Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:
To Enter:
- Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
- Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
- Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!
Other Rules:
Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.
The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.
The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.
Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.
Scores:
Ink-Treader 421 (+1)
void_nothing 368 (+2)
Subject16 352 (+3)
Henlock 296
netn10 277 (+2)
lookingupanddown 273 (+5)
slimytrout 203
JovialJovian 56
Komandon 54 (+1)
OneAndOnly 41
Caspernicus 30
kwanyeegor-ii 27
Facsimus 20
MonoRedMage 20
Sporegorger_Dragon 12 (+1)
Wren 8
Crabby 7
AnotherAlias 5
wizyard 4
Peazful 3
Feyd_Ruin 2
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Masticore: void_nothing
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Metathran: void_nothing
Minion: Ink-Treader, Caspernicus
Minotaur: ApocalypseChive
Mite: lookingupanddown
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Mongoose: Ink-Treader
Monk: netn10
Monkey: wizyard
Moonfolk: Ink-Treader, ApocalypseChive
Mouse: ApocalypseChive, void_nothing, netn10
Mutant: lookingupanddown
Myr: ApocalypseChive
Mystic: ApocalypseChive
Naga: Ink-Treader
Nautilus: Ink-Treader
Necron: ApocalypseChive, lookingupanddown
Nephilim: Ink-Treader
Nightmare: void_nothing, Subject16
Nightstalker: Subject16
Ninja: Ink-Treader, Subject16, Sporegorger_Dragon
Noble: lookingupanddown
Yesterday's Submissions:
(Yesterday's Type: Noggle)
Sporegorger_Dragon wrote: ↑9 months agoVotes: ApocalypseChive, lookingupanddown
Despicable Noggle
Creature - Noggle (U)
When Despicable Noggle enters the battlefield, create a Monster Role token attached to it.
Whenever an Aura becomes unattached from Despicable Noggle, draw a card, then Despicable Noggle deals 1 damage to any target.
2/1
ApocalypseChive wrote: ↑9 months agoNoble votes: Subject16, lookingupanddown
Wheel-Tail Wanderer
Creature - Noggle Bard (U)
, Return a land you control to its owner's hand: Target instant or sorcery card in your graveyard gains retrace until end of turn. (You may cast that card from your graveyard by discarding a land card in addition to paying its other costs.)
Kithkin children are told that if they are good and stay away from the dangers of deep water, they may hear the pleasant melodies of the noggles.
2/1
netn10 wrote: ↑9 months agoVotes: ApocalypseChive, lookingupanddown
Noggle Kidnapper
Creature - Noggle Rogue (Rare)
When Noggle Kidnapper enters the battlefield or one of its activated abilities is activated, if was used for it, gain control of target creature. If was used for it, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
, : Tap Noggle Kidnapper.
2/2
lookingupanddown wrote: ↑9 months agoVotes: Komandon, void_nothing
Noggle Mirrormage
Creature - Noggle Wizard
Flash
When Noggle Mirrormage enters the battlefield, copy target spell you don't control. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
2/2
Subject16 wrote: ↑9 months agoInk-Treader, lookingupanddown
Knicknack Noggle
Creature — Noggle Rogue (R)
If a player would draw a card, instead that player exiles the top card of their library. Until the end of their next turn, they may play that card.
Whenever a player plays a land or casts a spell from anywhere other than their hand, that player draws a card.
, Sacrifice Knicknack Noggle: Counter target spell that wasn't cast from its controller's hand.
2/2
Ink-Treader wrote: ↑9 months agoVote: Subject16, void_nothing
Noggle Editor
Creature - Noggle Rogue (R)
Flash
Whenever a chapter ability of a Saga triggers, counter it and each player creates a 2/1 red and blue Noggle creature token with "This creature can't block."
It's noggles all the way back.
2/3
void_nothing wrote: ↑9 months agoVotes: ApocalypseChive, netn10
Shameless Highwaymen
Creature - Noggle Rogue (U)
: Attach target Equipment to Shameless Highwaymen. (Control of the Equipment doesn't change.)
, Unattach X Equipment from among creatures you control: Draw X cards and create X Treasure tokens. Activate only as a sorcery.
2/4
Komandon wrote: ↑9 months agoVotes: Sporegorger_Dragon , Netn10
Colossal But Docile Noggle
Creature - Noggle Giant
Defender
Whenever you draw your second card a turn Colossal But Docile Noggle loses defender and gains +6/+1 until end of turn.
Whenever you draw your third card a turn, chose one, Colossal But Docile Noggle gains trample until end of turn or untap Colossal But Docile Noggle.
0/6