Fynn, Mono Green Aggro
Approximate Total Cost:
I found Fynn to be pretty interesting. With death touch your opponents don't want to block, but at the same time they'll take poison counters. 2 poison from a 1/1 creature is pretty strong, plus he might as well read infect creatures you control get +2/+0 when dealing damage to players. The goal is pretty simple, play green creatures and get your opponents to 10. Use your proliferate cards once everyone has some counters or as an alternate win after board wipes etc. The deck tries to be as low to the ground as possible, the more expensive stuff being for draw, evasion, etc. I am sure there are some good green card draw that I missed. The weaker cards are obviously the over 2 mana death touchers, and the higher cmc stuff. Any suggestions would be greatly appreciated.