The Great Creature Type Challenge, Day 155 - Mouse

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void_nothing
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Post by void_nothing » 9 months ago

Type of the Day: Mouse

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

Ink-Treader 391 (+3)
ApocalypseChive 383 (+1)
void_nothing 338 (+0)
Subject16 335 (+1)
Henlock 296 (+1)
netn10 260 (+3)
lookingupanddown 242 (+1)
slimytrout 203
JovialJovian 56
OneAndOnly 41
Komandon 40 (+0)
Caspernicus 30
kwanyeegor-ii 23
Facsimus 20
MonoRedMage 20
Wren 8
AnotherAlias 5
wizyard 4 (+4)
Peazful 2
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Masticore: void_nothing
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Metathran: void_nothing
Minion: Ink-Treader, Caspernicus
Minotaur: ApocalypseChive
Mite: lookingupanddown
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Mongoose: Ink-Treader
Monk: netn10
Monkey: wizyard
Note of the Day:

Yesterday's Submissions:

(Yesterday's Type: Moonfolk)
lookingupanddown wrote:
9 months ago
Votes; ApocalypseChive, Ink-Treader

Genku, the Chronicler 3UU
Legendary Creature - Moonfolk Advisor (Rare)
Flying
You have no maximum hand size.
At the beginning of your end step, if you tapped one or more untapped creatures your opponents control, you may pay 1GW. If you do, return target Saga card and another target nonland permanent from your graveyard to your hand.
"My wife says it was her responsibility to collect stories to share. Now that she's gone, I strive to follow that legacy,"
4/3
netn10 wrote:
9 months ago
Votes: Subject16, Henlock

Caretaker of the Eared-Ones 2U
Creature - Moonfolk Child (Rare)
Flying
2U, Return a land you control to its owner's hand: If it's a -
* Plains: Create a 1/1 white Rabbit creature token.
* Island: Draw a card for each Rabbit you control, then discard that many cards.
* Swamp: Rabbits you control gains lifelink until end of turn.
* Mountain: Rabbits you control gets +1/+0 until end of turn.
* Forest: Target Rabbit you control gains hexproof and indestructible until end of turn.
2/3
ApocalypseChive wrote:
9 months ago
Monkey votes: Ink-Treader, wizyard

Moonlight Reflector 2U
Creature - Moonfolk Wizard (R)
Flash, flying
2, Return a land you control to its owner's hand: Until end of turn, if an opponent taps a nonbasic land for mana, it produces colorless mana instead of any other type.
2/2
Ink-Treader wrote:
9 months ago
Vote: netn10, wizyard

Soratami Cloudshaper 1U
Creature - Moonfolk Wizard (U)
Flying
Whenever a land you control is returned to its owner's hand, create a token copy of it. It gains "Whenever this land becomes tapped and at the beginning of the next end step, exile this." This ability triggers only once each turn.
1/2
Komandon wrote:
9 months ago
Votes: Netn10 , Lookingupandown

Iro U-izado of the Shimmer 3U
Legendary Creature - Moonfolk Wizard
When Iro U-izado of the Shimmer enters the battlefield choose a basic land type you don't control.
3, return a land to your hand: Iro U-izado of the Shimmer gains base power and toughness of 4/4, flying and when he deals combat damage to a player this turn draw a card.
When the chosen basic land type enters the battlefield, untap target land you control.
2/3
Peazful wrote:
9 months ago
Votes: Netn10, wizyard

Right Hand to Emrakul 2{u}
Creature - Moonfolk Horror (U)
Flying
When Right Hand to Emrakul enters the battlefield, each player puts a card from their hand on top of their library then mills 2.
, return a land you control to its owner's hand: Exile target aura attached to a creature you control. Activate this ability only if there is a land in your graveyard.
1/3
"I shall free you, master."
void_nothing wrote:
9 months ago
Votes: Ink-Treader, wizyard

Tameshi's Alternates 3UU
Artifact Creature - Moonfolk Wizard (U)
Flying
When Tameshi's Alternates enters the battlefield, remove a lore counter from any number of Sagas you control and untap any number of Vehicles you control.
2, Return a land you control to its owner's hand: Return Tameshi's Alternates to its owner's hand.
3/3
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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lookingupanddown
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Post by lookingupanddown » 9 months ago

Votes: Ink-Treader, void_nothing

Lab Mice XWU
Creature - Mouse (Rare)
Lab Mice enter the battlefield with X +1/+1 counters on it.
Whenever Lab Mice becomes the target of a spell or ability you control, you may flip a coin. If the coin comes up heads, put a +1/+1 counter on Lab Mice. If it comes up tails, remove a +1/+1 counter on Lab Mice. When you do, scry 2. This ability triggers only once per turn.
0/0

ApocalypseChive
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Post by ApocalypseChive » 9 months ago

Moonfolk votes: lookingupdandown, Ink-Treader

Clock Runner W
Creature - Mouse (R)
If you would draw a card while Clock Runner is revealed from your library, instead put Clock Runner onto the battlefield under your control, then draw two cards.
Whenever Clock Runner becomes the target of a spell or ability, you may put it on top of its owner's library.
1/1

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void_nothing
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Post by void_nothing » 9 months ago

Votes: netn10, ApocalypseChive

Lucky Jerboa W
Creature - Mouse (U)
If this spell would be countered or Lucky Jerboa would leave the battlefield, instead shuffle it into its owner's library, then you scry 1 and gain 1 life.
2R: Flip a coin. If you win the flip, exile the top card of your library and you may play that card until the end of your next turn. If you lose the flip, Lucky Jerboa gets +1/+1 until end of turn.
1/2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Crabby
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Post by Crabby » 9 months ago

Votes: Peazful, Netn10
Slippery Experiment
Creature - Mouse Mutant (U)
If Slippery Experiment has a +1/+1 on it, it has "This creature can't be blocked".
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
1/2

netn10
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Post by netn10 » 9 months ago

Votes: Ink-Treader, ApocalypseChive

Princess' Pet W
Creature - Mouse (Rare)
3, T: Create a Food token named Cheese.
As long as it's night, Princess' Pet loses all activated abilities and becomes a 3/3 Horse with "Foods you control are 5/3 Vehicles with crew 3."
"I'll be back by daylight!" Said the princess,
And Little Henry just smiled. A night that starts with a big lie can only be riddled by more lies, and lies can hide within them beautiful surprises.

1/1

Komandon
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Joined: 1 year ago
Pronoun: Unlisted

Post by Komandon » 9 months ago

Votes: ApocalypseChive , Ink-Treader

Requited Mouse W
Creature - Mouse (uncommon)
Flash
When Grateful Mouse enters the battlefield you may destroy an aura attached to target creature you control and/or that creature gains hexproof until end of turn. If targeted creature was a cat you may untap that creature.
0/1
"No act of kindness, no matter how small, is ever wasted." –Aesop.

Ink-Treader
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Post by Ink-Treader » 9 months ago

Vote: ApocalypseChive, void_nothing

Meadow Feasters 4W
Creature - Mouse (U)
Affinity for Plains
1, Sacrifice a land: Put a +1/+1 counter on target creature. If the sacrificed land was a Plains, you gain 3 life.
Plainscycling 1
2/3

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