The Great Creature Type Challenge - Day 169: Nymph

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void_nothing
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Post by void_nothing » 8 months ago

Type of the Day: Nymph

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 430 (+6)
Ink-Treader 424 (+3)
void_nothing 372 (+4)
Subject16 354 (+2)
Henlock 296
netn10 278 (+1)
lookingupanddown 275 (+2)
slimytrout 203
JovialJovian 56
Komandon 56 (+2)
OneAndOnly 41
Caspernicus 30
kwanyeegor-ii 27
Facsimus 20
MonoRedMage 20
Sporegorger_Dragon 12 (+0)
Wren 8
Crabby 7
AnotherAlias 5
wizyard 4
Peazful 3
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Masticore: void_nothing
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Metathran: void_nothing
Minion: Ink-Treader, Caspernicus
Minotaur: ApocalypseChive
Mite: lookingupanddown
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Mongoose: Ink-Treader
Monk: netn10
Monkey: wizyard
Moonfolk: Ink-Treader, ApocalypseChive
Mouse: ApocalypseChive, void_nothing, netn10
Mutant: lookingupanddown
Myr: ApocalypseChive
Mystic: ApocalypseChive
Naga: Ink-Treader
Nautilus: Ink-Treader
Necron: ApocalypseChive, lookingupanddown
Nephilim: Ink-Treader
Nightmare: void_nothing, Subject16
Nightstalker: Subject16
Ninja: Ink-Treader, Subject16, Sporegorger_Dragon
Noble: lookingupanddown
Noggle: ApocalypseChive
Note of the Day:

This round will once again be shortened in order to get the thread up at a more reasonable time tomorrow.

Yesterday's Submissions:

(Yesterday's Type: Nomad)
ApocalypseChive wrote:
8 months ago
Noggle votes: Subject16, void_nothing

Shellseeker Hermit U
Creature - Crab Nomad (U)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Shellseeker Hermit, you may put X +1/+1 counters on another target creature you control, where X is the number of +1/+1 counters on Shellseeker Hermit minus one.
0/2
netn10 wrote:
8 months ago
Votes: ApocalypseChive, Komadon

Omnipaths Traveler W
Creature - Human Nomad (Rare)
Battle spells you cast cost 1 less to cast.
Whenever a cast a Battle, if it doesn't share a name with a Battle on the battlefield, create a token that's a copy of each for each opponent, that player defending their token.
1/1
Sporegorger_Dragon wrote:
8 months ago
Votes: netn10, void_nothing

Roaming Nomads
5{W}
Creature - Human Nomad (U)
Domain -When Roaming Nomads enters the battlefield, create a 1/1 white Camel creature token for each basic land type among lands you control.
Tap two untapped Camels you control: Put a +1/+1 counter on Roaming Nomads. You gain 1 life. Activate only as a sorcery.
3/2
Subject16 wrote:
8 months ago
ApocalypseChive, Ink-Treader

Makindi Wayfarer 2WW
Creature — Kor Cleric Nomad (R)
Vigilance
Landfall — Whenever a land enters the battlefield under your control, you may exile another target creature you control. If you do, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
"Tell me of your travels, and I shall share with you mine."
3/3
Ink-Treader wrote:
8 months ago
Vote: ApocalypseChive, void_nothing

Storm Harbinger 2UU
Creature - Bird Nomad (U)
Flying, ward 1
When Storm Harbinger enters the battlefield, reveal cards from the top of your library until you reveal an instant or sorcery card. Spells that share a name with that card cost 2U less to cast until you cast a spell with that name. Then put that card in your hand and the other revealed cards on the bottom of your library in random order.
2/3
lookingupanddown wrote:
8 months ago
Votes; void_nothing, Komandon

Sukurvian Guide 2WW
Creature - Human Nomad (Uncommon)
Desertwalk
When Sukurvian Guide enters the battlefield, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
2/2
KB52665 wrote:
8 months ago
Votes: Ink-Treader, ApocalypseChive

Trast, Voidstrider 1ucc
Legendary Creature — Vedalken Nomad Pilot (M)
Flying, Ward 2
You control Trast, Voidstrider as long as it is in your hand. If you cast it, or if it would be put into a graveyard from anywhere, return it to the battlefield under its owner's control.
When Trast, Voidstrider leaves the battlefield, if it wasn't exiled, return it to its owner's hand.
Handcycling 1{2/r} (Target player chooses a card at random from their hand. Put that card on top of your library, then put this card on top of that player's library.)
As the pilot of a voidship fueled by a stolen spark, Trast is free to wander the Blind Eternities absent the responsibilities of Planeswalker-dom.
1/4
Komandon wrote:
8 months ago
Votes: lookingupanddown , Subject16

Phantasmal Array 2UU
Creature - Illusion Nomad (rare)
When Phantasmal Array enters the battlefield you may have it become a copy of any vehicle on the battlefield except it's an Illusion Nomad creature in addition to its other types. Otherwise when Phantasmal Array crews a vehicles that vehicle gains flying and +1/+1 for each attacking or blocking vehicles and/or illusions you control.
3/3
kwanyeegor-ii wrote:
8 months ago
apocalypsechive ink-treaer
void_nothing wrote:
8 months ago
Votes: ApocalypseChive, lookingupanddown

Ghitu Rockblaster 1R
Creature - Human Nomad (U)
Menace, prowess
When Ghitu Rockblaster dies, if you've cast a noncreature spell this turn, each opponent sacrifices a land and a nonland permanent.
1/1
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ApocalypseChive
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Post by ApocalypseChive » 8 months ago

Nomad votes: Subject16, void_nothing

Eliades, the Star Sisters 4RWB
Legendary Enchantment Creature - Nymph (R)
Ward 3 and pay 4 life
When Eliades, the Star Sisters enter the battlefield, reveal cards from the top of your library until you reveal seven enchantment cards. Exile those cards, then shuffle.
At the beginning of your end step and when Eliades leave the battlefield, put a random card exiled with them onto the battlefield under your control.
4/3

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Sporegorger_Dragon
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Post by Sporegorger_Dragon » 8 months ago

Votes: ApocalypseChive, Subject16

Ecolalia, the Pining
1{U}{R}
Legendary Enchantment Creature - Nymph (M)
Echo
Soulbond with legendary (You may pair this creature with another unpaired legendary creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Ecolalia is paired with another creature, whenever you activate an ability of that creature or a triggered ability of that creature triggers, you may pay . If you do, copy that ability. You may choose new targets for the copy.
Partner
2/2
Last edited by Sporegorger_Dragon 8 months ago, edited 1 time in total.
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netn10
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Post by netn10 » 8 months ago

Votes: Sporegorger_Dragon, KB52665

Guide of Destinies GG
Enchantment Creature - Nymph (Rare)
Bestow 2RR
At the beginning of your upkeep, exile cards from graveyards equal to Guide of Destinies or enchanted creature's power. Add R or G for each land card exiled this way. If Guide of Destinies is an aura, you may play these cards until end of turn.
2/2

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Subject16
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Post by Subject16 » 8 months ago

Sporegorger_Dragon, lookingupanddown

Forgeheart Oread 2RR
Enchantment Creature — Nymph (U)
Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, exile the top card of your library. During any turn where an enchantment entered the battlefield under your control, you may play that card.
Whenever you play a card from exile, create a tapped Treasure token.
3/3

Ink-Treader
Posts: 1585
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Post by Ink-Treader » 8 months ago

Vote: Subject16, void_nothing

Unctuous Phyad 3W
Enchantment Creature - Phyrexian Nymph (U)
Toxic 1
Whenever Unctuous Phyad or another Phyrexian enters the battlefield under your control, target creature gets +1/+1 and gains toxic 1 until end of turn.
2/3

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lookingupanddown
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Post by lookingupanddown » 8 months ago

Votes: netn10, void_nothing

Dredger Lampad 1BB
Enchantment Creature - Nymph
1B, : Draw a card, then exile a card from an opponent's graveyard. If the exiled card is a noncreature card, you lose 1 life.
1/3

Komandon
Posts: 1514
Joined: 1 year ago
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Post by Komandon » 8 months ago

Votes: Sporegorger_Dragon , Netn10

River Maiden 1U
Enchantment Creature - Nymph
Defender
When River Maiden enters the battlefield if you control two or more untapped islands draw a card.
As long as you control three or more untapped islands River Maiden loses defender has hexproof and "Whenever River maiden attacks or blocks untap an island you control."
3/3

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void_nothing
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Post by void_nothing » 8 months ago

Votes: Sporegorger_Dragon, Subject16

Ephara's Poleiads 1W
Enchantment Creature - Nymph (R)
Protection from Centaurs and from Minotaurs
Enchantments you control have ward X, where X is the number of cards in your hand.
3UU, Sacrifice Ephara's Poleiads: Return up to two target nonland permanents to their owners' hands.
2/2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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