Creature — Elf Bard (U)
When ~ enters the battlefield, draw a card.
Whenever you draw a card, you may discard a land card. If you do, create a 1/1 blue Elemental Bird creature token with flying.
1/1
Interesting! I almost wonder if this could be a little more aggressive P/T wise, but overall it's a straightforward, clever idea imo.
Ooh, that one is literally the perfect common for an Aminatou deck. Remove a threat and put your miracle card back on top of your library. Perfection.SecretInfiltrator wrote: ↑4 years agoI'm happy about every comment I receive (no matter how argumentative I get). : )
Card of the Day 2019-07-28: >
I agree that design feels really good!Krishnath wrote: ↑4 years agoOoh, that one is literally the perfect common for an Aminatou deck. Remove a threat and put your miracle card back on top of your library. Perfection.SecretInfiltrator wrote: ↑4 years agoI'm happy about every comment I receive (no matter how argumentative I get). : )
Card of the Day 2019-07-28: >
Unfortunately this does not work with miracle, which currently does not appear on any permanent. I am myself quite unhappy about this, but I feel if I were to replace "nonland permanent card" with "nonland card" I'd have to add "Exile ~." which I usually avoid. I have not yet decided which way to go.
Three color commons are usually only found in wedge or shard sets. I.e. sets with three color factions. I was rather surprised we didn't get any in Ixalan block.NUMBERS wrote: ↑4 years agoI agree that design feels really good!Krishnath wrote: ↑4 years agoOoh, that one is literally the perfect common for an Aminatou deck. Remove a threat and put your miracle card back on top of your library. Perfection.SecretInfiltrator wrote: ↑4 years agoI'm happy about every comment I receive (no matter how argumentative I get). : )
Card of the Day 2019-07-28: >
This is showing how out of touch I am with design, but three color commons are a thing? Eek. I need to do more to reacquaint myself with all the sets I sat out on.
Second part of the card, the part that puts a card from one players graveyard on top of their library says nonland card, not nonland permanent. I.e. You bounce an opponents permanent, then put a card with miracle from your graveyard on top of your library. Which is what makes it good for Aminatou decks.SecretInfiltrator wrote: ↑4 years agoUnfortunately this does not work with miracle, which currently does not appear on any permanent. I am myself quite unhappy about this, but I feel if I were to replace "nonland permanent card" with "nonland card" I'd have to add "Exile ~." which I usually avoid. I have not yet decided which way to go.
Well, Ixalan wasn't a multicolor block like the three other wedge/arc-themed blocks I could name off the top of my head. It was a tribal block where some tribes just happen to be three-colored. Did Lorwyn have common three-colored Treefolk?
If you check the post with the original card you will notice that I have documented all the changes I have made - including replacing "nonland permanent card" with "nonland card". I was always close to having the text be like that, but only changed it based on the feedback from this thread.Krishnath wrote: ↑4 years agoSecond part of the card, the part that puts a card from one players graveyard on top of their library says nonland card, not nonland permanent. I.e. You bounce an opponents permanent, then put a card with miracle from your graveyard on top of your library. Which is what makes it good for Aminatou decks.
Fair enough. I am not certain it needs the exile clause though, it is very rarely seen on commons, and it is far from a powerful card. It's a harder to cast boomerang that doesn't hit lands and allows for a slow regrowth effect in that you get the card on the next turn. And both effects at sorcery speed. It is not a powerful card. It is situationally good when paired with Aminatou, but other than that, it is simply decent.SecretInfiltrator wrote: ↑4 years agoWell, Ixalan wasn't a multicolor block like the three other wedge/arc-themed blocks I could name off the top of my head. It was a tribal block where some tribes just happen to be three-colored. Did Lorwyn have common three-colored Treefolk?
Gold commons - especially with more than two colors - require a certain dedication to a gold multicolor theme (and appropriate mana fixing).If you check the post with the original card you will notice that I have documented all the changes I have made - including replacing "nonland permanent card" with "nonland card". I was always close to having the text be like that, but only changed it based on the feedback from this thread.Krishnath wrote: ↑4 years agoSecond part of the card, the part that puts a card from one players graveyard on top of their library says nonland card, not nonland permanent. I.e. You bounce an opponents permanent, then put a card with miracle from your graveyard on top of your library. Which is what makes it good for Aminatou decks.
It needs the self-exile because without the self-exile two of them combo to soft-lock the opponent out of playing the game. Returning to the top of the library is very different from returning to hand. The easiest way to see the difference is look at Griptide vs Unsummon. The difference is quite obvious. Both Common, both instant, both recent enough to use as a reference, one 1 CMC the other 4 CMC.Krishnath wrote: ↑4 years agoFair enough. I am not certain it needs the exile clause though, it is very rarely seen on commons, and it is far from a powerful card. It's a harder to cast boomerang that doesn't hit lands and allows for a slow regrowth effect in that you get the card on the next turn. And both effects at sorcery speed. It is not a powerful card. It is situationally good when paired with Aminatou, but other than that, it is simply decent.
Good point. I keep thinking in terms of Commander where you only get one copy of each card (except in a few fringe cases).user_938036 wrote: ↑4 years agoIt needs the self-exile because without the self-exile two of them combo to soft-lock the opponent out of playing the game. Returning to the top of the library is very different from returning to hand. The easiest way to see the difference is look at Griptide vs Unsummon. The difference is quite obvious. Both Common, both instant, both recent enough to use as a reference, one 1 CMC the other 4 CMC.Krishnath wrote: ↑4 years agoFair enough. I am not certain it needs the exile clause though, it is very rarely seen on commons, and it is far from a powerful card. It's a harder to cast boomerang that doesn't hit lands and allows for a slow regrowth effect in that you get the card on the next turn. And both effects at sorcery speed. It is not a powerful card. It is situationally good when paired with Aminatou, but other than that, it is simply decent.
This seems like a really solid idea to me. I take it you went with this wording over making it cost and the finale of promise wording so that you could use it on -cost spells?SecretInfiltrator wrote: ↑4 years agoCard of the Day 2019-07-29: >
Restoration of Kess
Instant (R)
You may cast target instant or sorcery card from a graveyard. If you do, copy that spell. You may choose new targets for the copy.
That was not a reason for me though it's a nice benefit. Really Finale of Promise uses X for two reasons IMO: (a) since it allows you to cast both an instant and a sorcery that's part of the discount you get; (b) it's part of a cycle.
I like this one. Although it doesn't exile the spell you chose, it doesn't offer a cost reduction or allow you to cast the spell for free either.
Good points!SecretInfiltrator wrote: ↑4 years ago..This does neither, so the use of an X never even came to mind.
I like this idea too! Feels flavorful and elegant to me.