NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Gnomes
- Sporegorger_Dragon
- Posts: 2060
- Joined: 3 years ago
- Pronoun: he / him
I fell in love with their stupid names :
Gesäß Zusammenschlagen
Legendary Creature - Elder Dragon (M)
Flying
When Gesäß Zusammenschlagen enters the battlefield, destroy any number of target nonland permanents. For each permanent destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
Whenever Gesäß attacks, for each opponent flip a coin. For each flip you win, create a 4/4 red Dragon creature token with flying that's tapped and attacking that player.
7/7
Turmeric Hollandaise
Legendary Creature - Elder Dragon (M)
Flying
The first noncreature spell you cast each turn has convoke.
Whenever Turmeric Hollandaise deals combat damage to a player, untap up to that many creatures you control.
6/6
IIW: Fruit
Gesäß Zusammenschlagen
Legendary Creature - Elder Dragon (M)
Flying
When Gesäß Zusammenschlagen enters the battlefield, destroy any number of target nonland permanents. For each permanent destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
Whenever Gesäß attacks, for each opponent flip a coin. For each flip you win, create a 4/4 red Dragon creature token with flying that's tapped and attacking that player.
7/7
Turmeric Hollandaise
Legendary Creature - Elder Dragon (M)
Flying
The first noncreature spell you cast each turn has convoke.
Whenever Turmeric Hollandaise deals combat damage to a player, untap up to that many creatures you control.
6/6
IIW: Fruit
Last edited by Sporegorger_Dragon 9 months ago, edited 2 times in total.
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021
- Chemtrails
- Posts: 13
- Joined: 4 years ago
- Pronoun: Unlisted
Bashful Phantasm
Creature — Spirit (U)
Flying
At the beginning of your end step, if you control another creature, return Bashful Phantasm to its owner's hand.
3/4
IIW: Blue aggro.
Creature — Spirit (U)
Flying
At the beginning of your end step, if you control another creature, return Bashful Phantasm to its owner's hand.
3/4
IIW: Blue aggro.
Konopo, undisputed king
Legendary Creature- elder dragon turtle
Undying, other nonlegendary turtles you control have persist.
Other turtles you control get +1/+1 for each counter on Konopo
When Konopo enters the battlefield, gain control of target creature or artifact until Konopo leaves the battlefield. It can't attack or block, and its activated abilities can't be activated.
5/5
Iiw: universes within versions of universes beyond super mario cards
Legendary Creature- elder dragon turtle
Undying, other nonlegendary turtles you control have persist.
Other turtles you control get +1/+1 for each counter on Konopo
When Konopo enters the battlefield, gain control of target creature or artifact until Konopo leaves the battlefield. It can't attack or block, and its activated abilities can't be activated.
5/5
Iiw: universes within versions of universes beyond super mario cards
- lookingupanddown
- Posts: 2699
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Brutal Training
Enchantment (Rare)
At the the beginning of your upkeep, if you control more than one creature, sacrifice a creature. If you do, put a muster counter on Brutal Training and each opponent loses 1 life.
, Sacrifice Brutal Training: Put X +1/+1 counters on target creature, where X is the number of muster counters on Brutal Training. If Brutal Training had five or more muster counters on it, put a first strike counter and a hexproof counter on that creature. Activate only if you control exactly one creature.
IIW: bear with set mechanic
Enchantment (Rare)
At the the beginning of your upkeep, if you control more than one creature, sacrifice a creature. If you do, put a muster counter on Brutal Training and each opponent loses 1 life.
, Sacrifice Brutal Training: Put X +1/+1 counters on target creature, where X is the number of muster counters on Brutal Training. If Brutal Training had five or more muster counters on it, put a first strike counter and a hexproof counter on that creature. Activate only if you control exactly one creature.
IIW: bear with set mechanic
Pinnadere Kel
Legendary Creature - Elder Whale {M}
Flying
Creatures your opponents control lose banding and all "bands with other" abilities and can't have or gain banding or any "bands with other" abilities.
At the beginning of your upkeep, sacrifice Pinnadere Kel unless you pay
7/7
IIW: A good dream
Legendary Creature - Elder Whale {M}
Flying
Creatures your opponents control lose banding and all "bands with other" abilities and can't have or gain banding or any "bands with other" abilities.
At the beginning of your upkeep, sacrifice Pinnadere Kel unless you pay
7/7
IIW: A good dream
MEG
That's the last one. We already have Piru, the Volatile, so I was filling in other slots.
thanks @void_nothing for judging
thanks @void_nothing for judging
MEG
Lividus, Enraged Resenter
Legendary Creature - Elder Dragon
Flying, Provoke
At the beginning of your upkeep, sacrifice Lividus, Enraged Resenter unless you pay .
Enrage — Whenever Lividus, Enraged Resenter is dealt damage, he deals that much damage to the source's controller.
7/7
IIW: I've got a fever and the only prescription is MORE CEPHALIDS
Legendary Creature - Elder Dragon
Flying, Provoke
At the beginning of your upkeep, sacrifice Lividus, Enraged Resenter unless you pay .
Enrage — Whenever Lividus, Enraged Resenter is dealt damage, he deals that much damage to the source's controller.
7/7
IIW: I've got a fever and the only prescription is MORE CEPHALIDS
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens
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Cythare Say You'll Dismember Me
- Posts: 707
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- Location: Studying at the Judge Academy
Carry the Torch
Sorcery (R)
As an additional cost to cast Carry the Torch, sacrifice a creature.
Search your library for a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield, then shuffle. Put a number of +1/+1 counters on that creature equal to the sacrificed creature's power. Exile Carry the Torch.
IIW: The next generation
Sorcery (R)
As an additional cost to cast Carry the Torch, sacrifice a creature.
Search your library for a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield, then shuffle. Put a number of +1/+1 counters on that creature equal to the sacrificed creature's power. Exile Carry the Torch.
IIW: The next generation
Level 2 Judge circa 2016
Draft my cube! (630 cards)
Draft my cube! (630 cards)
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spacemonaut Bauble reclaimer
- Posts: 1398
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- Location: Scotland
Judging in the morning (UK time)
Edit 16 hours later and slightly past morning: judging imminently
Edit 16 hours later and slightly past morning: judging imminently
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens
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spacemonaut Bauble reclaimer
- Posts: 1398
- Joined: 5 years ago
- Pronoun: she / her
- Location: Scotland
guilty. columbo was also involved.
I really like bruised butt's descent of the dragons effect, but I'm not so sure about the attack trigger. I might get 0 dragons or I might get several per opponent, and my opponent might have 16 damage come at them out of nowhere based on the luck of some flips. I'm not a fan of that unpredictability and swinginess. Utvara Hellkite and Myriad by comparison are pretty predictable and dependable.
Turmeric Hollandaise is gorgeous though. Good effects for the colors. I get to cast something for six, attack, and untap the guys that convoked it. Or I get to attack with those six guys, then untap them, then convoke with them. That's cool! It's a good choice to be able to make.
I do like the way the thief effect can choose a new target to steal when it dies and comes back.
W-what's that? You're playing banding cards?? <screaming>
Winner: @lookingupanddown
Next: bear with set mechanic
Gorgeous highlander reference. I can already visualise the lightning bolt as the power of the fallen highlander surges into them.
Also good!! It's not often an Aura affects the board in additional ways beyond just the thing it's enchanting, and this is a great use of that kind of mechanical device.Mergatroid_Jones wrote: ↑9 months agoMy Domain
Enchantment-Aura
Enchant creature you control
When My Domain enters the battlefield, destroy all creatures other than enchanted creature.
Enchanted creature gets +2/+2 and had ward .
"Bye!"
IIW: Moment of foolishness/ folly
Is ........ is that dragon named bruised butt??Sporegorger_Dragon wrote: ↑9 months agoGesäß Zusammenschlagen
Legendary Creature - Elder Dragon (M)
Flying
When Gesäß Zusammenschlagen enters the battlefield, destroy any number of target nonland permanents. For each permanent destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
Whenever Gesäß attacks, for each opponent flip a coin. For each flip you win, create a 4/4 red Dragon creature token with flying that's tapped and attacking that player.
7/7
Turmeric Hollandaise
Legendary Creature - Elder Dragon (M)
Flying
The first noncreature spell you cast each turn has convoke.
Whenever Turmeric Hollandaise deals combat damage to a player, untap up to that many creatures you control.
6/6
IIW: Fruit
I really like bruised butt's descent of the dragons effect, but I'm not so sure about the attack trigger. I might get 0 dragons or I might get several per opponent, and my opponent might have 16 damage come at them out of nowhere based on the luck of some flips. I'm not a fan of that unpredictability and swinginess. Utvara Hellkite and Myriad by comparison are pretty predictable and dependable.
Turmeric Hollandaise is gorgeous though. Good effects for the colors. I get to cast something for six, attack, and untap the guys that convoked it. Or I get to attack with those six guys, then untap them, then convoke with them. That's cool! It's a good choice to be able to make.
This is really cute. I love Blue's Phantasm effects like Phantasmal Dreadmaw and I love this along similar lines. And you can use this deliberately to get ETBs if you want.Chemtrails wrote: ↑9 months agoBashful Phantasm
Creature — Spirit (U)
Flying
At the beginning of your end step, if you control another creature, return Bashful Phantasm to its owner's hand.
3/4
IIW: Blue aggro.
I'm not really feeling this one. The elements each seem to pull in different directions: there's undying and persist on the same card, and an effect which offsets persist? I want to see this lean harder into one direction it really wants to go with.chetoos wrote: ↑9 months agoKonopo, undisputed king
Legendary Creature- elder dragon turtle
Undying, other nonlegendary turtles you control have persist.
Other turtles you control get +1/+1 for each counter on Konopo
When Konopo enters the battlefield, gain control of target creature or artifact until Konopo leaves the battlefield. It can't attack or block, and its activated abilities can't be activated.
5/5
Iiw: universes within versions of universes beyond super mario cards
I do like the way the thief effect can choose a new target to steal when it dies and comes back.
This is a gorgeous payoff in W/B sacrifice. The narrative makes me think immediately of Amonkhet's training schools, for example.lookingupanddown wrote: ↑9 months agoBrutal Training
Enchantment (Rare)
At the the beginning of your upkeep, if you control more than one creature, sacrifice a creature. If you do, put a muster counter on Brutal Training and each opponent loses 1 life.
, Sacrifice Brutal Training: Put X +1/+1 counters on target creature, where X is the number of muster counters on Brutal Training. If Brutal Training had five or more muster counters on it, put a first strike counter and a hexproof counter on that creature. Activate only if you control exactly one creature.
IIW: bear with set mechanic
This card is just morally correct. Good whale.Megiddo wrote: ↑9 months agoPinnadere Kel
Legendary Creature - Elder Whale {M}
Flying
Creatures your opponents control lose banding and all "bands with other" abilities and can't have or gain banding or any "bands with other" abilities.
At the beginning of your upkeep, sacrifice Pinnadere Kel unless you pay
7/7
IIW: A good dream
W-what's that? You're playing banding cards?? <screaming>
Love me a good spite blocker. Souls of the Faultless, Brash Taunter, Spitemare, Boros Reckoner, etc. It's unusual to see them in Temur colors, they're more often in W/B/R, but it's not off base for mono-red. It makes me happy to see you combine that with Provoke here.Ulka wrote: ↑9 months agoLividus, Enraged Resenter
Legendary Creature - Elder Dragon
Flying, Provoke
At the beginning of your upkeep, sacrifice Lividus, Enraged Resenter unless you pay .
Enrage — Whenever Lividus, Enraged Resenter is dealt damage, he deals that much damage to the source's controller.
7/7
IIW: I've got a fever and the only prescription is MORE CEPHALIDS
Ok that tugs at my heartstrings a little bit. Very thematic, I like it.Cythare wrote: ↑9 months agoCarry the Torch
Sorcery (R)
As an additional cost to cast Carry the Torch, sacrifice a creature.
Search your library for a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield, then shuffle. Put a number of +1/+1 counters on that creature equal to the sacrificed creature's power. Exile Carry the Torch.
IIW: The next generation
Winner: @lookingupanddown
Next: bear with set mechanic
- Sporegorger_Dragon
- Posts: 2060
- Joined: 3 years ago
- Pronoun: he / him
You might be referring to an earlier iteration when it read "flip a coin until you get tails." Now Ze Cheekclapper flips a single coin for each opponent.spacemonaut wrote: ↑9 months agoI might get 0 dragons or I might get several per opponent, and my opponent might have 16 damage come at them out of nowhere based on the luck of some flipsx. I'm not a fan of that unpredictability and swinginess.
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021
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spacemonaut Bauble reclaimer
- Posts: 1398
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- Location: Scotland
Oops, yes, I read that one and didn't fully take on board that bit had vanished!Sporegorger_Dragon wrote: ↑9 months agoYou might be referring to an earlier iteration when it read "flip a coin until you get tails." Now Ze Cheekclapper flips a single coin for each opponent.spacemonaut wrote: ↑9 months agoI might get 0 dragons or I might get several per opponent, and my opponent might have 16 damage come at them out of nowhere based on the luck of some flipsx. I'm not a fan of that unpredictability and swinginess.
Just one flip per opponent is much better to work with, that's a good change.
Koopa Troopa
Creature - Turtle Warrior
Koopa Troopa enters the battlefield with a shell counter on it. (As long as this creature has a shell counter on it, if it would leave the battlefield, instead, remove the shell counter, remove all damage from it, and set its power and toughness to its base power and toughness.)
When Koopa Troopa attacks, if it doesn't have a shell counter on it, it gets +2/-1 until end of combat and has trample.
2/2
IIW: Universes Within versions of universes beyond super mario cards.
Creature - Turtle Warrior
Koopa Troopa enters the battlefield with a shell counter on it. (As long as this creature has a shell counter on it, if it would leave the battlefield, instead, remove the shell counter, remove all damage from it, and set its power and toughness to its base power and toughness.)
When Koopa Troopa attacks, if it doesn't have a shell counter on it, it gets +2/-1 until end of combat and has trample.
2/2
IIW: Universes Within versions of universes beyond super mario cards.
- Mergatroid_Jones
- Posts: 2635
- Joined: 5 years ago
- Pronoun: Unlisted
Infamous Mummy
Creature- Zombie (C)
When Infamous Mummy dies, exile it and up to one target creature card from a graveyard onto the market. (Players may play cards from the market during their turns. Spells cast from the market cost an additional 2 to cast, and mana may be spent as though it were any type to cast spells from the market.)
"The last nine owners were said to be cursed! Where shall we start the bidding?"
2/2
IIW: Bats
Creature- Zombie (C)
When Infamous Mummy dies, exile it and up to one target creature card from a graveyard onto the market. (Players may play cards from the market during their turns. Spells cast from the market cost an additional 2 to cast, and mana may be spent as though it were any type to cast spells from the market.)
"The last nine owners were said to be cursed! Where shall we start the bidding?"
2/2
IIW: Bats
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spacemonaut Bauble reclaimer
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Unrestrained Project
Creature — Shark Bear (U)
Trample
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
As long as you control an Island, Unrestrained Project can't be blocked by creatures with greater power.
2/2
IIW: Tarkir or Kylem meet the multiverse
Creature — Shark Bear (U)
Trample
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
As long as you control an Island, Unrestrained Project can't be blocked by creatures with greater power.
2/2
IIW: Tarkir or Kylem meet the multiverse
- Sporegorger_Dragon
- Posts: 2060
- Joined: 3 years ago
- Pronoun: he / him
Snoozing Wobbegong
Creature - Shark (C)
Snoozing Wobbegong enters the battlefield tapped with a stun counter on it.
2/2
Great Witchetty Grub
Creature - Insect (C)
Sacrifice Great Witchetty Grub: Create a Food token.
Disturb
2/2
===============
Ragged Wood Moth
Creature - Insect ( )
Flying
If Ragged Wood Moth would be put into a graveyard from anywhere, exile it instead.
3/1
IIW: Fruit
Creature - Shark (C)
Snoozing Wobbegong enters the battlefield tapped with a stun counter on it.
2/2
Great Witchetty Grub
Creature - Insect (C)
Sacrifice Great Witchetty Grub: Create a Food token.
Disturb
2/2
===============
Ragged Wood Moth
Creature - Insect ( )
Flying
If Ragged Wood Moth would be put into a graveyard from anywhere, exile it instead.
3/1
IIW: Fruit
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021
Honey Eater
Creature - Bear
Heroic — Whenever you cast a spell that targets Honey Eater, create a food token and put a +1/+1 counter on Honey Eater.
"It risks life and limb, all for a taste of hive's nectar."
2/2
IIW: Arcane or Splice onto Arcane
Creature - Bear
Heroic — Whenever you cast a spell that targets Honey Eater, create a food token and put a +1/+1 counter on Honey Eater.
"It risks life and limb, all for a taste of hive's nectar."
2/2
IIW: Arcane or Splice onto Arcane
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens
- Mergatroid_Jones
- Posts: 2635
- Joined: 5 years ago
- Pronoun: Unlisted
Semblance Sculptor
Creature- Human Artificer
Whenever Semblance Sculptor enters the battlefield, create a facsimile of up to one other target creature you control. It gains haste. Sacrifice it at the beginning of your next end step. (A facsimile is a colorless artifact Construct creature token with power and toughness equal to the power and toughness of the original creature.)
2/2
IIW: Pretty flowers
Creature- Human Artificer
Whenever Semblance Sculptor enters the battlefield, create a facsimile of up to one other target creature you control. It gains haste. Sacrifice it at the beginning of your next end step. (A facsimile is a colorless artifact Construct creature token with power and toughness equal to the power and toughness of the original creature.)
2/2
IIW: Pretty flowers
- lookingupanddown
- Posts: 2699
- Joined: 5 years ago
- Pronoun: he / him
The bear reserve
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Interesting take on the koopa. The shell counter mechanic feels like it's trying to stop a lot of shenanigans, but could get confusing.chetoos wrote: ↑9 months agoKoopa Troopa
Creature - Turtle Warrior
Koopa Troopa enters the battlefield with a shell counter on it. (As long as this creature has a shell counter on it, if it would leave the battlefield, instead, remove the shell counter, remove all damage from it, and set its power and toughness to its base power and toughness.)
When Koopa Troopa attacks, if it doesn't have a shell counter on it, it gets +2/-1 until end of combat and has trample.
2/2
IIW: Universes Within versions of universes beyond super mario cards.
The market reads like it requires a lot of playtesting, and that weird Gravedigger effect feels like it might be a bit too swingy. Heavy on the flavor though. Read the flavor text with this old-timey auctioneer accent lol.Mergatroid_Jones wrote: ↑9 months agoInfamous Mummy
Creature- Zombie (C)
When Infamous Mummy dies, exile it and up to one target creature card from a graveyard onto the market. (Players may play cards from the market during their turns. Spells cast from the market cost an additional 2 to cast, and mana may be spent as though it were any type to cast spells from the market.)
"The last nine owners were said to be cursed! Where shall we start the bidding?"
2/2
IIW: Bats
The last ability feels like overkill, especially if you're playing Limited and this was picked early. Otherwise, pretty decent card to support a curve, as with nearly everything with evolve.spacemonaut wrote: ↑9 months agoUnrestrained Project
Creature — Shark Bear (U)
Trample
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
As long as you control an Island, Unrestrained Project can't be blocked by creatures with greater power.
2/2
IIW: Tarkir or Kylem meet the multiverse
And of course, the blue bear that needs a downside because it's the one color that doesn't get regular bears. Stun counter theme feels odd, but it has shown to be possible with WOE. The new disturb grub bear is a great use of disturb (especially with the sacrifice ability), but the moth feels a bit small.Sporegorger_Dragon wrote: ↑9 months agoSnoozing Wobbegong
Creature - Shark (C)
Snoozing Wobbegong enters the battlefield tapped with a stun counter on it.
2/2
Great Witchetty Grub
Creature - Insect (C)
Sacrifice Great Witchetty Grub: Create a Food token.
Disturb
2/2
===============
Ragged Wood Moth
Creature - Insect ( )
Flying
If Ragged Wood Moth would be put into a graveyard from anywhere, exile it instead.
3/1
IIW: Fruit
A heroic bear, and the first one in green. While I'm not sure if the Food token matches up to what the other three do, the counter is standard procedure already. My biggest question si why a bear would share its honey.
Functional haste bear, but now with artifact and death trigger synergy. Draft as many as you can.Mergatroid_Jones wrote: ↑9 months agoSemblance Sculptor
Creature- Human Artificer
Whenever Semblance Sculptor enters the battlefield, create a facsimile of up to one other target creature you control. It gains haste. Sacrifice it at the beginning of your next end step. (A facsimile is a colorless artifact Construct creature token with power and toughness equal to the power and toughness of the original creature.)
2/2
IIW: Pretty flowers
Winner
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HM: Great Witchetty Grub // Ragged Wood Moth by Sporegorger_Dragon
Winner: Semblance Sculptor by Mergatroid_Jones
Next: Pretty flowers
Winner: Semblance Sculptor by Mergatroid_Jones
Next: Pretty flowers
Budding Lotus
Artifact {M}
Reveal Budding Lotus as you draft it and note its draft position.
1+ | , Sacrifice Budding Lotus: Add .
5+ | Instead, add one mana of any color.
9+ | Instead, add three mana of any one color.
IIW: More Conspiracy-style draft matters cards.
Artifact {M}
Reveal Budding Lotus as you draft it and note its draft position.
1+ | , Sacrifice Budding Lotus: Add .
5+ | Instead, add one mana of any color.
9+ | Instead, add three mana of any one color.
IIW: More Conspiracy-style draft matters cards.
MEG
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spacemonaut Bauble reclaimer
- Posts: 1398
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- Location: Scotland
Smell the Roses
Instant (U)
Target attacking creature phases out until the next time its controller attacks with one or more creatures. It phases in tapped and attacking.
Draw a card.
IIW: Tarkir or Kylem meet the multiverse
Instant (U)
Target attacking creature phases out until the next time its controller attacks with one or more creatures. It phases in tapped and attacking.
Draw a card.
IIW: Tarkir or Kylem meet the multiverse
Blank Lotus
Artifact (M)
When Blank Lotus is put into a graveyard from the battlefield, add .
IIW: Camouflage [cost] (You may cast this for its camouflage cost. If you do, put it over a creature you control. It camouflages into this creature with all the abilities under it. Return the camouflage to your hand at the beginning of the end step.)
Artifact (M)
When Blank Lotus is put into a graveyard from the battlefield, add .
IIW: Camouflage [cost] (You may cast this for its camouflage cost. If you do, put it over a creature you control. It camouflages into this creature with all the abilities under it. Return the camouflage to your hand at the beginning of the end step.)
Fire Flower Field
Enchantment
When this enters the battlefield, put a fire shield counter on target creature you control. (A fire shield counter acts as a shield counter, and as long as the pokemon has the fire shield counter, it has " : this creature gets +2/+0")
At the beginning of combat on your turn, you may pay . If you do, put a fire shield counter on target creature you control.
IIW: Universes within versions of universes beyond Super Mario cards.
Enchantment
When this enters the battlefield, put a fire shield counter on target creature you control. (A fire shield counter acts as a shield counter, and as long as the pokemon has the fire shield counter, it has " : this creature gets +2/+0")
At the beginning of combat on your turn, you may pay . If you do, put a fire shield counter on target creature you control.
IIW: Universes within versions of universes beyond Super Mario cards.