.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
OneAndOnly 31 (+1)
void_nothing 31 (+4)
shullz 29 (+2)
netn10 25 (+0)
Komandon 23
YoTed 19 (+0)
LandellXil0cent 17 (+3)
Ink-Treader 16
KB52665 16
Dedede3669 16 (+4)
TessaMTG 11 (+0)
.::Note of the Day::.void_nothing 31 (+4)
shullz 29 (+2)
netn10 25 (+0)
Komandon 23
YoTed 19 (+0)
LandellXil0cent 17 (+3)
Ink-Treader 16
KB52665 16
Dedede3669 16 (+4)
TessaMTG 11 (+0)
.::Yesterday's Submissions::.
Two different hybrid symbols
shullz wrote: ↑3 months agoVotes: Dedede3669, void_nothing
@YoTed: Try to reduce the text on your cards. With this much micro-text, they are pretty much unreadable. Usually cards have up to 8 lines of text, with some having 9 lines and in very rare cases 10 lines of text.
I have had problems with this, too. But I try my best to respect this general design constraint now.
Reading over the possible challenges yesterday, I thought about Komandon's prompt (searching for two existing cards). My idea for that one fits today's challenge, too.
IIW: Improve one of Magic's worst cards.
Komandon wrote: ↑3 months agoVotes: LandellXil0cent , void_nothing
Smol Chat
Creature — Cat
Smol Chat enters the battlefield with a hexproof counter if you paid to cast it.
: Smol Chat gains +0/+1 until end of turn.
"People hunt the Smol Chat for the precious toebeans. They don't kill the Smol Chat but may be too eager to squeeze their cheeks. Lucky the Smol Cat are known for their steadfast nature." — Catolic Guide vol. 9 -
0/1
IIW: oxymorons (real ones not jokes]
Dedede3669 wrote: ↑3 months agoVotes: OneAndOnly, void_nothing
To Err
Instant
Prevent all combat damage that would be dealt this turn.
////
To Human
Sorcery
Creatures you control gain prowess until end of turn.
IIW: Cards with abilities that reveal themselves (á la Tetzimoc, Primal Death)SPOILERShowHide
OneAndOnly wrote: ↑3 months agoVotes: shullz, Dedede3669. HM to netn10; I wish all the modes referenced Gates.
.
Ashwing Valkyrie --
Creature - Angel Nightmare {R}
Flying
When Ashwing Valkyrie enters, target player gains life and another target player loses life equal to the amount of mana spent to cast it.
: Ashwing Valkyrie gets +2/+2 and another target creature gets -2/-2 until end of turn.
4/4
.
Next: Frogs or Toads
netn10 wrote: ↑3 months agoVotes: Dedede3669, LandellXil0cent
Mantle of the Yore
Enchantment - Aura (Rare)
Enchant creature
Enchanted creature has double strike and "Whenever this creature deals combat damage to a player, that player exiles the top card of their library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
IIW: Mono blue creature with vigilance or a mono green creature with prowess
void_nothing wrote: ↑3 months agoVotes: shullz, LandellXil0cent
Rocbait Ram
Creature - Sheep (M)
Haste
Whenever Rocbait Ram or another creature you control leaves the battlefield, if that creature attacked this turn, create a 3/4 white Bird creature token with flying. This ability triggers only once each turn.
, Sacrifice Rocbait Ram: It deals damage equal to the number of creatures you control divided as you choose among one or two targets.
2/3
IIW: Fish