The Great Creature Type Challenge, Day 78 - Employee

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void_nothing
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Post by void_nothing » 11 months ago

Type of the Day: Employee

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

Ink-Treader 187 (+6)
ApocalypseChive 186 (+0)
slimytrout 185 (+5)
Subject16 185 (+2)
void_nothing 167 (+2)
Henlock 156 (+2)
netn10 119 (+1)
lookingupanddown 112 (+0)
JovialJovian 45 (+0)
OneAndOnly 41
kwanyeegor-ii 23
MonoRedMage 19
Wren 8
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Note of the Day:

Yesterday's Submissions:

(Yesterday's Type: Elk)
ApocalypseChive wrote:
11 months ago
Elf votes: Ink-Treader, slimytrout

Bugling Bull Elk 3G
Creature - Elk (U)
Whenever another creature enters the battlefield under your control, Bugling Bull Elk gets +1/+1 until end of turn.
At the beginning of your end step, if Bugling Bull Elk has the greatest power among creatures on the battlefield, populate. (Create a token that's a copy of a creature token you control.)
4/3
netn10 wrote:
11 months ago
Votes: slimytrout, void_nothing
Note
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I changed my votes like 3 times. All the elf designs are very good so good job everyone!
Blossom-Step Walker 1G
Creature - Elk (Rare)
Ward - Create a token that's a copy of Blossom-Step Walker, except it loses ward.
Whenever an Elk you control attacks, reveal the top card of your library until you reveal a nonland card. Put all land cards revealed this way onto the battlefield, then scry 1.
2/3
lookingupanddown wrote:
11 months ago
Votes: Ink-Treader, slimytrout

Suncrested Moose 4WW
Snow Creature - Elemental Elk (Uncommon)
Vigilance
When Suncrested Moose enters the battlefield, tap all creatures you don't control.
The awestruck hikers described a towering yet graceful figure enter the clearing. Its huge horns seemed like they framed the sun and shared its radiance.
5/5
Subject16 wrote:
11 months ago
Ink-Treader, Henlock

Hunted Stag 1GG
Creature — Elk (R)
Trample, hexproof
When Regal Stag enters the battlefield, target opponent creates two 2/2 green Ranger creature tokens with reach.
When Hunted Stag dies, each opponent creates a Food token and a Treasure token.
5/5
void_nothing wrote:
11 months ago
Votes: Subject16, Ink-Treader

Charging Hind 3G
Creature - Elk (C)
Haste
Whenever Charging Hind becomes blocked, scry 3 and you gain 3 life.
Nothing combines impetuousness and wariness like a Yavimaya elk.
3/2
Ink-Treader wrote:
11 months ago
Vote: void_nothing, slimytrout

Cervine Colossus 5GG
Creature - Elk Beast (U)
Trample, haste, ward 4
Size hasn't dulled its grace, nor its antlers.
6/5
Henlock wrote:
11 months ago
Wondrous Elk 3
Enchantment Creature - Elk Wizard (u)
Protection from Elks.
When Wondrous Elk enters the battlefield, target artifact or enchantment loses all abilities and it becomes a 3/3 Elk creature for as long as Wondrous Elk is on the battlefield.
3/3

Votes: Ink Treader, netn10
slimytrout wrote:
11 months ago
Ink-Treader, Henlock

Six-Point Stag 4GG
Creature - Elk (U)
When Six-Point Stag enters the battlefield, reveal the top six cards of your library. You may put any number of creatures with total mana value 6 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
6/6
JovialJovian wrote:
11 months ago
Great Hart 5GG
Creature - Elk (C)
Vigilance
When Great Hart enters the battlefield or is cycled, search your library for a Forest card and put it onto the battlefield tapped.
Cycling 3G
6/6

vote: slimytrout, subject16
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

ApocalypseChive
Posts: 336
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Post by ApocalypseChive » 11 months ago

Elk votes: Subject16, Henlock

Rage Accountant 1BR
Creature - Minotaur Employee (U)
As Rage Accountant enters the battlefield, choose an opponent.
In the black - As long as your life total is higher than the chosen player's, black spells you cast cost B less to cast.
In the red - As long as your life total is lower than the chosen player's, red spells you cast cost R less to cast.
2/3

Ink-Treader
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Joined: 4 years ago
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Post by Ink-Treader » 11 months ago

Vote: ApocalypseChive, Henlock

Goblin Deliveryperson 1R
Creature - Goblin Employee (R)
Flash
Haste
If a player would put a card in their hand, if they didn't draw it, they put it in their graveyard instead.
Disatisfaction guaranteed.
2/1

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void_nothing
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Post by void_nothing » 11 months ago

Votes: lookingupanddown, slimytrout

Flume Oak 4GG
Creature - Treefolk Employee (R)
Islandwalk
Whenever Flume Oak attacks, up to one other target attacking creature you control jumps in a log with Flume Oak. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them. This is indefinite.)
Whenever you open or visit an Attraction named Log Flume, put two +1/+1 counters on Flume Oak and each other creature in a log with it.
"Please wait to disembark until I come to a full and complete hlllbblllplllp!"
4/8
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
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Post by Subject16 » 11 months ago

ApocalypseChive, JovialJovian

Stage Hand 1B
Creature - Skeleton Employee (U)
When Stage Hand enters the battlefield, open an attraction.
After you roll to visit your Attractions, you may sacrifice Stage Hand. If you do, that roll's result becomes 6.
Part assistant, part prop.
1/1

netn10
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Post by netn10 » 11 months ago

Votes: Henlock, Subject16

Tavern Keeper 1G
Creature - Human Employee (Rare)
Pay For Drinks - T, Sacrifice a Treasure: Create a Food token.
Ask For Quests - Whenever you cast a legendary spell, create a Treasure token.
Threaten For Money - If a creature you control would fight Tavern Keeper, create three Treasure tokens instead.
0/1

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JovialJovian
Captain, I object!
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Post by JovialJovian » 11 months ago

Automated Teller Machine 5
Artifact Creature - Employee Construct
T, discard a card: Create a treasure token.
T, Sacrifice two treasures: Draw a card.
2/3

vote: ApocalypseChive, Henlock

slimytrout
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Post by slimytrout » 11 months ago

JovialJovian, Henlock

Insurance Salesmanticore 2UR
Creature - Manticore Employee (R)
Flying
Whenever a player casts a creature spell, they may pay 3 life. If they do, that creature enters the battlefield with a shield counter on it.
UR, T: Insurance Salesmanticore deals 1 damage to any target.
3/3

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lookingupanddown
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Post by lookingupanddown » 11 months ago

Votes: Ink-Treader, slimytrout

Unpaid Intern 1W
Creature - Human Employee (Uncommon)
When Unpaid Intern enters the battlefield, open an Attraction.
When Unpaid Intern leaves the battlefield, you may exile it. If you do, search your library for a card name Unpaid Intern, reveal it, put it into your hand, then shuffle.
A deck can have any number of cards named Unpaid Intern.
"I don't get paid enough to do this."
"You don't get paid."
"Yup.

1/1

Henlock
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Contact:

Post by Henlock » 11 months ago

Subject16… ApocalypseChive

Unionbot 3
Artifact Creature - Robot Employee Advisor (u)
Other Employees you control have +1/+1 and cannot be sacrificed.
At the beginning of your end step, if all players control a creature named Unionbot, each player draws a card and puts a +1/+1 counter on each Employee they control.
2/2

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