It typically runs like this:
Turns 1-3: cast mana dorks/rocks, and put Jegantha in hand.
Turn 4: cast Jegantha.
Turn 5: cast Sisay, tap Jegantha to bring out derevi, empyrial tactician (untap jegantha), tap jegantha to bring out one of the kiora planeswalkers (untap jegantha), bring out oath of teferi and use kiora again to untap jegantha and bring out Teferi, Who Slows the Sunset (untap jegantha), bring out The Peregrine Dynamo. Teferi and the Dynamo can provide infinite life and untap Jegantha and any other creatures and artifacts infinitely, which allows you to bring out all the legendary permanents you want.
*Note: if you start with a bloom tender or faeburrow elder in your hand, you can skip casting Jegantha and you should combo off a turn sooner.
*Note#2: I'm currently working on a way to use the peregrine dynamo in a non-infinite manner since I prefer not to win with an infinite combo.
Switching out 7-10 cards between games results in a completely different army to smash my opponents with, like dragons or slivers.
I'm looking for suggestions on other tribes to run in this. I could do knights, vampires (Lord Xander, anyone?), pirates, angels, or whatever. Or I could do things like bring out Helm of Kaldra and its friends, then attack people with a 9/9 trampling indestructible Kaldra avatar.
Any suggestions on other 'tribes' I could use?
Tribal Everything
# The Captain
# Companion
# The Tribe
# Card Draw/Tutoring
# Lands
# Other Creatures
# Other Legendaries
# Ramp
1 Sol Ring
Approximate Total Cost: