegor-ii
Hermod, Messenger of the Gods
Legendary Creature - God (R)
Haste
Other creatures you control have haste.
3/2
=========
The Winged Scroll
Legendary Artifact
At the beginning of your upkeep, if you control a creature with Haste, draw a card. Otherwise exile the top card of your library. Until the end of your next turn, you may play that card.
IIW: Cephalids
kwanyeegor-ii wrote: ↑1 year agoavacyn believer oneanonly
Zendvi, God of Chance
Legendary Creature - God (Rare)
Whenever an opponent casts a spell that targets you or a permanent you control, flip a coin. If you win the flip, counter that spell.
Whenever you win a coin flip, add . Until end of turn, you don't lose this mana as steps and phases end.
3/3
/MDFC/
Hnefatafl of the Cosmos
Legendary Artifact (Rare)
: Flip a coin until you lose a flip or you choose to stop flipping. If you won all the flips, search your library for a creature card with mana value equal to or less than the number of times you flipped and put it onto the battlefield, then shuffle. Otherwise, Hnefatafl of the Cosmos deals damage to you equal to the number of times you flipped. Activate only as a sorcery.
iiw beast tribal
MonoRedMage wrote: ↑1 year agoVotes - Avacyn Believer, Subject16
Toralf, Tough as Stone
Legendary Creature - God {R}
Trample
Creatures with trample you control get +0/+1 for each Mountain you control.
4/1
/
Steelstar, Toralf's Gauntlet
Legendary Artifact - Equipment {R}
As long as Steelstar is attached to a creature, if that creature or an artifact you control would deal noncombat damage to an opponent or a permanent an opponent controls, that source deals that much damage plus 1 instead.
Equip abilities that target equipped creature cost less to activate.
Whenever equipped creature deals damage to a player, put a +1/+1 counter on it if it has trample.
Equip
IIW - Red cards that make predefined tokens.
void_nothing wrote: ↑1 year agoVotes: JovialJovian, netn10
Hjalginn, God of Equity
Legendary Creature - God (M)
At the beginning of your upkeep, draw a card if you don't have the most cards in hand or tied for the most, you gain 3 life if you don't have the highest life total or tied for the most, create two 1/1 white Human Warrior creature tokens if you don't control the most creatures or tied for the most, and you may play an additional land this turn if you don't control the most lands or tied for the most.
2/5
///
Rettlaet, Hjalginn's Scales
Legendary Artifact (M)
Whenever an opponent with at least as many cards in hand than you draws a card, they lose 1 life.
Whenever an opponent with at least as much life as you gains life, they sacrifice a creature.
Whenever an opponent who controls at least as many creatures as you casts a creature spell, they sacrifice a land.
Whenever an opponent who controls at least as many lands as you plays a land, they discard a card.
IIW: Enchantment artifacts