Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
DCC Scoreboard
Rithaniel 51 (+4)
void_nothing 37 (+4)
netn10 35 (+1)
bravelion83 34 (+1)
wizyard 9 (+2)
OneAndOnly 6
void_nothing 37 (+4)
netn10 35 (+1)
bravelion83 34 (+1)
wizyard 9 (+2)
OneAndOnly 6
Probation: bravelion83 (6 days)
bravelion83 wrote: ↑4 months agoVotes: Rithaniel, void_nothing
Sharp Defense
Enchantment (R)
Whenever a creature that's attacking or blocking is dealt noncombat damage for the first time each turn, you may draw a card.
Whenever one or more creatures you control deal combat damage, create a Fragment token. (It's an artifact with " , , Sacrifice this artifact: It deals 1 damage to target creature or planeswalker.")
The sentinel bowed down, took a sharp little stone from the ground, then threw it at the minotaur charging towards him, trying to aim for the head.
netn10 wrote: ↑4 months agoVotes: void_nothing, Rithaniel
Point Fingers
Sorcery (Rare)
Turn all creatures face-down. Shuffle them, then name one of them.
Starting with the next player, each player choose a face-down creature. Turn it face up. If its the named creature, destroy that creature and that player draws two cards.
void_nothing wrote: ↑4 months agoVotes: wizyard, bravelion83
Ghoulish Find
Enchantment - Aura (R)
Enchant nonland card in a graveyard
Whenever a creature enters the battlefield, put a -1/-1 counter on that creature and a dig counter on Ghoulish Find. Then, if there are a number of dig counters on Ghoulish Find equal to or greater than enchanted card's mana value, exile Ghoulish Find and you may cast that card without paying its mana cost.