Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Alright, now that I've posted the thread, I'm gonna go get some more sleep.
Also, hey: 4-way tie.
wizyard 38 (+4)
void_nothing 34 (+4)
Rithaniel 30
bravelion83 29 (+4)
OneAndOnly 25 (+2)
netn10 24 (+1)
Caspernicus 19 (+1)
marioguy3 17
archemediesx 2
OneAndOnly wrote: ↑3 months agoVotes: wizyard, Caspernicus
.
Ramel's Military Academy
Legendary Land {R}
: Add
You may have creatures you control enter the battlefield tapped. If you do, put a +1/+1 counter and stun counter on it.
bravelion83 wrote: ↑3 months agoVotes: void_nothing, RattingRots
Brothers in Arms
Creature — Human Soldier (U)
When Brothers in Arms enters the battlefield, if was spent to cast it, you gain 2 life and draw a card.
When Brothers in Arms enters the battlefield, if was spent to cast it, you gain 2 life and create a 2/2 Soldier creature token.
"As I left home, my younger brother put a folded letter in my hand at the last moment before greeting him, telling me to open it only when I was alone. In it, he wrote that one day he would have joined me in the army and we would have been back together. And guess what? He was right."
2/2
void_nothing wrote: ↑3 months agoVotes: wizyard, netn10
Gnat Alley Keymaster
Creature - Vedalken Rogue (R)
Gnat Alley Keymaster can't be blocked except by creatures with defender.
Whenever a Gate enters the battlefield under your control, Gnat Alley Keymaster gets +1/+0 until end of turn and each player mills a card.
, Sacrifice Gnat Alley Keymaster: Shuffle your graveyard into your library, then draw a card for each Gate card shuffled into your library this way.
1/3
netn10 wrote: ↑3 months agoVotes: RattingRots, bravelion83
Let's Split Up, Gang!
Sorcery (Rare)
Split all Detective creatures you control into two piles. Target opponent chooses one pile. Investigate for each creature in that pile and put a +1/+1 counter on each of them. Venture into the dungeon for each creature in the other pile and put a ward counter on each of them.
Caspernicus wrote: ↑3 months agoVotes: OneAndOnly, bravelion83
BTW: I'll make sure to put power and toughness on my creatures in future. Can't believe I missed it twice in a row.
Anoboe, Apatheosis of Wisdom
Legendary Creature — Bear Avatar (M)
Trample
Shroud
Creatures you control have graft 1. (They enter the battlefield with an additional +1/+1 counter on them. Whenever another creature enters the battlefield, you may move a +1/+1 counter from that creature onto it.)
Whenever a counter is removed from a permanent you control, Anoboe, Apatheosis of Wisdom deals 1 damage to any target.
3/3
Rithaniel wrote: ↑3 months agoVotes: bravelion83, void_nothing
Thread might be going up a couple hours late tonight. These last few days have been hectic.
Knight of Fire
Creature - Knight God R
First strike, protection from red
At the beginning your upkeep, you may pay . If you do, Knight of Fire deals 2 damage to each creature.
She was born of flame and walks among it. She has never seen anything but the inferno.
3/3
RattingRots wrote: ↑3 months agovoid_nothing, wizyard (this should cost 2 though)
HM: bravelion83 (I think this is very pushed though)
Chalice of the Pure
Artifact (R)
Your opponents can't cast spells with mana value equal to the number of charge counters on ~.
You can't cast spells with mana values other than the number of charge counters on ~.
: Put X charge counters on ~ or remove X charge counters from it,