.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
void_nothing 20 (+4)
JovialJovian 16 (+4)
netn10 15 (+2)
somedue1019 12 (+2)
Rithaniel 12 (+3)
Komandon 11 (+1)
YoTed 6 (+0)
LandellXil0cent 4
AnotherAlias 3
chetoos 1
.::Note of the Day::.JovialJovian 16 (+4)
netn10 15 (+2)
somedue1019 12 (+2)
Rithaniel 12 (+3)
Komandon 11 (+1)
YoTed 6 (+0)
LandellXil0cent 4
AnotherAlias 3
chetoos 1
.::Yesterday's Submissions::.
Fight
Komandon wrote: ↑5 months agoVotes: Rithaniel , somedue1019
Going Bananas
Sorcery (uncommon)
Escalate (Pay this cost for each mode chosen beyond the first)
Choose one or more:
- Create two tapped coloress artifact token named Banana with "
, Sacrifice this artifact: add or . You gain 2 life."
- Choose target creature you control and target creature you don't control. The put a +1/+1 counter of your creature if it's an Ape or Monkey. Then those creatures fight each other.
IIW: a card that makes a token of an existing common or uncommon creature or artifact.
- Create a red Ape creature named Kird Ape with "Kird Ape gets +1/+2 as long as you control a forest.
netn10 wrote: ↑5 months agoVotes: Rithaniel, JovialJovian
Punching Bag
Creature - Scarecrow (Rare)
Defender
Prevent all damage dealt to and dealt by Punching Bag by fighting.
: Another target creature you control fights Punching Bag. If that creature has more power than Punching Bag's toughness, put a +1/+1 counter on that creature.
0/2
IIW: Vintage/Timeless Playable
somedue1019 wrote: ↑5 months agoVotes: void_nothing, JovialJovian
IIW: A plane inspired by the Second Punic War
LandellXil0cent wrote: ↑5 months agoVotes: netn10, JovialJovian
Student Brawl
Sorcery (U)
Choose two creatures that don't share any colors.
The controller of the creature with the greatest combined power and toughness gains 3 life and creates a 1/1 white Human creature token.
Those two creatures fight.
"Well, that's the last Quandrix-Lorehold fight I'm breaking up" -Professor Ferrin
IIW: Animals
JovialJovian wrote: ↑5 months agoSkala, Archangel of War
Legendary Creature - Angel Barbarian
Flying, vigilance
All creatures have haste and attack each combat if able.
Whenever a creature you control attacks, that creature gets +1/+0 until end of turn, then it fights target creature defending player controls.
Her song is the scream of battle, her love the hot splash of blood, her blessing a glorious death.
6/7
vote: Rithaniel, void_nothing
IIW: Giant versions of normally small things
Rithaniel wrote: ↑5 months agoVotes: Komandon, void_nothing
Tleud, Chorus of Small Songs
Legendary Creature - Elemental Angel R
Flying, vigilance
Prevent all damage that would be dealt during fights to creatures you control with mana value 2 or less.
, : For each attacking creature, target creature you control fights that creature.
2/2
IIW: Eye or Wurm Tribal
void_nothing wrote: ↑5 months agoVotes: somedue1019, netn10
Spoiling For It
Enchantment (R)
At the beginning of each end step, if creatures fought this turn, you may have target creature you control fight target creature you don't control.
Forestcycling
Sometimes fights have a cause, and sometimes they have an excuse.
IIW: World, Leyline, or Saga enchantment from Ravnica, Alara, or Tarkir