Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Today is the final day to enter for November. Also please note that the 12/1 thread may be early (approximately 9:30 PM Eastern).
DCC Scoreboard
slimytrout 84 (+8)
RattingRots 60 (+2)
netn10 58 (+3)
Rithaniel 56 (+0)
bravelion83 55 (+1)
void_nothing 55 (+2)
Henlock 46
Gateways7 33
wizyard 31
Koopa 22
folding_music 17
Sagharri 16
kwanyeegor-ii 3
FoilSquared 3
frogchild 2
Legend 1
marioguy3 1
crapskidoo 0
RattingRots 60 (+2)
netn10 58 (+3)
Rithaniel 56 (+0)
bravelion83 55 (+1)
void_nothing 55 (+2)
Henlock 46
Gateways7 33
wizyard 31
Koopa 22
folding_music 17
Sagharri 16
kwanyeegor-ii 3
FoilSquared 3
frogchild 2
Legend 1
marioguy3 1
crapskidoo 0
bravelion83 wrote: ↑4 years agoVotes: slimytrout, RattingRots
Avacyn's Messenger
Creature — Human Cleric (R)
Intensify (You may pay an additional as you activate any of this permanent's activated abilities.)
, : Choose one. If this ability was intensified, instead choose two, and you may choose the same mode twice.
• Each player draws a card.
• Put a +1/+1 counter on target creature.
• You gain 3 life.
• Target creature gains flying and vigilance until end of turn.
2/2
slimytrout wrote: ↑4 years agobravelion, netn10
Gravepost
Land – Locus (R)
When Gravepost enters the battlefield, sacrifice it unless you pay , where X is the number of Locuses you control.
: Add .
: Return target creature with converted mana cost X or less from your graveyard to the battlefield, where X is the number of Locuses you control.
RattingRots wrote: ↑4 years agoslimytrout, netn10 (but it should be "has double strike")
Extoll the Meek
Sorcery (C)
Return target creature card with power 3 or less from your graveyard to your hand.
kwanyeegor-ii wrote: ↑4 years agoslimytrout voidnothing
Fastidious Mummy
Creature--Zombie (Common)
When a counter is put on Fastidious Mummy sacrifice it
2/1
void_nothing wrote: ↑4 years agoVotes: slimytrout, RattingRots
Far-throwing Giant
Creature - Giant (R)
Reach, trample
If a creature you control would die, double its power first. (For example, if a 3/3 creature you control dies, effects treat it as a 6/3.)
3/3